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Dr Sneath: Reflecting on Windows Vista, The Platform

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By now, most of you know Tim Sneath, a technical evangelist in DPE (The organization in which Channel 9 resides) as Dr Sneath. There's a reason we call him doctor. He knows a LOT about Windows and other Microsoft technologies. So, you've seen his interviews for Channel 9. Now, as part of Vista Week on Channel 9, Dr Sneath becomes interviewee and answers some semi-tough (but nice) questions about Vista, the latest and greatest OS from Microsoft.  Enjoy!

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  • Tim,  it's good to see you on the other side of the camera.  There's been a lot of videos and demos regarding WPF and the like, but for Vista it would be nice to see some of these "shell" layer capabilities highlighted, either in a demo application or by a third party that has used some of these architecture highlights.  You could probably do a 30 minute video with a demo application that shows ALL of the archictecture extensibility.  This would really help developers out there sell their "vision" of creating a truly Vista exploitive application. 

  • MassifMassif aim stupidly high, expect to fail often.
    Awww.. my 486DX 33Mhz only had 8mb of ram; and we stuck with 3.1

    I remember back then I had a game which was turn based, and you could play via e-mail! VIA E-MAIL! In 1994! Those were the days.

    How did you do e-mail on windows 3.1 anyway?

    Loving Vista BTW.

    Here's a question, why do PCs which are supposed to take better advantage of new technologies tend to perform worse on old technologies?
  • Christian Liensbergerlittleguru <3 Seattle
    Lucky you. In 1994 I tried to figure out what Hyperterminal is Tongue Out and played LEGO + Simon the Sorcerer Big Smile

    Great to see Tim switch his position from behind the camera to the front of the camera. I'm defintively going to enjoy this video.
  • Christian Liensbergerlittleguru <3 Seattle
    Anybody having a link to the book Tim is holding in his hand? The one about Vista.
  • BasBas It finds lightbulbs.
    Massif wrote:
    I remember back then I had a game which was turn based, and you could play via e-mail! VIA E-MAIL! In 1994! Those were the days.


    I remember Kung Fu Battlemail which was basically a kung fu tournament where you posted moves via e-mail, and Quest, which was basically a MMORPG when MMORPG's didn't exist yet. You sent in a 'command card' via mail (mail! As in, snail!) and after a week you'd get a buch of papers with results back, showing a map of where your party was, what monsters and towns were near, how battles went, and all that. It was awesome. Later you could send in your moves via e-mail, which was cheaper, but somehow lost some of the charm.

    Oh, Play By Mail....
  • littleguru wrote:
    Anybody having a link to the book Tim is holding in his hand? The one about Vista.

    But of course - you can find a softcopy version here:
     http://www.microsoft.com/downloads/details.aspx?FamilyID=bbc16ebf-4823-4a12-afe1-5b40b2ad3725&DisplayLang=en
  • Christian Liensbergerlittleguru <3 Seattle
    Tim Sneath wrote:
    
    littleguru wrote: Anybody having a link to the book Tim is holding in his hand? The one about Vista.

    But of course - you can find a softcopy version here:
     http://www.microsoft.com/downloads/details.aspx?FamilyID=bbc16ebf-4823-4a12-afe1-5b40b2ad3725&DisplayLang=en


    Thank you Smiley
  • Tim,

    I have been working in both Adobe After Effects and Premiere Pro and this is was the first time I rendered with a Intel Dual Core computer.

    What would normally take at least several hours of rendering time took less than five minutes. Tongue Out

    I thought something went wrong.

    You nailed it with your comment on rendering and the benefits of multi-core computers.


    Quad vs. Dual Duel: Intel Core 2 Quad vs. Intel Xeon Core 2

    Two HP Machines face off with the latest processors on board

    http://ibc.broadcastnewsroom.com/articles/viewarticle.jsp?id=83846

    Cool






  • Thanks, was looking for this as well

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