SPLASH 2011: Dave Thomas - On Modern Application Development
- Posted: Nov 10, 2011 at 9:37 AM
- 49,368 Views
- 8 Comments
Download
How do I download the videos?
- To download, right click the file type you would like and pick “Save target as…” or “Save link as…”
Why should I download videos from Channel9?
- It's an easy way to save the videos you like locally.
- You can save the videos in order to watch them offline.
- If all you want is to hear the audio, you can download the MP3!
Which version should I choose?
- If you want to view the video on your PC, Xbox or Media Center, download the High Quality WMV file (this is the highest quality version we have available).
- If you'd like a lower bitrate version, to reduce the download time or cost, then choose the Medium Quality WMV file.
- If you have a Zune, WP7, iPhone, iPad, or iPod device, choose the low or medium MP4 file.
- If you just want to hear the audio of the video, choose the MP3 file.
Right click “Save as…”
- High Quality WMV (PC, Xbox, MCE)
- MP3 (Audio only)
- Mid Quality WMV (Lo-band, Mobile)
- High Quality MP4 (iPad, PC)
- MP4 (iPod, Zune HD)
- Mid Quality MP4 (WP7, HTML5)
It's been a while since we've been lucky enough to catch up with Dave Thomas. Dave is well known for his work in object oriented programming language design, dynamic language development (SmallTalk), and virtual machines. Dave did the initial development of the Eclipse IDE and is currently the CEO of Bedarra Corporation. Dave is a recognized leader in the discipline of making software. A godfather in software engineering. Many technical conferences benefit from his support and influence.
Here, we learn about the history of SPLASH and find out what's on Dave's mind with respect to modern app development methodologies. Dave shares his wise opinions on the state of objects, JavaScript, Dart, browser DOM, model-driven development, IDEs, and more. Dave is on a mission to democratize software engineering for the masses by removing unnecessary complexity in programming abstractions (has Dave lost his faith in objects?). What does this mean?
Thank you for spending time with C9, Dave! Always a pleasure. We'll see you again at YOW! 2011 ![]()
Tune in. Enjoy.
Time codes (thanks to George!):
[00:30] history of SPLASH events since the 1986 beginnings
[02:17] - ref to Ivan Sutherland's amazing SPLASH talk
[02:50] concurrency & parallel programming & the role of hardware / software co-design
[04:40] one of the problems in computer science is that most of the students don't know what is involved in hardware & virtual machines
[05:08] the need to go back to old days feeling of growing hardware / software knowledge together
[05:30] what's the state of object oriented programming? Commercially imensely succesful but practical is a disaster since it is difficult for people to do abstractions 6:18 F# is a great language but it is hard to use
[06:45] challenge: complexity is exposed and people get lost in this sea of complexity
[07:00] refactoring in practice is difficult for big projects, the tools and practices are not there
[07:16] Object-oriented technology doesn't have the old 4 generation languages (4GL) like Excel & Access
[07:32] ref to the easy of use of some older MS product
[07:50] as we move into the cloud, the challenge is how do we democratise the programming process
[08:15] the need to setup up a Hadoop cluster to search large data, is questioned
[09:02] notion of Virtual machine in the sky and what's Dave's take on Javascript?
[10:30] one of the challenges of Javascript is having too many ways to do things
[11:00] Dart might help Javascript to be more modular
[12:14] there is still lots of room for innovation on the web & mobile. Current impedance mismatch between DOM (in C++) and Javascript, needs to be solved
[14:22] end-user programming comments
[16:20] reference to a SPLASH paper on direct Mathlab compilation into code. - mathlab issue translating to c++ (v.s. wiring into silicon) - going directly from the model to silicon
[16:50] ref to Simulink, compiling Mathlab to GPU & going from brain to code
[17:30] declarative specifications open opportunities for parallelism
[17:53] ref to a SPLASH talk on spreadsheet processed by multicores
[18:18] there is a huge benefit to go directly from model to code
[19:30] reference to model-driven development
[19:55] a lot can be done with the spreadsheets
[21:27] the challenge of slow software
[21:47] the need to be greener in writing software to reduce cycles
[22:20] the state of IDEs. - Current IDEs cannot refactor huge code
[23:50] - there is a real opportunity for IDEs to breakthrough - their philosophy needs to change
[25:45] comments on the current tendency to move into the cloud
[29:00] parallelism is a tough problem
Recently, Channel 9 was invited to attend the great SPLASH conference. What is SPLASH? Systems, Programming, Languages and Applications: Software for Humanity. A big thanks to the SPLASH event organizers for inviting me and my camera to engage some key computer scientists and engineers in geeky, fun conversation! SPLASH is a great event! I learned a ton and met many amazing computer scientists and students.
SPLASH is an annual conference that embraces all aspects of software construction and delivery, and that joins all factions of programming technologies. Since 2010 SPLASH is the umbrella for OOPSLA and Onward! [source=splashcon.org]
Comments Closed
Comments have been closed since this content was published more than 30 days ago, but if you'd like to continue the conversation,
please create a new thread in our Forums,
or
Contact Us and let us know.
Follow the Discussion
Eager to download and watch another great interview!
Post updated on Nov 11, 2011, with:
Notable points @ minutes: 2:50, 5:08, 6:45, 7:16, 7:50, 9:02, 12:14, 14:22, 16:20, 17:30, 19:30, 21:27, 22:20, 25:45, 29:00.
My bookmarked notes on the video in minute:seconds format follow:
0:30 history of SPLASH events since the 1986 beginnings
2:17 - ref to Ivan Sutherland's amazing SPLASH talk
2:50 concurrency & parallel programming & the role of hardware / software co-design
4:40 one of the problems in computer science is that most of the students don't know what is involved in hardware & virtual machines
5:08 the need to go back to old days feeling of growing hardware / software knowledge together
5:30 what's the state of object oriented programming? Commercially imensely succesful but practical is a disaster since it is difficult for people to do abstractions 6:18 F# is a great language but it is hard to use
6:45 challenge: complexity is exposed and people get lost in this sea of complexity
7:00 refactoring in practice is difficult for big projects, the tools and practices are not there
7:16 Object-oriented technology doesn't have the old 4 generation languages (4GL) like Excel & Access
7:32 ref to the easy of use of some older MS product
7:50 as we move into the cloud, the challenge is how do we democratise the programming process
8:15 the need to setup up a Hadoop cluster to search large data, is questioned
9:02 notion of Virtual machine in the sky and what's Dave's take on Javascript?
10:30 one of the challenges of Javascript is having too many ways to do things
11:00 Dart might help Javascript to be more modular
12:14 there is still lots of room for innovation on the web & mobile. Current impedance mismatch between DOM (in C++) and Javascript, needs to be solved
14:22 end-user programming comments
16:20 reference to a SPLASH paper on direct Mathlab compilation into code. - mathlab issue translating to c++ (v.s. wiring into silicon) - going directly from the model to silicon
16:50 ref to Simulink, compiling Mathlab to GPU & going from brain to code
17:30 declarative specifications open opportunities for parallelism
17:53 ref to a SPLASH talk on spreadsheet processed by multicores
18:18 there is a huge benefit to go directly from model to code
19:30 reference to model-driven development
19:55 a lot can be done with the spreadsheets
21:27 the challenge of slow software
21:47 the need to be greener in writing software to reduce cycles
22:20 the state of IDEs. - Current IDEs cannot refactor huge code
23:50 - there is a real opportunity for IDEs to breakthrough - their philosophy needs to change
25:45 comments on the current tendency to move into the cloud
29:00 parallelism is a tough problem
Dave seem to like Access. Should note that Acces in the cloud and in Azure is now called MS LightSwitch. IMO, even better than access, 3-tier by design, no walls, and native sql backend. to boot. Good stuff.
Dave makes a very interesting point about how model driven development should be driven by real models, in the mathematical sense ... great interview so far ... still watching.
@George_Curelet_Balan: Thank you, George!
C
23:50 - The idea of sharing compilation artifacts in the cloud between devs so we can reduce the amount of compile time and so forth, is great, and that's something I was thinking about a few months ago. We are dealing with a minimum of 1.5 hours to recompile a fresh get from source control and with so many different branches, it's just incredibly inefficient when you realize all the duplication in there. What a waste.
Thanks so much Mr.Thomas
2010, 2011.. What's the difference. (re my introduction)
C
The idea of sharing compilation artifacts between devs is not new. It is a feature of ClearCase (SCM product) that I learned about 12 years ago, so it existed even earlier then that.
Remove this comment
Remove this thread
close