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Ken Levy and Aaron Marten: Visual Studio 2008 Extensibility

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Ken and Aaron talk about the new features for extensibility in Visual Studio 2008 and the Visual Studio 2008 SDK including touching on key topics like:


- How you can build your own IDE with the Visual Studio Shell
- How you could create your own language service using Babel
- How to plug into editor features like IntelliSense for statement completion
- How to build your own "Hello World" tool Window



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  • Useful interview, thanks!
  • RichardRudekRichardRudek So what do you expect for nothin'... :P
    I'm starting to feel like a junk-yard dog...

    It's taking too long to download. Can you guys try to have a little consistency between you. I prefer a lower resolution video. The 320x240 512Kbps is fine for whiteboard stuff (not that I know whether it's in this video or not), and when you zoom in, it's also fine for the videoed 'screencast' stuff too.

    Actually, it would help if you started to rate the content, so we can make informed choices about what to download - ie maybe this one only needs the audio...
  • Dan FernandezDan
    RichardRudek wrote:
    I'm starting to feel like a junk-yard dog...

    It's taking too long to download. Can you guys try to have a little consistency between you. I prefer a lower resolution video. The 320x240 512Kbps is fine for whiteboard stuff (not that I know whether it's in this video or not), and when you zoom in, it's also fine for the videoed 'screencast' stuff too.

    Actually, it would help if you started to rate the content, so we can make informed choices about what to download - ie maybe this one only needs the audio...


    I can add the low-res version, but I'm not quite sure what you mean by ratings or how ratings would help you choose whether you only need the audio. Can you explain a bit more?
  • RichardRudekRichardRudek So what do you expect for nothin'... :P
    Dan wrote:
    
    RichardRudek wrote:
    I'm starting to feel like a junk-yard dog...

    It's taking too long to download. Can you guys try to have a little consistency between you. I prefer a lower resolution video. The 320x240 512Kbps is fine for whiteboard stuff (not that I know whether it's in this video or not), and when you zoom in, it's also fine for the videoed 'screencast' stuff too.

    Actually, it would help if you started to rate the content, so we can make informed choices about what to download - ie maybe this one only needs the audio...


    I can add the low-res version, but I'm not quite sure what you mean by ratings or how ratings would help you choose whether you only need the audio. Can you explain a bit more?


    First off, thanks for the video. Though, I can't help the feeling of [deja vu]...

    Ratings is probably a bad word to use to describe what I meant. Basically, if the content is just head-shots and talk, then that would be an audio-only recommendation.

    White-board only would be a low res video recommendation.

    Video recorded screencasts, with lazy camera operation (not zooming in close as approriate with the conversation) would be a high res recommendation.

    Now if your really into editing/post production, you could take a portable hard disk with you, and save a proper screencast to it. Obviously, the screencast machine will need to have Window Media Encoder (or a commercial product that does it), but at least you get a full-res, high quality, low bandwidth (separate) recording that you could render into a single video stream, later. Better still, produce a multiple stream source that switches appropriately between the screencast and video streams. The best of both worlds for the end users, though a huge PITA for you guys... [A]

    Thanks for the video  Smiley
  • I agree Richard.

    This video is too high res.




  • I tried installing the storyboard tool discussed in the video and I got an error on install.

    I reviewed the codeplex page and I was glad to see other users were having the same issue.  But I was disppointed I didn't find any posts by MSFT people that this is a known bug and we're working on it......

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