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	<title>Comment Feed for Channel 9 - Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
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		<title>Channel 9 - Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
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	<description> Now that the Kinect for Windows SDK Beta 1 Refresh is&amp;nbsp;live, we had a chance to talk to Rob Relyea a Principal Program Manager Lead on the Kinect for Windows SDK team to talk about what changed in the Beta 1 Refresh. If you&#39;re on Twitter, make sure to follow the KinectSDKTeam&amp;nbsp;for more information. </description>
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	<pubDate>Mon, 20 May 2013 05:43:39 GMT</pubDate>
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		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>Errr.... so Rob Relyea is not working on WPF vNext right ?</p><p>posted by felix9</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634479923550000000</link>
		<pubDate>Wed, 03 Aug 2011 18:19:15 GMT</pubDate>
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		<dc:creator>felix9</dc:creator>
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	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
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			<![CDATA[ <p>@<a href="/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634479923550000000">felix9</a>: No, he's now on the Kinect for Windows SDK team <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>posted by Dan</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634479930730000000</link>
		<pubDate>Wed, 03 Aug 2011 18:31:13 GMT</pubDate>
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		<dc:creator>Dan</dc:creator>
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	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>good stuff <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /> still hoping for an option to include depth data in skeleton frames, that would make syncing a breeze</p><p>posted by aL_</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634479951630000000</link>
		<pubDate>Wed, 03 Aug 2011 19:06:03 GMT</pubDate>
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		<dc:creator>aL_</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>All - The details of most of the changes that came with this release are published here: <a href="http://bit.ly/KinectSDKBeta1RefreshDetails">http://bit.ly/KinectSDKBeta1RefreshDetails</a></p><p>@felix9: yes, I moved to the Kinect for Windows team in June, and had been working parttime in my new role&nbsp;for a month before. <a href="http://twitter.com/#!/rrelyea/status/82836595396452352">Announcement twitter post&nbsp;from June 20th</a>.</p><p>@aL_: Would love to know details of your request. You want to link to the depthFrame (and all the depth data) from the skeleton frame. Have you already requested that on the forums (<a href="http://bit.ly/KinectSDKForums">http://bit.ly/KinectSDKForums</a>)? If so, we probably already have it tracked in our workitem db. If not, please do.</p><p>&nbsp;</p><p>posted by Rob Relyea</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634479975550000000</link>
		<pubDate>Wed, 03 Aug 2011 19:45:55 GMT</pubDate>
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		<dc:creator>Rob Relyea</dc:creator>
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		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
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			<![CDATA[Relyea rocks...he just does.<p>posted by adam hecktman</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634479986020000000</link>
		<pubDate>Wed, 03 Aug 2011 20:03:22 GMT</pubDate>
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		<dc:creator>adam hecktman</dc:creator>
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		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>Excellent, the IR light was driving me crazy. Also easier synching is very welcome. Sounds like good stuff, can't wait to dive in. Also can't wait for the proper Beta 2 though.</p><p>posted by Bas</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634480091420000000</link>
		<pubDate>Wed, 03 Aug 2011 22:59:02 GMT</pubDate>
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		<dc:creator>Bas</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[It would be nice to see some app examples related to the UX design section from CH9 Kinect event.  How to swipe items in ListBox or navigate different pages.<p>posted by shaggygi</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634480230070000000</link>
		<pubDate>Thu, 04 Aug 2011 02:50:07 GMT</pubDate>
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		<dc:creator>shaggygi</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>@adam hecktman - thanks for the kind words. i marked your post as spam though...cause this isn't about me. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>@shaggygi - love the idea. can you post that question to the forums (<a href="http://bit.ly/KinectSDKForums">http://bit.ly/KinectSDKForums</a>). likely somebody has example code. if not, we'll try to whip some up.</p><p>@Bas - would love to know about your sync goals...if we don't yet meet them. yes, looking forward to continued progress in beta 2 and beyond!</p><p>posted by Rob Relyea</p>]]>
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		<pubDate>Thu, 04 Aug 2011 04:11:16 GMT</pubDate>
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		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>My sync goals currently are simply recording the video and depth frames and some structure that says which pixels in color space are player pixels. Currently I'm simply just pushing all frames onto two separate dictionaries (one for color frames and one for depth frames) as soon as I get them and then afterwards grabbing a frame from each if the timestamps match. Not the most elegant way probably, so I'm looking forward to that sample.</p><p>posted by Bas</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634480357430000000</link>
		<pubDate>Thu, 04 Aug 2011 06:22:23 GMT</pubDate>
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		<dc:creator>Bas</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>What about a 64-bit version?</p><p>posted by ZippyV</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634480782560000000</link>
		<pubDate>Thu, 04 Aug 2011 18:10:56 GMT</pubDate>
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		<dc:creator>ZippyV</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>@ZippyV - Yes,&nbsp;64 bit support&nbsp;is in our plan.</p><p>For now, you can run on 64 bit windows as a 32 bit app.<br>Our driver has a 64-bit version already. The runtime doesn't yet.</p><p>If all goes well, we'll likely have a 64 bit release in our next beta.</p><p>posted by Rob Relyea</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634480788950000000</link>
		<pubDate>Thu, 04 Aug 2011 18:21:35 GMT</pubDate>
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		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>Are there any plans to open up the Avatar Kinect algorithms? Face tracking (eyes, mouth, eyebrows) and finger tracking? Or provide skeleton tracking that works when sitting down? <br><br>I would love to be able to write code which recognizes hand gestures to manipulate windows, or just works tracking you when setting down.</p><p>posted by CKurt</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634480984210000000</link>
		<pubDate>Thu, 04 Aug 2011 23:47:01 GMT</pubDate>
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		<dc:creator>CKurt</dc:creator>
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	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>@CKurt - I don't represent the Avatar Kinect team...will have to check.</p><p>Face tracking and finger tracking are interesting directions that you could imagine we could take the SDK. See FAQ #7 in NUI discussion forum (<a href="http://bit.ly/KinectSDKForums">http://bit.ly/KinectSDKForums</a>).</p><p>Skeletal tracking will be improved over time to work better for Windows oriented scenarios, including sitting down.</p><p>posted by Rob Relyea</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634481032440000000</link>
		<pubDate>Fri, 05 Aug 2011 01:07:24 GMT</pubDate>
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		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>@<a href="/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634479975550000000">Rob Relyea</a>:</p><p>sorry, ive been having trouble posting on c9.. i've posted about it the forums and the guys said they would think about it <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /> i think it would be really helpful to have depth data in skeleton frames (at least as an option) because syncing the two will be really common i think</p><p>for example if i 'd like to do my own finger recognition i'd like to find use the skeleton data to find the general [depth] hand position and party on that</p><p>posted by aL_</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634484246850000000</link>
		<pubDate>Mon, 08 Aug 2011 18:24:45 GMT</pubDate>
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		<dc:creator>aL_</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>when do we get joint orientations?</p><p>posted by fo_shizzle</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634485347380000000</link>
		<pubDate>Wed, 10 Aug 2011 00:58:58 GMT</pubDate>
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		<dc:creator>fo_shizzle</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>@fo_shizzle- Haven't announced a timeframe for Joint orientations. It is a common request.</p><p>posted by Rob Relyea</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634485842140000000</link>
		<pubDate>Wed, 10 Aug 2011 14:43:34 GMT</pubDate>
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		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[ <p>@<a href="/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634485842140000000">Rob Relyea</a>: thanks for the reply</p><p>at least I can read &quot;it may come some day&quot;, and not &quot;no chance, get an xdk&quot;</p><p>I'll focus on other stuff in the meantime.</p><p>posted by fo_shizzle</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634486159980000000</link>
		<pubDate>Wed, 10 Aug 2011 23:33:18 GMT</pubDate>
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		<dc:creator>fo_shizzle</dc:creator>
	</item>
	<item>
		<title>Re: Rob Relyea: Kinect SDK Beta 1 Refresh is live</title>
		<description>
			<![CDATA[joint orientations would be nice<p>posted by Tadej Fius</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Dan/Rob-Relyea-Kinect-SDK-Beta-1-Refresh-is-live#c634489537960000000</link>
		<pubDate>Sun, 14 Aug 2011 21:23:16 GMT</pubDate>
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		<dc:creator>Tadej Fius</dc:creator>
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