TweetCraft - A World of Warcraft Twitter Client
- Posted: Jul 02, 2009 at 7:43 AM
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- 14 Comments
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Twitter is open source and includes:
- A Windows client written in C# and Windows Presentation Foundation
- A Warcraft AddOn written in FrameXML and Lua using AddOn Studio for World of Warcraft
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Tweet! ..um, Sweet!
Nice work. But unfortunately it's easier to just alt tab to an in the background running browser than to reload the UI. Reloading the UI just takes too long.
I know there is no other way to exchange data than to force a UI reload.
You can queue up your tweets if you don't mind them going out later. A UI reload will happen anyways if you move between continents. AutoTweets get queued up for instance so you're in control whether you want them to go out.
Great work! I love the use of multiple technologies in TC. What a great Coding4Fun project.
C
Awesome idea.
You'd have thought they would relax the exchange of data restrictions on mods since they already made it impossible for mods to control gameplay, the data exchange restrictions aren't really necessary. Besides, if you want to make a bot, the WoW wire protocol isn't actually that hard to decode anyway.
Awesome.. awesome.. awesome trailer and sweet idea!
SWEET!!! This is awesome, but man, I just switched to wowtwitter.com a few weeks ago... if I could just use it there, that would be icing on the cake!
Hey you guys have been Kotaku'd
It was on the home page of Digg.com and a bunch of other sites (techcrunch, Washington Post, official Twitter blog, etc)
Here's the best part, someone on the YouTube video thought I was an account hacker!
Link - http://www.youtube.com/watch?v=lfUDUAtG7Rs
Who would have thought that you would become famous for this.. it was in every big blog, Social News site and it is now even in the top 20 most downloaded projects at codeplex.
Just when you thought you'd seen it all.
Thanks Minh for the reply in that thread
awesomeness. I'm so going to link to this post.
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