By leveraging the power of .NET combined with the EMOTIV thought control headset soon to be released later this year, users are able to control the WPF application using thought control alone. Navigation and interactions are based on the user thinking the
Cycle-exact Commodore 64 emulator written in C#, much ported from C++ Frodo emulator. Done just to prove Silverlight can do almost anything. Most C64 hardware is emulated and it’s running off real C64 ROM images. Display is a MediaStreamSource 50fps video
I’m generating from raw emulated…
Realtime interaction with 3D objects using a webcam. Mix of managed and unmanaged code, tacking advantage of multi-core CPUs and GPUs for better interactivity.
Built by: YDreams
- Antao Almada, Goncalo Lopes, Andre Almeida, Joao Frazao, Nuno Cardoso, Amadeu…
Magister 5 is a large line of business application for secondary schools in Holland, targeting management, staff, teachers students and parents. It is a 100 % Silverlight application, there is also a mobile version of the software.
Siebrand Dijkstra & Fleur van…
Take a behind-the-scenes look at just what goes into Scott Guthrie’s preparation for his MIX ‘09 keynote. We finally reveal the rituals and habits that get “The Gu” ready to deliver his one-of-a-kind keynote,
and answer the burning question: Will Scott wear his red polo this year?
Mark Heath (of NAudio fame) recently published a how-to
article for Coding4Fun that shows how he plugged into Skype's audio APIs to dynamically apply different sound effects to the audio stream to mask your voice.
To see it in action, we setup a Skype connection between me and…
At PDC, Brian Peek showed off his WiiEarthVR project. Simply, put, the Coding4Fun project is .NET code that combines:
- A Nintendo Wiimote controller to move forward or backwards
- Virtual Earth 3D
- A WiiFit board to "steer" by leaning left or right
- Vusix VR920 glasses…