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	<title>Comment Feed for Channel 9 - GPU debugging in Visual Studio 2012</title>
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		<title>Channel 9 - GPU debugging in Visual Studio 2012</title>
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	<description>Hi, I am Daniel Moth  This screencast assumes knowledge of the C&amp;#43;&amp;#43; AMP API, e.g. that you totally understand the matrix multiplication implementation in C&amp;#43;&amp;#43; AMP. So if you satisfy that prerequisite,&amp;nbsp;watch this screencast on&amp;nbsp;what features are available in Visual Studio 2012 for&amp;nbsp;debugging C&amp;#43;&amp;#43; AMP code. To learn more please visit the C&amp;#43;&amp;#43; AMP blog, and we encourage C&amp;#43;&amp;#43; AMP&amp;nbsp;questions in the Parallel Computing in C&amp;#43;&amp;#43; and Native Code MSDN forum. </description>
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	<pubDate>Thu, 20 Jun 2013 01:53:18 GMT</pubDate>
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		<title>Re: GPU debugging in Visual Studio 2012</title>
		<description>
			<![CDATA[<p>Hi Daniel,</p><p>Great presentation! Really liked the way you showed everything.</p><p>But, please, get a better microphone...&nbsp; <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>posted by eladbs</p>]]>
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		<link>http://channel9.msdn.com/Blogs/DanielMoth/GPU-debugging-in-Visual-Studio-2012#c634781894316518161</link>
		<pubDate>Wed, 18 Jul 2012 06:23:51 GMT</pubDate>
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		<dc:creator>eladbs</dc:creator>
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		<title>Re: GPU debugging in Visual Studio 2012</title>
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			<![CDATA[SomWhat, helpful Yes, Mabe..no<p>posted by Mark Durand</p>]]>
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		<link>http://channel9.msdn.com/Blogs/DanielMoth/GPU-debugging-in-Visual-Studio-2012#c634782601723022081</link>
		<pubDate>Thu, 19 Jul 2012 02:02:52 GMT</pubDate>
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		<dc:creator>Mark Durand</dc:creator>
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		<title>Re: GPU debugging in Visual Studio 2012</title>
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			<![CDATA[<p>Great presentation, thanks Daniel.&nbsp;</p><p>posted by AdiTao</p>]]>
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		<link>http://channel9.msdn.com/Blogs/DanielMoth/GPU-debugging-in-Visual-Studio-2012#c634804406064227088</link>
		<pubDate>Mon, 13 Aug 2012 07:43:26 GMT</pubDate>
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		<dc:creator>AdiTao</dc:creator>
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		<title>Re: GPU debugging in Visual Studio 2012</title>
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			<![CDATA[Great Stuff&#33;&#33;&#33;<p>posted by Puneet Sharma</p>]]>
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		<link>http://channel9.msdn.com/Blogs/DanielMoth/GPU-debugging-in-Visual-Studio-2012#c634808093516912359</link>
		<pubDate>Fri, 17 Aug 2012 14:09:11 GMT</pubDate>
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		<dc:creator>Puneet Sharma</dc:creator>
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		<title>Re: GPU debugging in Visual Studio 2012</title>
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			<![CDATA[Holy moly.  Is someone this inept actually coding&#63;  Or is commenting while tipsy the new drunk dialing&#63;<p>posted by DislikeForDummies</p>]]>
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		<link>http://channel9.msdn.com/Blogs/DanielMoth/GPU-debugging-in-Visual-Studio-2012#c634816923248875654</link>
		<pubDate>Mon, 27 Aug 2012 19:25:24 GMT</pubDate>
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		<dc:creator>DislikeForDummies</dc:creator>
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		<title>Re: GPU debugging in Visual Studio 2012</title>
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			<![CDATA[I don&#39;t have the dropdown for &#34;GPU only&#34; or &#34;CPU only&#34; I have win8 and vs2012<p>posted by John</p>]]>
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		<link>http://channel9.msdn.com/Blogs/DanielMoth/GPU-debugging-in-Visual-Studio-2012#c634871527743109984</link>
		<pubDate>Tue, 30 Oct 2012 00:12:54 GMT</pubDate>
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		<dc:creator>John</dc:creator>
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