<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" media="screen" href="/styles/xslt/rss.xslt"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:c9="http://channel9.msdn.com">
<channel>
	<title>Comment Feed for Channel 9 - Surface + Dungeons and Dragons = Surfacescapes</title>
	<atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes/RSS"></atom:link>
	<image>
		<url>http://ecn.channel9.msdn.com/o9/previewImages/100/536217_100x75.jpg</url>
		<title>Channel 9 - Surface + Dungeons and Dragons = Surfacescapes</title>
		<link></link>
	</image>
	<description>I met with the folks from Carnegie Mellon who created the Dungeons and Dragons game

on Microsoft Surface&amp;nbsp;called 
Surfacescapes, which is a double helping of geek. I asked them about some of the challenges they faced, some of the decisions they made (like virtual dice), and where they hope to go with it in the future. If you&#39;re a D&amp;amp;D or Surface fan, don&#39;t miss it at&amp;nbsp;Penny
 Arcade on March 26th. In this game, the DM sits off to the side with a laptop or touch slate while the application tracks combat states and statistics. Best of all you can still use your favorite miniatures on the table!
</description>
	<link></link>
	<language>en</language>
	<pubDate>Sun, 19 May 2013 18:44:21 GMT</pubDate>
	<lastBuildDate>Sun, 19 May 2013 18:44:21 GMT</lastBuildDate>
	<generator>Rev9</generator>
	<item>
		<title>Re: Surface + Dungeons and Dragons = Surfacescapes</title>
		<description>
			<![CDATA[
<p>Interesting video, but can we please apply a compressor to it? Some of the voices are too quiet and some come through really loud.</p>
<p>posted by spivonious</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634048574310000000</link>
		<pubDate>Mon, 22 Mar 2010 12:23:51 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634048574310000000</guid>
		<dc:creator>spivonious</dc:creator>
	</item>
	<item>
		<title>Re: Surface + Dungeons and Dragons = Surfacescapes</title>
		<description>
			<![CDATA[
<p>Awesome job, really nice guys. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' /> </p>
<p>posted by spreston5</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634049007900000000</link>
		<pubDate>Tue, 23 Mar 2010 00:26:30 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634049007900000000</guid>
		<dc:creator>spreston5</dc:creator>
	</item>
	<item>
		<title>Re: Surface + Dungeons and Dragons = Surfacescapes</title>
		<description>
			<![CDATA[
<p>very nice</p>
<p>posted by ogmform</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634050142590000000</link>
		<pubDate>Wed, 24 Mar 2010 07:57:39 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634050142590000000</guid>
		<dc:creator>ogmform</dc:creator>
	</item>
	<item>
		<title>Re: Surface + Dungeons and Dragons = Surfacescapes</title>
		<description>
			<![CDATA[
<p>These peeps look like all my D&amp;D friends from 30 years ago.</p>
<p>posted by prujohn</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634050388770000000</link>
		<pubDate>Wed, 24 Mar 2010 14:47:57 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634050388770000000</guid>
		<dc:creator>prujohn</dc:creator>
	</item>
	<item>
		<title>Re: Surface + Dungeons and Dragons = Surfacescapes</title>
		<description>
			<![CDATA[
<p>Excellent Job on the class project. Great Concept!!!!</p>
<p>posted by mitspec9</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634053480160000000</link>
		<pubDate>Sun, 28 Mar 2010 04:40:16 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/LarryLarsen/Surface--Dungeons-and-Dragons--Surfacescapes#c634053480160000000</guid>
		<dc:creator>mitspec9</dc:creator>
	</item>
</channel>
</rss>