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	<title>XNA - Game Development  - Channel 9</title>
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    <itunes:summary> Join Charles Cox and his team to learn game development from the ground up. Using XNA Game Studio, you&#39;ll learn design, programming, and art creation while making your own 2D shooter game for Windows, Xbox 360, and WP7. See the full tutorial at http://create.msdn.com/gamedevelopment. </itunes:summary>
    <itunes:author>Microsoft</itunes:author>
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      <link>http://channel9.msdn.com/Blogs/The-XNA-Show</link>
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    <description> Join Charles Cox and his team to learn game development from the ground up. Using XNA Game Studio, you&#39;ll learn design, programming, and art creation while making your own 2D shooter game for Windows, Xbox 360, and WP7. See the full tutorial at http://create.msdn.com/gamedevelopment. </description>
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      <title>XNA: Game Development – Creating Player Animation</title>
      <description><![CDATA[ <p><span>Animating objects in your game requires setting them up right. In this video, David Thany walks you through creating a sprite strip that animates your player character. Watch, then follow along at <a href="http://create.msdn.com/education/tutorial/2dgame/animating_the_player">http://create.msdn.com/<span>education/tutorial/2dgame/animating_the_player</span></a><span>.</span></span></p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:ff8aa90566ec497eaebb9eb60127c162">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation</comments>
      <itunes:summary> Animating objects in your game requires setting them up right. In this video, David Thany walks you through creating a sprite strip that animates your player character. Watch, then follow along at http://create.msdn.com/education/tutorial/2dgame/animating_the_player. We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? </itunes:summary>
      <itunes:duration>109</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation</link>
      <pubDate>Mon, 25 Apr 2011 18:46:39 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>5</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation/RSS</wfw:commentRss>
      <category>XNA</category>
      <category>XNA framework</category>
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  <item>
      <title>XNA: Game Development - The Game Loop</title>
      <description><![CDATA[ <p><span>The Game Loop is the beating heart of your gameplay. In this video, Josh Foss and Elbert Perez dissect this critical component of game development. Watch, then code along with the tutorial at <a href="http://create.msdn.com/education/tutorial/2dgame/creating_the_player">http://create.msdn.com/education/tutorial/2dgame/creating_the_player</a><span>.</span></span></p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:8638d465ab5d47bdb9fb9eb60168f8e4">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop</comments>
      <itunes:summary> The Game Loop is the beating heart of your gameplay. In this video, Josh Foss and Elbert Perez dissect this critical component of game development. Watch, then code along with the tutorial at http://create.msdn.com/education/tutorial/2dgame/creating_the_player. We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </itunes:summary>
      <itunes:duration>173</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop</link>
      <pubDate>Mon, 18 Apr 2011 18:18:02 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop/RSS</wfw:commentRss>
      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>XNA: Game Development - Playing Sounds</title>
      <description><![CDATA[ <p><span>Sound and music are the extra kick that makes games truly immersive. In this video, David Thany explains what great games sound like and how to choose the right audio feel. Watch and follow at <a href="http://create.msdn.com/education/tutorial/2dgame/playing_sounds">http://create.msdn.com/<span>education/tutorial/2dgame/playing_sounds</span></a></span>.</p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:da1d308600d6487db5f19eb60172a82b">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds</comments>
      <itunes:summary> Sound and music are the extra kick that makes games truly immersive. In this video, David Thany explains what great games sound like and how to choose the right audio feel. Watch and follow at http://create.msdn.com/education/tutorial/2dgame/playing_sounds. We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; &amp;nbsp; </itunes:summary>
      <itunes:duration>75</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds</link>
      <pubDate>Fri, 01 Apr 2011 17:32:18 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
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      <category>XNA</category>
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  <item>
      <title>XNA:  Game Development – Creating A Beautiful Background</title>
      <description><![CDATA[ <p><span>You don’t have to be a famous artist to make great game art. In this video, David Thany walks you through creating a background that sets the stage for your game. Watch, then draw along with the tutorial at <a href="http://create.msdn.com/education/tutorial/2dgame/drawing_the_background">http://create.msdn.com/education/tutorial/2dgame/drawing_the_background</a><span>. </span></span></p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:a3eaed45cf8d4cae89d69eb60165d669">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background</comments>
      <itunes:summary> You don’t have to be a famous artist to make great game art. In this video, David Thany walks you through creating a background that sets the stage for your game. Watch, then draw along with the tutorial at http://create.msdn.com/education/tutorial/2dgame/drawing_the_background.  We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </itunes:summary>
      <itunes:duration>715</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background</link>
      <pubDate>Thu, 31 Mar 2011 03:19:28 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background/RSS</wfw:commentRss>
      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>XNA: Game Development - Designing the Game</title>
      <description><![CDATA[ <p><span>What’s a game made of? In this video, follow Josh Foss as he maps out a 2D shooter game design from&nbsp;start to finish in just four minutes. Watch, then code along with the tutorial at <span><a href="http://create.msdn.com/education/tutorial/2dgame/design">http://create.msdn.com/education/tutorial/2dgame/design</a>.</span></span></p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:d353af584d7143219f209eb601682564">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game</comments>
      <itunes:summary> What’s a game made of? In this video, follow Josh Foss as he maps out a 2D shooter game design from&amp;nbsp;start to finish in just four minutes. Watch, then code along with the tutorial at http://create.msdn.com/education/tutorial/2dgame/design. We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </itunes:summary>
      <itunes:duration>243</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game</link>
      <pubDate>Thu, 31 Mar 2011 03:18:04 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game/RSS</wfw:commentRss>
      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>XNA:  Game Development - Creating Player Animation</title>
      <description><![CDATA[ <p><span>Animating objects in your game requires setting them up right. In this video, David Thany walks you&nbsp;through creating a sprite strip that animates your player character. Watch, then follow along at <a href="http://create.msdn.com/education/tutorial/2dgame/animating_the_player">http://create.msdn.com/<span>education/tutorial/2dgame/animating_the_player</span></a><span>.</span></span></p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:de258d81b811402389049eb6016a2b55">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation</comments>
      <itunes:summary> Animating objects in your game requires setting them up right. In this video, David Thany walks you&amp;nbsp;through creating a sprite strip that animates your player character. Watch, then follow along at http://create.msdn.com/education/tutorial/2dgame/animating_the_player. We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </itunes:summary>
      <itunes:duration>109</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation</link>
      <pubDate>Thu, 31 Mar 2011 03:15:10 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation/RSS</wfw:commentRss>
      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>XNA: Game Development - Introducing Debugging</title>
      <description><![CDATA[ <p><span>Games can go wrong, but they don’t have to stay that way. In this video, Elbert Perez demonstrates how you can find and squash problems in your code with the debugger. Watch, then code along at <a href="http://create.msdn.com/education/tutorial/2dgame/creating_enemies">http://create.msdn.com/education/tutorial/2dgame/creating_enemies</a><span>. </span></span></p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:a9d4d40ce4524f1f806d9eb6016ba7c2">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging</comments>
      <itunes:summary> Games can go wrong, but they don’t have to stay that way. In this video, Elbert Perez demonstrates how you can find and squash problems in your code with the debugger. Watch, then code along at http://create.msdn.com/education/tutorial/2dgame/creating_enemies.  We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </itunes:summary>
      <itunes:duration>137</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging</link>
      <pubDate>Thu, 31 Mar 2011 03:13:48 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
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      <wfw:commentRss>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging/RSS</wfw:commentRss>
      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>XNA: Game Development - Making Games Respond with Collision</title>
      <description><![CDATA[ <p><span>Games are only really games if things bump into one another. In this video, Josh Foss and Elbert Perez show you how and why collision works in both 2D and 3D. Watch, then code along at <a href="http://create.msdn.com/education/tutorial/2dgame/collision">http://create.msdn.com/education/tutorial/2dgame/collision</a><span>. </span></span></p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:330758be81ac49d981949eb6016d6a69">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision</comments>
      <itunes:summary> Games are only really games if things bump into one another. In this video, Josh Foss and Elbert Perez show you how and why collision works in both 2D and 3D. Watch, then code along at http://create.msdn.com/education/tutorial/2dgame/collision.  We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </itunes:summary>
      <itunes:duration>183</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision</link>
      <pubDate>Thu, 31 Mar 2011 03:12:41 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision/RSS</wfw:commentRss>
      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>XNA: Game Development Intro</title>
      <description><![CDATA[ <p>Get ready to jump into games! In this video, Charles Cox outlines the game you’ll create, the platforms you can choose from,&nbsp;and the toolset you’ll use. Watch this video, then follow the tutorial at <a href="http://create.msdn.com/education/tutorial/2dgame/getting_started">http://create.msdn.com/education/tutorial/2dgame/getting_started</a>.</p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:4ace48ae09b84c26b30e9eb60170ba35">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro</comments>
      <itunes:summary> Get ready to jump into games! In this video, Charles Cox outlines the game you’ll create, the platforms you can choose from,&amp;nbsp;and the toolset you’ll use. Watch this video, then follow the tutorial at http://create.msdn.com/education/tutorial/2dgame/getting_started. We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? </itunes:summary>
      <itunes:duration>185</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro</link>
      <pubDate>Thu, 31 Mar 2011 03:11:55 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>3</slash:comments>
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      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>XNA:  Game Development - Loading Content Into Your Game</title>
      <description><![CDATA[ <p><span>Dropping graphics and sound into your game is easy. But what are the nuts and bolts<br>behind it? In this video, Josh Foss and Elbert Perez explain the Content Pipeline. Watch and follow along at <a href="http://create.msdn.com/education/tutorial/2dgame/explosions">http://create.msdn.com/education/tutorial/2dgame/explosions</a><span>. </span></span></p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:fab390f7b04a4b549fef9eb60171a976">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game</comments>
      <itunes:summary> Dropping graphics and sound into your game is easy. But what are the nuts and boltsbehind it? In this video, Josh Foss and Elbert Perez explain the Content Pipeline. Watch and follow along at http://create.msdn.com/education/tutorial/2dgame/explosions.  We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </itunes:summary>
      <itunes:duration>77</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game</link>
      <pubDate>Thu, 31 Mar 2011 03:11:21 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game/RSS</wfw:commentRss>
      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>XNA: Game Development - Creating a User Interface</title>
      <description><![CDATA[ <p><span>Playing a game should be a no-brainer. This is where user interface can save the day. In this video, David Thany and Elbert Perez explain how to design great UI on all platforms. Watch and code along at <a href="http://create.msdn.com/education/tutorial/2dgame/drawing_user_interface">http://create.msdn.com/<span>education/tutorial/2dgame/drawing_user_interface</span></a></span>.</p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:6d7ff32625df478bbcc09eb60172f679">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface</comments>
      <itunes:summary> Playing a game should be a no-brainer. This is where user interface can save the day. In this video, David Thany and Elbert Perez explain how to design great UI on all platforms. Watch and code along at http://create.msdn.com/education/tutorial/2dgame/drawing_user_interface. We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </itunes:summary>
      <itunes:duration>158</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface</link>
      <pubDate>Thu, 31 Mar 2011 03:10:43 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
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      <category>XNA</category>
      <category>XNA framework</category>
    </item>
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      <title>XNA: Game Development - You Did It! Now What?</title>
      <description><![CDATA[ <p><span>Creating your first game is just the beginning. In this video, Charles Cox explains where you can go from here, and answers your questions about Marketplace and Xbox LIVE. Watch and learn at <a href="http://create.msdn.com/education/tutorial/2dgame/going_further">http://create.msdn.com/education/tutorial/2dgame/going_further</a><span>. </span></span></p><p>We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&nbsp; If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.</p><p><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Intro">XNA: Game Development Intro</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Designing-the-Game">XNA: Game Development - Designing the Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-The-Game-Loop">XNA: Game Development - The Game Loop</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-Player-Animation">XNA: Game Development - Creating Player Animation</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-A-Beautiful-Background">XNA: Game Development - Creating a Beautiful Background</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Introducing-Debugging">XNA: Game Development - Introducing Debugging</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Making-Games-Respond-with-Collision">XNA: Game Development - Making Games Respond with Collision</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Loading-Content-Into-Your-Game">XNA: Game Development - Loading Content Into Your Game</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Playing-Sounds">XNA: Game Development - Playing Sounds</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-Creating-a-User-Interface">XNA: Game Development - Creating a User Interface</a><br><a href="http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What">XNA: Game Development - You did it! Now what?<br></a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Blogs/The-XNA-Show/feed&WT.dl=0&WT.entryid=Entry:RSSView:e258714f7f6448f081cf9eb6017378ca">]]></description>
      <comments>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What</comments>
      <itunes:summary> Creating your first game is just the beginning. In this video, Charles Cox explains where you can go from here, and answers your questions about Marketplace and Xbox LIVE. Watch and learn at http://create.msdn.com/education/tutorial/2dgame/going_further.  We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </itunes:summary>
      <itunes:duration>199</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development-You-Did-It-Now-What</link>
      <pubDate>Thu, 31 Mar 2011 03:10:08 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
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