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	<title>Comment Feed for Channel 9 - XNA: Game Development – Creating Player Animation</title>
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		<title>Channel 9 - XNA: Game Development – Creating Player Animation</title>
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	<description> Animating objects in your game requires setting them up right. In this video, David Thany walks you through creating a sprite strip that animates your player character. Watch, then follow along at http://create.msdn.com/education/tutorial/2dgame/animating_the_player. We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? </description>
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	<pubDate>Mon, 20 May 2013 04:45:57 GMT</pubDate>
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	<item>
		<title>Re: XNA: Game Development – Creating Player Animation</title>
		<description>
			<![CDATA[The link &#34;http&#58;&#47;&#47;create.msdn.com&#47;education&#47;tutorial&#47;2dgame&#47;animating_the_player.&#34; refers to&#58;<br><br>https&#58;&#47;&#47;mail.microsoft.com&#47;owa&#47;redir.aspx&#63;C&#61;a886f60f735a4433b038cb8cc29ef826&#38;URL&#61;http&#37;3a&#37;2f&#37;2fcreate.msdn.com&#37;2feducation&#37;2ftutorial&#37;2f2dgame&#37;2fanimating_the_player<p>posted by Christian Helle</p>]]>
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		<link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation#c634393599850000000</link>
		<pubDate>Mon, 25 Apr 2011 20:26:25 GMT</pubDate>
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		<dc:creator>Christian Helle</dc:creator>
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		<title>Re: XNA: Game Development – Creating Player Animation</title>
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			<![CDATA[ <p>@<a href="/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation#c634393599850000000">Christian Helle</a>: Fixed. Thanks for catching that...<br>C</p><p>posted by Charles</p>]]>
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		<link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation#c634393602840000000</link>
		<pubDate>Mon, 25 Apr 2011 20:31:24 GMT</pubDate>
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		<dc:creator>Charles</dc:creator>
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		<title>Re: XNA: Game Development – Creating Player Animation</title>
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			<![CDATA[ <p>Strangely enough, before I logged on I was still getting the mail link. Odd.</p><p>posted by Kevin Daly</p>]]>
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		<link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation#c634394135280000000</link>
		<pubDate>Tue, 26 Apr 2011 11:18:48 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation#c634394135280000000</guid>
		<dc:creator>Kevin Daly</dc:creator>
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		<title>Re: XNA: Game Development – Creating Player Animation</title>
		<description>
			<![CDATA[ <p>This is very interesting for 2D purposes but does anyone know where I can find info about techniques and tools that I can use to create and animate 3D models?</p><p>My 3D engine and collision detection is essentially completed now but I'm still not sure what the best tools are for actually creating content and animations for XNA games.</p><p>I've been out of the loop for some time but I'm interested in continuing my game project. Right now I'm importing levels from Unreal Editor (I specifically need level objects in <a href="http://en.wikipedia.org/wiki/Constructive_solid_geometry">CSG</a> format, because I use this to dynamically create portals).</p><p>posted by BitFlipper</p>]]>
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		<link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation#c634394417740000000</link>
		<pubDate>Tue, 26 Apr 2011 19:09:34 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation#c634394417740000000</guid>
		<dc:creator>BitFlipper</dc:creator>
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		<title>Re: XNA: Game Development – Creating Player Animation</title>
		<description>
			<![CDATA[ <p>A more general question related to these tutorials:</p><p>Are you going to have a tutorial on creating 3D games as well? All these are related only to 2D. I realize 3D game development is a huge topic but even something like an overview of which tools to use to create 3D content (levels and characters), 3D animations, pros and cons of creating your own game engine vs using an existing engine etc&nbsp;would be helpful.</p><p>posted by BitFlipper</p>]]>
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		<link>http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation#c634395295850000000</link>
		<pubDate>Wed, 27 Apr 2011 19:33:05 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/The-XNA-Show/XNA-Game-Development--Creating-Player-Animation#c634395295850000000</guid>
		<dc:creator>BitFlipper</dc:creator>
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