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	<title>Comment Feed for Channel 9 - XNA: Game Development - Introducing Debugging</title>
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		<title>Channel 9 - XNA: Game Development - Introducing Debugging</title>
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	<description> Games can go wrong, but they don’t have to stay that way. In this video, Elbert Perez demonstrates how you can find and squash problems in your code with the debugger. Watch, then code along at http://create.msdn.com/education/tutorial/2dgame/creating_enemies.  We will be featuring a new XNA Game Development video each Monday for the next ten weeks.&amp;nbsp; If you simply can&#39;t wait and would love to jump ahead, here are the links to the videos for the entire series. XNA: Game Development IntroXNA: Game Development - Designing the GameXNA: Game Development - The Game LoopXNA: Game Development - Creating Player AnimationXNA: Game Development - Creating a Beautiful BackgroundXNA: Game Development - Introducing DebuggingXNA: Game Development - Making Games Respond with CollisionXNA: Game Development - Loading Content Into Your GameXNA: Game Development - Playing SoundsXNA: Game Development - Creating a User InterfaceXNA: Game Development - You did it! Now what? &amp;nbsp; </description>
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	<pubDate>Sun, 26 May 2013 03:38:58 GMT</pubDate>
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