XNA: Game Development - Introducing Debugging

  • Posted: Mar 30, 2011 at 8:13 PM
  • By: Tina
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Games can go wrong, but they don’t have to stay that way. In this video, Elbert Perez demonstrates how you can find and squash problems in your code with the debugger. Watch, then code along at http://create.msdn.com/education/tutorial/2dgame/creating_enemies.

We will be featuring a new XNA Game Development video each Monday for the next ten weeks.  If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.

XNA: Game Development Intro
XNA: Game Development - Designing the Game
XNA: Game Development - The Game Loop
XNA: Game Development - Creating Player Animation
XNA: Game Development - Creating a Beautiful Background
XNA: Game Development - Introducing Debugging
XNA: Game Development - Making Games Respond with Collision
XNA: Game Development - Loading Content Into Your Game
XNA: Game Development - Playing Sounds
XNA: Game Development - Creating a User Interface
XNA: Game Development - You did it! Now what?

 

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