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	<title>Comment Feed for Channel 9 - Joe Beda - What hardware will Longhorn/Avalon need?</title>
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		<title>Channel 9 - Joe Beda - What hardware will Longhorn/Avalon need?</title>
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	<description>Joe Beda answers &amp;quot;what hardware will Longhorn need?&amp;quot;</description>
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	<pubDate>Wed, 22 May 2013 14:20:49 GMT</pubDate>
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		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[
<p>Yeah, so&nbsp;<strong>what hardware will Longhorn/Avalon need???</strong> Is 64MB a requirement for a Tier 1 experience, or is that subject to change?&nbsp; Please change the subject to&nbsp;&quot;Joe Beda mentions a specific graphics card and suggests Longhorn might just possibly
 work with it, but don't hold him to that.&quot;<br>
<br>
Also, have you considered &quot;Presentation Manager&quot; as a name for the desktop compositing engine?&nbsp; Now that you guys are working with IBM again, I think it's fair game.&nbsp; LOL</p>
<p>posted by Karim</p>]]>
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		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632172407430000000</link>
		<pubDate>Sun, 11 Apr 2004 00:39:03 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632172407430000000</guid>
		<dc:creator>Karim</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[
<blockquote>
<div>Karim wrote:</div>
<div>
<p>Yeah, so&nbsp;<strong>what hardware will Longhorn/Avalon need???</strong> [snip]<br>
<br>
Also, have you considered &quot;Presentation Manager&quot; as a name for the desktop compositing engine?&nbsp; Now that you guys are working with IBM again, I think it's fair game.&nbsp; LOL</p>
</div>
</blockquote>
<br>
<br>
After WinHEC, I'll feel more comfortable speaking publically about our required and recommended hardware.&nbsp; I'll point this thread to our main PM in that area and maybe she'll be fine with talking to this early.<br>
<br>
As for Presentation Manager -- I hadn't heard that yet.&nbsp; That name hasn't come up in our discussions but it would be pretty funny!<p>posted by JBeda</p>]]>
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		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632172582440000000</link>
		<pubDate>Sun, 11 Apr 2004 05:30:44 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632172582440000000</guid>
		<dc:creator>JBeda</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[when MS supports 64 bit....that is when i purchase my new terminal<br>
<br>
interesting watch<p>posted by vanlandw</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632173794840000000</link>
		<pubDate>Mon, 12 Apr 2004 15:11:24 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632173794840000000</guid>
		<dc:creator>vanlandw</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[Well, mentioning a single graphics card is way better than the good old &quot;I cannot comment on features or requirements of upcoming Microsoft Products&quot;. We're moving in the right direction here.
<br>
<br>
/Lars.<br>
<p>posted by lars</p>]]>
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		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632173806370000000</link>
		<pubDate>Mon, 12 Apr 2004 15:30:37 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632173806370000000</guid>
		<dc:creator>lars</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[Surely Avalon isn't really needed for the server version? A Windows server should be able to run on a low spec graphics card (as low as 2MB or even lower). Most of the time, you probably wouldn't even need to turn the server monitor on but use Remote Desktop.<br>
<br>
There should be a Windows without all the bells and whistles (except for services like IIS, Active Directory, Indigo)<br>
<br>
It probably wouldn't even run on machines that run NT/9x - what options do those users have (without upgrading their hardware)? Not all servers require the latest Pentium/AMD processor (i.e. like file servers, which only really need fast SCSI hard drives).<br>
<br>
A server version that is specific would be good (i.e. you may only want an email or proxy server and not need the extras) - otherwise you are not getting good value for money.<br>
<p>posted by sbc</p>]]>
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		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632178186500000000</link>
		<pubDate>Sat, 17 Apr 2004 17:10:50 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632178186500000000</guid>
		<dc:creator>sbc</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[That's true. Servers don't need the visual googaw that the client-side versions need.<br>
<br>
We haven't started talking about the Longhorn server side yet. Almost everything in Longhorn we've discussed has been client versions only.<p>posted by scobleizer</p>]]>
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		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632179094100000000</link>
		<pubDate>Sun, 18 Apr 2004 18:23:30 GMT</pubDate>
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		<dc:creator>scobleizer</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[Indigo is probably the main thing for the server. All Longhorn client will really need is the client tools (and maybe a mini-server for testing).<br>
<br>
I assume Indigo is also client independent - i.e. non-Windows clients can 'consume' the web service.<br>
<br>
I think RSS (or its successor) would probably be a good thing to somehow integrate (as long as you kept to the spec)<br>
<p>posted by sbc</p>]]>
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		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632180063500000000</link>
		<pubDate>Mon, 19 Apr 2004 21:19:10 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632180063500000000</guid>
		<dc:creator>sbc</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[
<blockquote>
<div>sbc wrote:</div>
<div>Surely Avalon isn't really needed for the server version? <br>
</div>
</blockquote>
<br>
<br>
Even though Avalon isn't going to be key to most servers, I think that it is necessary to have a base level of the platform available all the time.&nbsp; It doesn't have to be pretty and it doesn't have to be super fast, but applications have to work.&nbsp; I think that
 there is something to be said for a Windows application runs on <em>Windows</em> whatever the version.<br>
<br>
Win2k3 server comes with hardware acceleration turned off by default (to minimize crashes in the video driver).&nbsp; If we do the same thing moving forward (I have no idea one way or the other) you can bet that we will make sure that applications still run.&nbsp; All
 of Avalon graphics has a software fallback.<br>
<br>
Beyond that, you can do cool things with AValon that don't stress the hardware and aren't &quot;cool flying stuff&quot;.&nbsp; We are also a new UI toolkit and framework.&nbsp; Say what you will about cool graphics, but even a server can use good UI on occasion (if you aren't
 the the type to do everything on the command line).<br>
<br>
Also, we want to make the remoting (Remote Desktop and Terminal Services) work super well with Avalon.&nbsp; In that case the parts of Avalon that do stress the graphics hardware (the composition process and all drawing operations) will happen on the client machine.&nbsp;
 This means that Avalon will be running on the server but the heavy graphics lifting can be done by the client.<br>
<br>
Joe<p>posted by JBeda</p>]]>
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		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632202394750000000</link>
		<pubDate>Sat, 15 May 2004 17:37:55 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632202394750000000</guid>
		<dc:creator>JBeda</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[In <a href="http://www.winnetmag.com/Windows/Article/ArticleID/42580/Windows_42580.html">
this article</a> on the WinNETMag site it says that the even the lowest tier of Aero needs a 32MB 3D graphics card. Why can't it run on a lower spec one (i.e. 8MB), or even on a 2D one? Where would this leave laptops with only 8MB graphics RAM (or even ones
 with 16MB)? I suppose they would have to stick with XP (although by the time Longhorn comes out, the laptops will be upgraded - if they can afford to).<br>
<br>
Or is that only if you wish to use Aero (as the article also says there is a fallback to Win2k UI - which surely should work even on 4MB cards)?<br>
<p>posted by sbc</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632203264450000000</link>
		<pubDate>Sun, 16 May 2004 17:47:25 GMT</pubDate>
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		<dc:creator>sbc</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[
<blockquote>
<div>sbc wrote:</div>
<div>Why can't it run on a lower spec one (i.e. 8MB), or even on a 2D one? <br>
<br>
...<br>
<br>
Or is that only if you wish to use Aero (as the article also says there is a fallback to Win2k UI - which surely should work even on 4MB cards)?<br>
</div>
</blockquote>
<br>
<br>
The 32MB DX9 generation card is what is necessary to get a Windows &quot;Longhorn&quot; logo and run with the Aero experience.&nbsp; However, we will run on hardware that is less capable than that.&nbsp; Specifically for laptops we will have a way to optimize for battery life.<br>
<br>
If we have less than a DX7 card or if we run out of memory we can always fall back to software rendering.&nbsp; Everything that we render can be done in software also.&nbsp; This is necessary for things like printing or rendering to a system memory bitmap.<p>posted by JBeda</p>]]>
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		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c632204347870000000</link>
		<pubDate>Mon, 17 May 2004 23:53:07 GMT</pubDate>
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		<dc:creator>JBeda</dc:creator>
	</item>
	<item>
		<title>Re: Joe Beda - What hardware will Longhorn/Avalon need?</title>
		<description>
			<![CDATA[hi, very nice..<p>posted by Facebook</p>]]>
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		<link>http://channel9.msdn.com/Blogs/TheChannel9Team/Joe-Beda-What-hardware-will-LonghornAvalon-need#c634205394980000000</link>
		<pubDate>Mon, 20 Sep 2010 00:31:38 GMT</pubDate>
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		<dc:creator>Facebook</dc:creator>
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