John Stallo - The Visual Studio 2005 Class Designer (3 of 3)
- Posted: Apr 06, 2005 at 10:55 AM
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Part 3 is almost 11 minutes long and in it John talks about the challenges involved in building a V1 feature, how they dogfood, the best suggestions they've received from customers, and the relationship with UML.
The class designer team is looking for more feedback and talks about what sort of things they'd like to hear about.
Whats great about this was to hear how seriously teams are taking customer input and suggestions filed from the MSDN Feedback Center.
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It is rather slow and unresponsive. I can only assume since the actual class designer is something as absolutely ridiculously simple as reflecting and plugging into the built in C# interpreter that the lag comes from a complete disregard for people who use vs.net under RDC. I have not yet had a chance to run vs 2k5 without being TSed so I will leave that issue at that.
Features as simple as being able to apply regex filters for each section (a simple text box at each section [Fields, Properties, Methods]) is lacking.
There should be a way to configure template markers so that it doesn't spew its auto injected code anywhere. Chances are a property should go in a specific location as should methods as should fields. These should be able to be configured with customizable templates so I could set it up to insert all auto generated properties inside of a #region "Properties" .... #endregion. and not randomly strewn whever it pleases.
How difficult would it be to hook into the C# interpreter and provide a method that allows me to see what methods call what methods - what methods use what objects etc.
I hate to say it - but bells and whistles aside, all the class desinger does is reflection + cheating by hooking into the C# interpeter - and inserting code. The latter methods called "cheating" are called so beause any attempt by any common man to do such results in headache after headache, licensing issue after licensing and then undocumented obstacle.
Any customization or actual overview that I feel would make this extremely useful is missing completely.
Anybody want to point out any cool features that this class designer can do that one - if one had knowledge and proper documentation on how to hook into the C# interpreter - do themselves?
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