Levy and Griver - What didn't make it in?
- Posted: Mar 26, 2004 at 9:49 AM
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I'm curious what you think we should be doing - if we're missing something, maybe I can drive some of that to happen.
Can anyone say why product development can't be more of an iterative process, with new features and updates being introduced bit by bit rather than in large, one-off releases? I'm thinking here specifically of Visual Studio.NET, where we've received very little in terms of fixes and improvements for several years now. And when we did, it was packaged as a new edition, with a new box, or a new upgrade CD.

In the "old" days (i.e. before the explosion of the Internet), it still made sense to push new releases which would appear in our local computer stores. Nowadays however, we have the ability to distribute software via the Internet, so the physical limitations are reduced.
Once new features are tested and available, out they go to the world. Doesn't this make sense? But, at the same time, would a progressive approach also cause compatibility problems, and general confusion? Not to mention deployment issues, where a new feature X could rely on feature Y which can't be shipped because feature Z doesn't work on machines with feature A (I ran out of letters!)?
Any thoughts, as always, gratefully received
But, at the same time, would a progressive approach also cause compatibility problems, and general confusion? Not to mention deployment issues, where a new feature X could rely on feature Y which can't be shipped because feature Z doesn't work on machines with feature A (I ran out of letters!)?
I would think absolutely there would be problems with half baked new features being released willy nilly into the wild. I used to work for a POS company. They had a product that ran under DOS and Windows (Post 95 days) I know it was ancient history but the permiations of equipment that we were having to test for were swamping us. I got the reputation of being able to make anything work with anything else, but I tell you it was hell. Fast forward some years, now the explosion of hardware and software surely has only exasperated that situation. I love the idea of being able to get things as they are created but in practice I realize that that love would soon enough turn to hate when the unavoidable incompatability would rear its ugly head.
my 2c
Stay hungry guys, it makes all of our lives and jobs easier.
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