There's no fun in "All work and no play", which is exactly why most of us own
. When the Xbox was released in 2001 in North America there was a lot of skepticism about the console that was competing against the PS2 and Gamecube. And now over eight years later the
is an enormous success with game developers frequently stating it's their favorite console to develop for. Since the Xbox 360
is much more than just a gaming
console, I'm teaming up with the Xbox team to bring you a new series called "Inside Xbox". You can also watch shorter versions of the videos you will see here, on Channel 9, on "Xbox Live". Each show will be diving deep into a topic- something you don't get
to see anywhere else.
For the series premiere I teamed up with "Turn 10" for a behind-the-scenes look at Dyno Testing for the upcoming Forza 3 Xbox 360
game. We bring in a Ford GT and capture
the specs and audio which will eventually end up in the game. I also have a chat with content director John Wendl and talk about the challenges of developing for the
, we discuss the new engine and simply talk tech: Visible Tire Deformation, Polygons, Game Engines and Rendering.
If you have any further show ideas you would like to see for this series let me know. Some future ideas I have are a look at Project Natal, the technology inside of the
(let's crack one of these babies open, voiding the warranty of course) let's talk to the devs behind Halo ODST and let's connect your Xbox to your Windows Home Server. This isn't a game review show it's a show for those that want way more than