Windows Phone 7 Game Begins Life in WPF -- Now a Silverlight, Ad Supported App
- Posted: Apr 06, 2011 at 5:15 PM
- 4,196 Views
- 5 Comments
Loading User Information from Channel 9
Something went wrong getting user information from Channel 9
Loading User Information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
Right click “Save as…”
Simon Said game on began life as a Windows Presentation Foundation (WPF) application that showed off touch user experience. Since then, it's become an advertising supported application for Windows Phone 7.
David Kelley, User Experience Architect for Wirestone, explains how you can get AdCenter working to monetize your Phone application. He talks with ISV Architect Evangelist Bruce Kyle about the performance considerations he did to move his application from WPF to Windows Phone.
See the AdCenter site Monetize your Windows Phone 7 Apps.
See the three training videos are now available to help you build, register, and manage your Windows Phone 7 ad-enabled apps:
Tools are free. Get started on Windows Phone 7 or XBox at App Hub.
Windows Phone 7 in 7 tutorials on MSDEV. Each short, to-the-point video in this series highlights a feature of Windows Phone 7 in less than 7 minutes. This is a series for developers who want to pick up the basics quickly with brief explanations and hands-on examples. Demonstrations and code samples are based on the beta release of the Windows Phone 7 Developer.
Join Microsoft Platform Ready for free assistance in developing and marketing your Windows Phone 7 applications.
For videos on developing for Windows Phone 7, see:
For other videos about independent software vendors (ISVs):