I have received a couple questions about "How do you build C++ projects in Windows without installing Visual Studio?". This video demonstrates the process but to explain it in a couple short steps: Download and Install the Windows SDK* Open the Windows SDK command prompt**…
Join James Fung from Nvidia as he shows you how to make use of vertex, pixel, and geometry shaders to add visualization to their DirectCompute applications. The following topics will be covered: A Quick explanation of the Direct3D graphics pipeline Vertex and geometry shader…
Just showing off a long list of resources that will eventually make it into the
Windows Developer Center. If you are interested in topics like
how to write a Windows app, grab my excel spreadsheet with pivots of Windows developer resources and browse around in the…
Join Lee Howes, a Senior SDE at ATI/AMD, as he gives you a deep dive into GPU accelerated physics. This lecture explains how DirectCompute can be employed to create solutions simulating physical systems such as fluid and cloth systems. It also covers how to employ some of the libraries…
Join James Fung from Developer Technology at NVIDIA as he covers the following advanced topics for DirectCompute: Work distribution best practices Compute shader code best practices Algorithm selection best practices Multi-GPU best practices He also…
In this lecture, Jason Yang (a technical lead from AMD) goes over the basics of creating a DirectCompute application that performs matrix multiplication. Specifically, he covers: Instantiating a DirectCompute Device Writing and compiling DirectCompute Code Executing code on the GPU Retrieving…
In this video, Matt Sandy, a Program Manager on the DirectX team, provides an in-depth look at memory usage patterns in DirectCompute.In this lecture, you will learn how to most effectively use memory in DirectCompute. Topics include an overview of how memory resources are used within a…
In this lecture, Chas Boyd, the Program Manager Architect of Windows Graphics, gives you an introduction to DirectCompute. He covers some background on DirectCompute, gives examples of applications, gives an overview of the DirectCompute API, and then covers the principles of basic…
In this video, Robert Hess has a roundtable discussion with industry experts to help you understand exactly what DirectCompute is and the kinds of software problems to which you can apply DirectCompute in order to leverage the GPU for computation.This video features: Eric Young (Manager of…