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	<title>Comment Feed for Channel 9 - DirectCompute Expert Roundtable Discussion</title>
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		<title>Channel 9 - DirectCompute Expert Roundtable Discussion</title>
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	<description> In this video, Robert Hess has a roundtable discussion with industry experts&amp;nbsp;to help you understand exactly what DirectCompute is and the kinds of software problems to which you can apply DirectCompute in order to leverage the GPU for computation.This video features: Eric Young (Manager of Developer Technology, NVIDIA Corporation)Chas Boyd (Program Manager Architect&amp;nbsp; Windows Graphics, &amp;nbsp;Microsoft Corporation)Justin Hensley (Senior MTS, AMD Office of CTO, ATI/AMD)  The first demo can be found here: Video Stabilization.The second demo can be found here:&amp;nbsp;&amp;nbsp;DirectCompute FFT Sample (Color Grid Wide).For more information about DirectX, check the DirectX Developer Center&amp;nbsp;and the Windows Developer Center.You can also download the Direct X SDK. The&amp;nbsp;DirectCompute lecture series will receive updates from June 14th through July 5th, so keep checking back on the link.  The following videos continue the series:DirectCompute 101: IntroductionDirectCompute 110: Memory Patterns </description>
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	<pubDate>Sun, 26 May 2013 00:09:57 GMT</pubDate>
	<lastBuildDate>Sun, 26 May 2013 00:09:57 GMT</lastBuildDate>
	<generator>Rev9</generator>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[
<p>oo ive been waiting for this one <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' /> <strong>LOVE</strong> to see more directX /direct compute stuff on channel9
</p>
<p>&nbsp;</p>
<p>-edit-</p>
<p>i gotta say, while the sdk is great in many ways, the real beginner stuff is not that well covered <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' /> stuff like how the stages are connected, where obejcts [meshes] are put into the scene and how you keep track of what shaders and textures go where, that
 could use a little more explination.. also things like how you combine dx11 rendering and compute shaders in a good way, thats really interesting i think</p>
<p>&nbsp;</p>
<p>i'd love to see&nbsp;screencasts go from file &gt; new to a direct compute app/ basic dx11 engine. more screencasts in general i'd say, but maybe thats coming later in the series <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' />
</p>
<p>posted by aL_</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634121556120000000</link>
		<pubDate>Mon, 14 Jun 2010 23:40:12 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634121556120000000</guid>
		<dc:creator>aL_</dc:creator>
	</item>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[ <p>Ask and ye shall receive. </p><p>Currently, the following lectures are planned for release:</p><p>Direct Compute Expert Roundtable<strong><br>Web Release Date</strong>:&nbsp; Monday 6/14/2010</p><p>Introduction to DirectCompute<strong><br>Web Release Date</strong>:&nbsp; Friday 6/18/2010</p><p>DirectCompute Memory Patterns<strong><br>Web Release Date</strong>:&nbsp; Monday 6/21/2010&nbsp; </p><p>Basics of DirectCompute Application Development<strong><br>Web Release Date</strong>:&nbsp; Friday 6/25/2010</p><p>DirectCompute GPU Optimizations and Performance<strong><br>Web Release Date</strong>: Monday 6/28/2010</p><p>DirectCompute GPU Accelerated Physics<strong><br>Web Release Date</strong>: Friday 7/1/2010</p><p>DirectCompute - Integration with the Graphics Pipeline<strong><br>Web Release Date</strong>:&nbsp; Monday 7/5/2010</p><p>posted by Cale27</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634121707850000000</link>
		<pubDate>Tue, 15 Jun 2010 03:53:05 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634121707850000000</guid>
		<dc:creator>Cale27</dc:creator>
	</item>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[
<p>interesting stuff ! <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-5.gif' alt='Wink' /> </p>
<p>posted by felix9</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634123161990000000</link>
		<pubDate>Wed, 16 Jun 2010 20:16:39 GMT</pubDate>
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		<dc:creator>felix9</dc:creator>
	</item>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[
<p>Glad you like it, keep an eye on&nbsp;this Channel 9 blog for the next post in the series coming on Friday!</p>
<p>posted by gclassy</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634123944120000000</link>
		<pubDate>Thu, 17 Jun 2010 18:00:12 GMT</pubDate>
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		<dc:creator>gclassy</dc:creator>
	</item>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[ <p>awsome to have a schedule <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /> if only the rest of channel9 had that <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-5.gif?v=c9' alt='Wink' /></p><p>i personally have dabbeld a little in directx but im having trouble understanding how all the components fit together.. for example are directx contexts analogus to a 'window'/'rendering surface' or can diffrent contexts render to the same surface?</p><p>what is the typical workflow for doing rendering in directx? do you call both dispatch and draw when rendering your direct compute results? things like that <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /> maybe that is out of scope for this series but it would be very interesting to have some talks<br>about the general 'flow' in directx </p><p>&nbsp;</p><p>posted by aL_</p>]]>
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		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634125438790000000</link>
		<pubDate>Sat, 19 Jun 2010 11:31:19 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634125438790000000</guid>
		<dc:creator>aL_</dc:creator>
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	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[
<p>I wonder what you guys think of projects such as Brahma, a seamless &quot;Linq to GPU&quot; query provider:</p>
<p>&nbsp;</p>
<p><a href="http://brahma.ananthonline.net/">http://brahma.ananthonline.net/</a></p>
<p>posted by exoteric</p>]]>
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		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634126234150000000</link>
		<pubDate>Sun, 20 Jun 2010 09:36:55 GMT</pubDate>
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		<dc:creator>exoteric</dc:creator>
	</item>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[
<p>Brahma looks pretty interesting, I can't tell from the site how mature the code base is, but for managed devs this could be exciting and useful.</p>
<p>posted by gclassy</p>]]>
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		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634129102150000000</link>
		<pubDate>Wed, 23 Jun 2010 17:16:55 GMT</pubDate>
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		<dc:creator>gclassy</dc:creator>
	</item>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[ <p>Nvidia and ATi reps site by side - that was awkward!</p><p>Also, there's this great big elephant in the room: OpenCL. You should at least spend some time explaining why Microsoft thinks people should use DirectCompute instead of OpenCL rather than pretending that it doesn't exist.</p><p>&nbsp;</p><p>posted by rhm</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634141321100000000</link>
		<pubDate>Wed, 07 Jul 2010 20:41:50 GMT</pubDate>
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		<dc:creator>rhm</dc:creator>
	</item>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[
<p>I didn't think it seemed awkward that representatives were there from both Nvidia and ATi - as Eric Young from NVIDIA pointed out, each H/W provider has strenghts and weaknesses but both&nbsp;are very powerful&nbsp;for GPGPU applications.&nbsp; As far as guidance that
 we have on OpenCL vs DirectCompute, I will see if I can get any insights for you and&nbsp;it would be interesting to hear what the panelists would say so we'll try and get them to come into the forum.&nbsp;&nbsp;I would imagine that they would chime in that the quality checks
 (hardware logo&nbsp;and certification, for example), Microsoft tooling and&nbsp;documentation, and support&nbsp;assurance&nbsp;from Microsoft for DirectX and DirectCompute are pretty nice to have for DirectCompute developers. Granted, the series probably doesn't address this
 because it may just be a matter of preference&nbsp;or religion&nbsp;such as the debate between whether someone should use Vim,&nbsp;Emacs, or Notepad.</p>
<p>&nbsp;</p>
<p>Short update here including some discussion internally DirectCompute enables:</p>
<ul>
<li>Compatibility guarantees - any DX11 card has guaranteed feature support for DirectCompute and CS5.0
</li><li>Designed with graphics in mind – often you want to display what you calculate, and D3D&#43;DCompute provides a more tightly knit API to do this than any other, including OpenCL&#43;OpenGL.
</li></ul>
<p>posted by gclassy</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634141476370000000</link>
		<pubDate>Thu, 08 Jul 2010 01:00:37 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634141476370000000</guid>
		<dc:creator>gclassy</dc:creator>
	</item>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[
<p>Does anyone know if the video stabilization (or any other demo) source code been made available?</p>
<p>&nbsp;</p>
<p>Thanks.</p>
<p>posted by BigCountry</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634160453790000000</link>
		<pubDate>Fri, 30 Jul 2010 00:09:39 GMT</pubDate>
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		<dc:creator>BigCountry</dc:creator>
	</item>
	<item>
		<title>Re: DirectCompute Expert Roundtable Discussion</title>
		<description>
			<![CDATA[
<p>You can grab some of the demos from the NVIDIA DirectCompute sample page: <a href="http://developer.download.nvidia.com/compute/directcompute/sdk/website/samples.html">
http://developer.download.nvidia.com/compute/directcompute/sdk/website/samples.html</a></p>
<p>posted by gclassy</p>]]>
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		<link>http://channel9.msdn.com/Blogs/gclassy/DirectCompute-Expert-Roundtable-Discussion#c634161307960000000</link>
		<pubDate>Fri, 30 Jul 2010 23:53:16 GMT</pubDate>
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		<dc:creator>gclassy</dc:creator>
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