Windows Phone 7 Design
- Posted: May 07, 2010 at 9:31 AM
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- 9 Comments
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$0Windows Phone 7 constitutes a dramatic new user experience paradigm. The Metro UI design language and the Windows Phone UI design together promote seamless interactions and great end user experiences. As developers, we have the option to follow the Metro guidelines and create Windows Phone applications that feel and behave as first class citizen applications while running on Windows Phone. Join Albert Shum –Design Partner, and Naud Frijlink – Senior UX Designer, from the Windows Phone team, and Yochay Kiriaty – Senior Technical Evangelist, for a discussion on some of the Windows Phone design aspects and guidelines that will help you build a better Windows Phone application.You can download the WindowsPhone Design System - Codename Metro, as well as the Windows Phone UI Design and Interaction Guide.
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Great, keep em coming guys, I think I'm learning by osmosis.
AMAZING!!!!!
Could we get support for unfocused fullscreen? That would be a huge help!
Where is the download link to the metro design language ebook or something???
Yes - can we have a link to the pdf of the Metro Design book, please?
(I wasn't lucky enough to be a winner of Long's giveaway)
Found this on a swedish video on Metro released yesterday... (don't panic, the PDF is still in English).
The video itself looks interesting, but all the Swedish I got so far comes from the assembly instruction of my furniture.
The Windows Phone Design System - Codename Metro is the document I believe they are referring to.
URL: http://go.microsoft.com/fwlink/?LinkID=189338
@DevSolution: Thank you very much for the link, I enjoyed reading it.
@Blue Ink: I've seen that one - it wasn't what I was looking for. DevSolution's link is the one I wanted.
I think too much time has been spent on thinking about how we can do something different rather than how can we allow the user to get something done efficiently. Strange that Microsoft of all companies has decided to take this drastic approach to the design of a phone when compared with Windows Mobile and
The main problem I see is how do you know where you are and how do you know what your navigation options are? It feels like every screen you visit you have to "explore" to find a particular function, rather than having a menu bar (such as the icons at the bottom of iPhone/Android) to find the appropriate screen of functionality for a certain task.
Personally I love typography too (one of the things which frustrates me about Windows Cleartype snapping to pixel boundaries rather than rendering as the font designer intended), however I feel that the heading text being partially cut off on nearly every screen is a little messy. I think I would feel frustrated looking through a display at a large piece of content. Deep zoom might help with this.
Also, the ability to write managed C# apps for the phone is awesome, however from what I have seen this looks extremely consumer focused. Everything demonstrated so far is about social networking rather than productivity. I think we need some sample implementations of typical applications to show developers how to use this "language" and how they can acheive simple tasks such as displaying lists, where to put buttons, etc.
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