Lots of people tell Microsoft what they'd like to see in future versions of C#, but what feedback is really listened to? Eric Gunnerson, program manager on the C# team, talks about the best kind of feedback.
To continue the theme (since
Greg Robinson told us not to ask people what working at Microsoft is like) here we get into Eric Gunnerson's daily routine. Eric is a program manager on the C# team.
Sorry, Greg, but we couldn't resist giving you these. We'll return to geekier topics tomorrow.
We wanted to know what searching would be like on Longhorn. Sam gives us a preview. He mentions "intermediate searches." That's worth going into further here.
Imagine typing in your explorer Window (it'll be something different in Longhorn, but play along here). You type "B"…
Samuel Druker, development lead on the WinFS team, talks about how programmers can prepare for the file system changes coming in Longhorn in their apps today.
WinFS is the file storage system in the next version of Windows, code-named Longhorn.
Jim Newkirk is one of the co-authors of NUnit, a unit-testing framework for all .NET languages, so we asked him about how it was developed.
Jim happened to come along during our interview with Ward Cunningham (the guy who invented the Wiki) and is a development lead with Microsoft's PAG group…
Susan Cameron, group product manager, for the Tablet PC group, shows off a yet-to-be-released PowerToy for the Tablet PC that converts all the fonts used on the desktop to your own handwriting -- she also shows off why the Tablet PC is better for people
who are left handed.
The PowerToy in…
Michael Tsang is a software design engineer on the Tablet PC team. What does that mean? He's the guy who wrote the driver software for the digitizer. He also wrote the software that handles what happens when you push on the buttons on the Tablet PC (like
the ones that make your page scroll up or…