Graphics with the Direct3D11.1 API made easy

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Transitioning your graphics code from Win32 or Direct3D9 to Windows 8 may seem scary, but it’s more straight forward than you might imagine. In this session, we’ll show you how to code and debug your Windows Store app to ensure it runs across all Windows 8 and Windows RT devices in the ecosystem. Learn how Accuweather makes advanced use of Direct3D techniques where you least expect them, as their developer shares firsthand experiences of his transition to Windows 8.

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