At Build, we'll dive deep to cover all the areas you care about. How to design and build beautiful Windows 8 apps. How to sell your apps in the Windows 8 Store and make money. And much more. Join us on the Microsoft Campus for 4 days of extraordinary presentations delivered by the engineers behind the products and services to get you up to speed.
Featured
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Build 2012 Day 1 Keynote
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Day 1
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Oct 30, 2012 at 9:00AM
During the Build 2012 day 1 keynote Steve Ballmer, CEO, Steve Guggenheimer, corporate vice president and chief evangelist, developer & platform evangelism and Kevin Gallo, director of program management, Windows Phone, showcased the developer opportunities on Windows 8 and discussed momentum in the...
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BUILD 2012 Day 2 Keynote
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Day 2
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Oct 31, 2012 at 9:00AM
Watch the Build 2012 day 2 keynote as Satya Nadella, president of Microsoft's Server & Tools Business, speaks to thousands of developers about Windows taking developers across devices and into the cloud. Additional keynote presenters included Scott Guthrie, corporate vice president; Scott Hanselman,...
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Windows Phone 8: Application Model
Windows Phone 8 dramatically expands the ways in which developers can build applications and games, by adding several new programming models, and also expanding the application model to support a broader set of developer scenarios. Andrew will explore these in depth and give you the information you need...
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Windows Phone 8: Native C/C++ Game Development
You asked for it, and we are in the business of empowering our developers! Now you can build games leveraging the same C/C++ source you leverage to deliver games on other platforms. This session will introduce you to the implementation of native C/C++ programming for building Windows...
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Windows Phone 8: XAML Application Development
Windows Phone has always been about building outstanding apps and games using XAML to design and execute on an outstanding UI layer that integrates tightly with the Windows Phone Design system. In this session, Shawn Oster will walk you through what's new for XAML programmers in Windows Phone 8.
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How to Leverage your Code across WP8 and Windows 8
Windows Phone 8 is built on the same shared core as Windows 8, and this means that developers have the opportunity to deliver applications to both, leveraging much of the same knowledge, tools, code, and assets. In this session, we'll walk through the best practices on how to maximize your code reuse...
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Building Cross-Device Xbox Games
Cross-device gameplay provides publishers with a unique opportunity to reach and delight players on any device, at any time, wherever they are. This type of gameplay experience is going to be a fundamental part of future gaming on Xbox services. Come learn about the platform and experience components...
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Windows Phone 8: In App Purchase & Developer Center
In-App purchase is _the_ critical monetization mechanism for developers today on mobile devices, and in Windows Phone 8, we've added comprehensive support that open a new world of opportunity to developers. We'll discuss this feature in depth in this session, and also talk about our new developer portal...
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Windows Phone 8: Critical Developer Practices for Delivering Outstanding Apps
Stefan Wick is a Test Manager in Windows Phone working on our development platform, and has seen it all. He knows what common problems developers hit when building for Windows Phone better than almost anyone. In this session, he'll walk you through the common pitfalls in detail and set you up for immediate...
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