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	<title>Comment Feed for Channel 9 - Understanding the Windows 8 graphics driver model</title>
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		<title>Channel 9 - Understanding the Windows 8 graphics driver model</title>
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	<description>In Windows 8, the Windows Display Driver Model (WDDM) has evolved through several innovations in the graphics sub-system that will enable you to deliver great Windows user and developer experiences. This session will cover how to design and build Windows 8 systems with WDDM capable hardware and drivers.</description>
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	<pubDate>Sat, 25 May 2013 11:08:51 GMT</pubDate>
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		<title>Re: Understanding the Windows 8 graphics driver model</title>
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			<![CDATA[ <p>Why is &quot;Optimizing the graphics stack to improve performance on sleep &amp; resume&quot; an optional feature of WDDM1.2 drivers? I think this is important for the user experience and should be made mandatory. So there should be a bit pressure on graphic vendors to optimize their drivers (remember the bad nVIDIA drivers for Vista?)</p><p>posted by MagicAndre1981</p>]]>
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		<pubDate>Tue, 20 Sep 2011 23:52:08 GMT</pubDate>
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		<dc:creator>MagicAndre1981</dc:creator>
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		<title>Re: Understanding the Windows 8 graphics driver model</title>
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			<![CDATA[1.&#9;Where can I get the documents listed on slide &#35;26&#63;<br>2.&#9;From logo perspective&#59; I understand that DX10 is a logo requirement for Win7 and DX10 feature level 9_3 is minimum required for Win8 logo. Where can I find out what is the delta of features between DX10 and DX10 feature level 9_3&#63;<br><p>posted by Ahmed HP DPC</p>]]>
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		<pubDate>Mon, 24 Oct 2011 17:07:13 GMT</pubDate>
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		<dc:creator>Ahmed HP DPC</dc:creator>
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