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	<title>Comment Feed for Channel 9 - Build your first Metro style game</title>
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		<title>Channel 9 - Build your first Metro style game</title>
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	<description>Games are undoubtedly one of the most popular style of apps with users today and one of the largest money makers as well! If you have ever thought of writing a game, this session is for you! Windows 8 offers an end-to-end platform for developing games. Come to this session to learn how Windows 8 enables you to build engaging, profitable, connected games that can play on a myriad of form factors.</description>
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	<pubDate>Thu, 20 Jun 2013 07:30:31 GMT</pubDate>
	<lastBuildDate>Thu, 20 Jun 2013 07:30:31 GMT</lastBuildDate>
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		<title>Re: Build your first Metro style game</title>
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			<![CDATA[Can we use XNA to build &#40;metro&#41; games on Win8&#63;&#63;<br><br>I use XNA to build games for WP7 and Win7 and i could extend that to XBox. What about Win8 &#40;Metro apps&#41;&#63;<br><br>Any plans there that you can share&#63;<br><br>Thanks.<p>posted by dee</p>]]>
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		<pubDate>Sat, 17 Sep 2011 19:21:13 GMT</pubDate>
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		<dc:creator>dee</dc:creator>
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		<title>Re: Build your first Metro style game</title>
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			<![CDATA[ <p>Chas did a great job in this session covering the APIs that are available that will help to develop DirextX based Metro Style Games.&nbsp; He covers APIs such as DirectWrite, Direct2D/3D, XAudio2, Media Foundation and best practices for specific phases of the appication life-cycle.&nbsp; Not a lot of code samples but I still found this&nbsp;to be a good presentation that helped me to become familiar with the fundamentals of this new release.&nbsp; There is a Game Dev Cheat Sheet at the end of the presentation that contains a listing of //build/ sessions for game dev if you are interested as well.&nbsp; Thanks Chas for this presentation!</p><p>posted by FrankieC</p>]]>
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		<pubDate>Thu, 22 Sep 2011 15:53:51 GMT</pubDate>
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		<dc:creator>FrankieC</dc:creator>
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