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	<title>Comment Feed for Channel 9 - A lap around DirectX game development tools</title>
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		<title>Channel 9 - A lap around DirectX game development tools</title>
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	<description>Visual Studio 11 brings the most significant set of improvements for developing graphics-intensive apps in over a decade. Whether you are just getting started with 2D/3D games or a self-proclaimed &amp;quot;guru,&amp;quot; there&#39;s something for you in this talk. We will walkthrough a slew of new tools integrated into Visual Studio that will make your life better.</description>
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	<pubDate>Fri, 24 May 2013 09:06:15 GMT</pubDate>
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		<title>Re: A lap around DirectX game development tools</title>
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			<![CDATA[ <p>Great job! Looking forward using these tools.</p><p>posted by benyaboy</p>]]>
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		<pubDate>Wed, 21 Sep 2011 20:03:16 GMT</pubDate>
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		<dc:creator>benyaboy</dc:creator>
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		<title>Re: A lap around DirectX game development tools</title>
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			<![CDATA[ <p>Loved the demo of the HLSL Editor and Graphics Debugger.&nbsp; Can't wait to put these to use.&nbsp; Also glad to see&nbsp;you guys are incorporating more graphics tools/capabilities into VS.&nbsp; Hopefully, since MS acquired Caligari, you can port some of that mature IP into VS and all of us can actually have a one stop shop for 3D model creation/animation and coding!&nbsp; &nbsp;</p><p>posted by FrankieC</p>]]>
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		<pubDate>Thu, 22 Sep 2011 21:58:55 GMT</pubDate>
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		<dc:creator>FrankieC</dc:creator>
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