BUILD is a new event that shows modern hardware and software developers how to take advantage of the future of Windows. Learn how to work with the all new touch-centric user experience to create fast, fluid, and dynamic applications that leverage the power and flexibility of the core of Windows, used by more than a billion people around the world.
Hear how the UI was designed to work seamlessly with a diversity of devices and form factors. Go behind the scenes and learn all about the new app model that allows you to create powerful new apps. All while retaining the ability to use your existing apps. Web-connected and web-powered apps built using HTML5 and JavaScript have access to the power of the PC. Touch-optimized browsing, with the full power of hardware-accelerated Internet Explorer 10 transforms your experiences with the web. BUILD is the first place to dive deep into the future of Windows.
Featured
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Moving driver quality upstream with WDK driver verification and test tools
The WDK Driver Verification and Test Tools enable driver developers to resolve issues sooner in the development lifecycle. This enables developers to build drivers in a more timely and predictable manner, and lower the cost of development, testing and long term support. Topics for this session will include...
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Advanced app and driver debugging
This session will discuss several new ways you can implement advanced debugging of apps and device drivers. The presenters in this session will also share their tips and tricks for debugging across multiple platforms.
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Chalk talk: transitioning from XDDM to WDDM
In this session, technology experts from the Windows Graphics team will discuss how to transition from writing XDDM drivers to writing WDDM drivers. Using server and virtualization concepts, you will learn new scenarios enabled by WDDM and steps for writing a WDDM driver for XDDM hardware.
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Connecting printing devices to Windows using v4 printer drivers
Windows 8 introduces Version 4 of the printer driver model which provides support across all device architectures, enables custom printer experiences that extend Metro style apps, and reduces the need for compiled 3rd party code. This session will focus on the v4 driver model architecture and developer...
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Designing systems and developing drivers for NFC
Windows 8 couples a simple user experience with rich developer APIs enabling apps to communicate with nearby PCs and devices using Near field communication (NFC). This session will provide an overview of the built-in scenarios and developer opportunities. We will also discuss hardware considerations...
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Inside the Windows 8 driver developer workflow
This chalk talk provides a deep-dive into the Windows driver kit for Windows 8, focusing on architecture changes from Windows 7. The talk will start with a discussion on important feature areas such as project conversion, remote debugging, and building, signing and deploying device drivers. This session...
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Best practices for packaging and distributing device drivers
Device developers spend considerable time and effort properly designing and developing drivers. Once built, they also need to make it easy for consumers, OEMs and enterprises to obtain and install the drivers. This session will discuss best practices for packaging and distributing drivers, and will focus...
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Delivering great device installation experiences
Installing device drivers may be one the first experiences users have with your apps, and you want to leave a great impression. Windows 8 contains a number of features that make installing device drivers easier and faster than ever. This session focuses on best practices for authoring INF files that...
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Reducing the memory footprint of drivers and apps
Windows 8 makes it easy for developers to reduce memory consumption of drivers and apps. This session will introduce the key investments that make this possible, such as pool and heap manager. It also will discuss best practices and tools for optimizing driver and app memory footprint.
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Improving code quality with Windows error reporting
Windows contains a number of features that enable customers to send feedback to Microsoft about the apps and drivers they use. This session will provide information on how to use that feedback data to improve your software. Specific areas of focus will include how to obtain feedback data from Microsoft’s...