BUILD is a new event that shows modern hardware and software developers how to take advantage of the future of Windows. Learn how to work with the all new touch-centric user experience to create fast, fluid, and dynamic applications that leverage the power and flexibility of the core of Windows, used by more than a billion people around the world.
Hear how the UI was designed to work seamlessly with a diversity of devices and form factors. Go behind the scenes and learn all about the new app model that allows you to create powerful new apps. All while retaining the ability to use your existing apps. Web-connected and web-powered apps built using HTML5 and JavaScript have access to the power of the PC. Touch-optimized browsing, with the full power of hardware-accelerated Internet Explorer 10 transforms your experiences with the web. BUILD is the first place to dive deep into the future of Windows.
Featured
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Understanding mobile broadband and connection management in Windows 8
Windows 8 is designed to provide a connected experience to users on a broad range of device form factors. In order to get and keep users connected to the Internet, the Windows team has made significant investments in mobile broadband and connection management. This session will cover purchasing and provisioning...
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Understanding USB 3.0 in Windows 8
With throughput up to 10 times faster than USB 2.0 and improved power management, USB 3.0 is the latest release of the world’s most popular PC interface. In this talk, you will learn how USB 3.0 is integrated into Windows 8 and hear Microsoft’s recommendations and requirements for taking advantage of...
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Using the Windows Driver Framework to build better drivers
The Windows Driver Framework (WDF) helps developers build better drivers, more quickly and easily. This session will discuss how the WDF can improve driver reliability and will provide an overview on what’s new in the WDF in Windows 8 This session will also cover guidance for how to better realize power-savings...
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Understanding Wi-Fi networking in Windows 8
Windows 8 is designed to provide a connected experience to users on a broad range of device form factors. In order to get and keep users connected to the Internet, the Windows team has made significant investments in Wi-Fi connectivity. This session will cover new Windows 8 Wi-Fi functionality, as well...
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Graphics on the server
Windows 8 is moving to a single graphics driver model - the Windows Display Driver Model (WDDM) – offering more features over the older XP Display Driver Model commonly run on physical and virtualized servers. Windows 8 also brings updates to the inbox display driver (previously known as Standard VGA...
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Developing drivers in Visual Studio
This session will present an overview on how to develop drivers in Visual Studio using the new Windows Developer Kit (WDK) add-on pack. Topics will include developing, building, packaging, signing, deploying, debugging, testing and verifying device drivers – all within Visual Studio.
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Simplifying wireless and network device discovery and pairing
Demand for wireless and network devices, including printers, connected TVs and keyboards are increasing steadily. Windows 8 makes it easy to connect devices to the PC by automatically detecting and installing network printers and TVs, enabling proximity-based device pairing and providing a new Metro...
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File type associations and AutoPlay
Do you want to associate your apps with specific file types, protocols or devices? Do your apps need to be able to launch other file types or protocols? Come learn how you can integrate your apps with the new file association and AutoPlay experience. This talk will walk you through code examples for...
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Platform storage evolved
The platform file system and storage stack has evolved significantly to enable exciting new scenarios including offloaded data transfers, optimal storage efficiency and utilization, service uptime despite failures, resilient scalable virtualized storage using commodity hardware and high-performance data...