BUILD is a new event that shows modern hardware and software developers how to take advantage of the future of Windows. Learn how to work with the all new touch-centric user experience to create fast, fluid, and dynamic applications that leverage the power and flexibility of the core of Windows, used by more than a billion people around the world.
Hear how the UI was designed to work seamlessly with a diversity of devices and form factors. Go behind the scenes and learn all about the new app model that allows you to create powerful new apps. All while retaining the ability to use your existing apps. Web-connected and web-powered apps built using HTML5 and JavaScript have access to the power of the PC. Touch-optimized browsing, with the full power of hardware-accelerated Internet Explorer 10 transforms your experiences with the web. BUILD is the first place to dive deep into the future of Windows.
Featured
-
The complete developer's guide to the SkyDrive API
More and more users are becoming familiar with the concept of "the Cloud." More than ever, users are storing their data in the Cloud. SkyDrive is one of the world's leading cloud storage and document collaboration services. Learn how you can easily allow your users to read and write documents,...
-
Running Windows from an external USB drive with Windows To Go
Windows To Go is a new feature in Windows 8 that enables enterprise administrators to create USB drives containing complete, managed Windows images that users can use to boot and run Windows on any Windows 7 or Windows 8 capable computer. Windows To Go makes it possible for employees to use a managed...
-
Windows Server 8
This session will introduce the next release of Windows Server, code-named Windows Server “8”. We will talk about the engineering investments we have done in this release along with their benefits. We will also point out opportunities for developers and hardware partners to expand on the new capabilities...
-
Introduction to Windows Azure: the cloud operating system
Come join Mark Russinovich for an overview of Microsoft’s new cloud OS. Assuming no prior knowledge of Windows Azure, this session will start by explaining the Windows Azure Platform-as-a-Service (PaaS) app philosophy and how it differs from that of traditional server apps. Then, demonstrating key concepts...
-
Lap around the Windows Runtime
The Windows Runtime (WinRT) is a key piece of technology used by all Metro style apps in Windows. What actually is the Windows Runtime though? This session explores this key question by digging into the concepts of language projections, the WinRT type system and advanced API patterns included in the...
-
Using the Windows Runtime from C++
In this talk, Microsoft's C++ architect and chair of the ISO C++ standards committee Herb Sutter will showcase upcoming innovations in Visual C++ that show the Windows Runtime as a core part of native development. Windows 8 comes packed with rich APIs that are all Windows Runtime...
-
-
Windows Runtime internals: understanding "Hello World"
The Windows Runtime is a key piece of technology used by all Metro style apps in Windows. How exactly does it work though? You too can become a Windows Runtime Expert by taking a deep dive into the internals of the Windows Runtime using not much more than a new project in Visual Studio and a debugger....
-
A .NET developer's view of Windows 8 app development
This chalk talk is intended for C# and VB developers who want to start creating Windows 8 Metro style apps. In this talk, we will introduce a new profile of the .NET Framework for use in building Windows 8 Metro style apps. We'll also describe and discuss the design, architecture, features and limitations...
-
Building real-time web apps with WebSockets using IIS, ASP.NET and WCF
WebSockets is a new technology under joint development by Microsoft and other industry leaders, designed to enable secure, real-time bidirectional communication across the Web. Windows 8 has a comprehensive WebSocket offering with support in IE10, Metro style apps, WCF and ASP.NET. Come learn how HTML5...