BUILD is a new event that shows modern hardware and software developers how to take advantage of the future of Windows. Learn how to work with the all new touch-centric user experience to create fast, fluid, and dynamic applications that leverage the power and flexibility of the core of Windows, used by more than a billion people around the world.
Hear how the UI was designed to work seamlessly with a diversity of devices and form factors. Go behind the scenes and learn all about the new app model that allows you to create powerful new apps. All while retaining the ability to use your existing apps. Web-connected and web-powered apps built using HTML5 and JavaScript have access to the power of the PC. Touch-optimized browsing, with the full power of hardware-accelerated Internet Explorer 10 transforms your experiences with the web. BUILD is the first place to dive deep into the future of Windows.
Featured
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F# 3.0: data, services, Web, cloud, at your fingertips
Modern programming thrives on rich spaces of data, information and services. With F# 3.0 and Visual Studio 11, you now have a tool that massively simplifies information-rich analytical programming. F# 3.0 provides integrated support for F# Information Rich Programming, a new and powerful way of integrating...
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Creating immersive data experiences with Entity Framework
Whether you’re targeting the desktop, a mobile device, or a tablet, the entity framework is the easiest way to get data to your app. In this talk you’ll see how new features such as spatial data support can light up your apps with a richer and more interactive experience. New productivity features such...
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OData Futures: creating the web of data
The OData protocol is a great way of exposing Web APIs for use in mobile apps and 3rd party Web sites. In this session we’ll cover what’s coming next for OData. We will discuss the new features of the protocol and we’ll show how they surface in specific implementations such as the .NET and Javascript...
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Your devices + OData + Windows Azure == happiness
We are currently undergoing a massive proliferation of connected devices ranging from phones to PCs, each with its own requirements and capabilities. This can lead to significant developer frustration as we try to create great end-user experiences across devices. The OData protocol (http://odata.org)...