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X-ORIGINAL-URL:http://channel9.msdn.com/Events/MIX/MIX09/C10F
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DESCRIPTION;LANGUAGE=en;CHARSET=utf-8:See how "design prototyping" differs from other techniques, and learn how to determine when a prototype is needed.  Understand how to tailor your prototype to a particular audience, gather techniques for bringing paper sketches to life, and how interactive sketching can fit in an Agile process.
LOCATION;LANGUAGE=en;CHARSET=utf-8:
SUMMARY;LANGUAGE=en;CHARSET=utf-8:Design Prototyping: Bringing Wireframes to Life
CONTACT;LANGUAGE=en;CHARSET=utf-8:Dan Harrelson
UID:Code: C10F
X-ALT-DESC;FMTTYPE=text/html:See how "design prototyping" differs from other techniques, and learn how to determine when a prototype is needed.  Understand how to tailor your prototype to a particular audience, gather techniques for bringing paper sketches to life, and how interactive sketching can fit in an Agile process.
DTSTART;VALUE=DATE-TIME:20090319T212540Z
DTEND;VALUE=DATE-TIME:20090319T212540Z
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