MIX is a gathering of developers, designers, UX experts and business
professionals creating the most innovative and profitable consumer sites
on the web. Sessions range from technical, code-based topics to expert
advice on content strategy, usability and design.
Featured
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Day Two Keynote
Day 2 keynote featuring Dean Hachamovitch and Deborah Adler.
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Microsoft ASP.NET: Taking AJAX to the Next Level
Hear how ASP.NET AJAX 4.0 makes building pure client-side AJAX Web applications even easier, and watch us build an entire data-driven ASP.NET AJAX application from start to finish by taking advantage of only JavaScript, HTML pages, and Windows Communication Foundation (WCF) services. Also learn about...
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Design Prototyping: Bringing Wireframes to Life
See how "design prototyping" differs from other techniques, and learn how to determine when a prototype is needed. Understand how to tailor your prototype to a particular audience, gather techniques for bringing paper sketches to life, and how interactive sketching can fit in an Agile process.
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Windows Azure Storage
Come hear about the highly available and massively scalable cloud storage service that is provided by Windows Azure. Learn how to create and access the different types of Windows Azure storage available, including blobs, tables, and queues.
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Hiking Mt. Avalon
WPF has a reputation for a steep learning curve. Robby Ingebretsen and Jaime Rodriguez do remember back to the early Avalon days when things were hard: no tools, no docs, no sleep. Today, it is much easier: the tools are much better and there are a lot of lessons learned. This workshop will summarize...
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Ask The Gu
As a special offering for the viewing audience at home, 30 minutes after Scott Guthrie walked off the stage, he came back for a live, intimate, online-only video chat with Jeff Atwood (
StackOverflow.com) and
Jeff Sandquist (Microsoft DPE). Viewers submitted their questions live via Twitter using the...
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Microsoft Xbox "Lips" and "Fable II": Multi Channel Experiences
Learn the background of Xbox "Lips" and "Fable II" campaigns from brainstorm to delivery. This session highlights interactive video and gaming experiences using Microsoft Silverlight, Microsoft .NET, and Windows Mobile technologies under tight production timelines.
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