Bola is a successful social game published by Three Melons - now Disney Corp - in different social networks including Facebook and Orkut. This session will present a highly-scalable, flexible, Azure-based architecture design that supports more than 10 million users with spikes of over 1.2 million daily active users and 80,000 concurrent sessions with 50 matches playing simultaneously from more than 120 countries. We'll analyze considerations of storage and performance tuning using Memcached, custom monitoring, maintenance and the incorporation of Celebrata tools as part of the solution.
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