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	<title>Comment Feed for Channel 9 - Audio for Kinect: From Idea to &amp;quot;Xbox, Play!&amp;quot;</title>
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		<title>Channel 9 - Audio for Kinect: From Idea to &amp;quot;Xbox, Play!&amp;quot;</title>
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	<description>The talk will cover the overall architecture and algorithmic building blocks of the Kinect device, especially the audio pipeline. We will present the opportunities it opens for building better human-machine interfaces, new user experiences, and other potential applications. No specialized signal processing background is required. The presenter is the creator of most of the audio algorithms in the Kinect pipeline.</description>
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	<pubDate>Mon, 20 May 2013 08:23:31 GMT</pubDate>
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		<title>Re: Audio for Kinect: From Idea to &amp;quot;Xbox, Play!&amp;quot;</title>
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			<![CDATA[It is the first to regesister a Channel 9 account.  I want to know more information through the channel.<p>posted by liu hanlong</p>]]>
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		<pubDate>Fri, 25 Mar 2011 02:14:23 GMT</pubDate>
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		<dc:creator>liu hanlong</dc:creator>
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		<title>Re: Audio for Kinect: From Idea to &amp;quot;Xbox, Play!&amp;quot;</title>
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			<![CDATA[HQ version has a size of only 70 MB and after five minutes it stops.<br>Reupload it please.<p>posted by Kirow</p>]]>
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		<pubDate>Mon, 18 Apr 2011 15:31:09 GMT</pubDate>
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		<dc:creator>Kirow</dc:creator>
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		<title>Re: Audio for Kinect: From Idea to &amp;quot;Xbox, Play!&amp;quot;</title>
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			<![CDATA[ <p>very interesting. nice to see a rare audio related session <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>posted by markheath</p>]]>
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		<pubDate>Wed, 20 Apr 2011 15:45:31 GMT</pubDate>
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		<dc:creator>markheath</dc:creator>
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