Direct2D and DirectWrite are latest additions to the DirectX family of APIs. Learn how you can enhance your application experience with resolution independent, high-performance vector graphics using Direct2D. Use ClearType and OpenType font technologies
to layout beautiful text with advanced typography within your GDI and Direct2D applications. Also learn how you can port your GDI code to Direct2D and DirectWrite, and understand how to interoperate with other Windows graphics APIs.
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Leonardo Blanco
Leonardo Blanco has been at Microsoft since 1996. He is a Principal Development Lead in the Windows Desktop and Graphics Technologies team, where he focuses on development and maintenance of existing and new mainstream graphics APIs
for Windows. During the Window Vista timeframe, Leonardo worked on the graphics stack that forms the basis of the Windows Presentation Foundation, most notably the composition and animation engines. He also helped build the Windows Vista Desktop Window Manager,
which is responsible for Aero Glass and the Flip3D effect. Prior to Windows Vista, Leonardo worked on Windows CE, delivering multimedia technologies to both mobile and embedded devices. Leonardo holds a degree in Computer Science & Engineering from the University
of California, Los Angeles.
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Kam VedBrat
Hi, I'm Kam VedBrat, and I'm the Lead Program Manager for Mainstream Graphics API's on the Windows 7 team. I work on technologies including GDI, GDI+, the Windows Imaging Component, the Windows Color System, and (new for Windows 7)
Direct2D and Direct Write. Over the last 10 years at Microsoft I've worked on Windows Vista, MSN Explorer, and Internet Explorer. Before Microsoft, I studied Computer Science at Purdue University (Go Boilers!), and graduated in 1998. My favorite color is orange,
and if you want to learn more about me, read my blog! Thanks, -Kam
Follow the Discussion
Whoo! for DIPs!
The Cleartype with YDirection Antialiasing looks amazing by the way.
CONGRATULATION!!!!!
Where can I download the SDK?
Unless Direct2D is backported to Windows XP, it might as well never exist for many commercial desktop application developers (ourselves included).
Windows XP support is an absolute requirement, in my opinion. Otherwise mainstream use of Direct2D will be delayed for several years, and that's a real shame as it addresses a critical need for many of us.
Is anything actually using Direct2D yet? We read about support in Windows 7, but not about any application. Font smoothing improvements would be a distinct advantage, particularly at larger font sizes, where the current systems fail. Really, anything that can improve the look and feel, and overall 'shinyness' of an application or web page would really be welcome.
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Marcus
Web Development, Oxfordshire, UK.
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/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:10.0pt;
font-family:"Times New Roman";
mso-ansi-language:#0400;
mso-fareast-language:#0400;
mso-bidi-language:#0400;}
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It's been a year, but I thought I'd give an updated response to Marcus's question. The latest Steam UI uses Direct2D whenever possible. That's about as mainstream as it gets!
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