Pure Imagination brings developers, designers, game builders, students, start-ups, and YOU are exploring the possibilities of Windows 8, beyond the features...to what can be accomplished when inspiration and technology intersect.
In less than 40 hours you'll get everything you need to make your vision into the next great Canadian app, including technical presentations, brainstorming sessions, hands-on labs, and access to industry experts for guidance and treated to spontaneous moments of fun to keep your energy up.
Get connected to all of the latest updates, discussions, and more as we get closer to Pure Imagination. Like Pure Imagination on Facebook or follow Pure Imagination on Twitter.
Featured
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Introduction to Microsoft Design Principles
Windows UI style design has a set of five guiding principles to help you make the best choices when designing your app. These principles are the foundation for building great Windows Store apps. Consider these principles as you plan your app, and always ensure your design and development choices live...
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Get to know the Windows 8 Development Platform
So you've heard of this thing called Windows 8. You've heard of Windows Store apps that utilize Microsoft's distinctive Modern UI. You think that it's an intriguing, new platform for apps and you want to know how to get started building your Windows Store apps. Then this is the session...
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What Exactly Is Windows Azure, Anyways?
In case you didn't know Windows Azure is kind of a big deal, and it keeps getting bigger. In this session you'll get a high level overview of Windows Azure as a Cloud provider as well as its offerings such as WebSites, Virtual Machines, Cloud Services, Service Bus & Mobile Services (just to name...
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Getting Your HTML5 Game Windows 8 Ready with WinJS
You already created an HTML5 game, and you want to make it a Windows 8 game to get all the benefits of this new platform? The recipe is simple: take your HTML5 games, add some WinJS dressing, use Visual Studio to make these stick together, and get in the Windows Store oven to get a perfectly cooked app!
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Building Fun (with CreateJS and HTML5)
Building games is fun! Building web-deployed, device-friendly, multi-player games using bleeding-edge web standards is fun AND challenging. This session will explore the process and
challenges of building a collection of online arcade-style games for a major client using CreateJS and HTML5. The talk will...
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Extending Your Game with Windows 8 Features
Building games is really exciting, but if you really want to give the best experience to your users, you also need to extend it thru Windows 8 specific features. Think about the live tiles, contact contracts, snap view, and more nice to have features. Last but not least, see how it's simple to add some...
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Devices + Cloud == Winning
If you're working on Windows Phone, iOS or Android apps at some point you are going to likely need it to be connected to a backend service hosted somewhere in the cloud. In this session you'll learn about some Windows Azure services like Storage, Identity, Access Control, Caching, Traffic Manager and...
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MonoGame: XNA-Style Development on Windows 8
We've all missed XNA on Windows 8 but Monogame has brought it back. Now we can continue to build fun indie games. Installing and running MonoGame is a little tricky and a few things have changed from XNA. A demo of converting an XNA game to run using Monogame will make sure all the little things are...