Pure Imagination brings developers, designers, game builders, students, start-ups, and YOU are exploring the possibilities of Windows 8, beyond the features...to what can be accomplished when inspiration and technology intersect.
In less than 40 hours you'll get everything you need to make your vision into the next great Canadian app, including technical presentations, brainstorming sessions, hands-on labs, and access to industry experts for guidance and treated to spontaneous moments of fun to keep your energy up.
Get connected to all of the latest updates, discussions, and more as we get closer to Pure Imagination. Like Pure Imagination on Facebook or follow Pure Imagination on Twitter.
Featured
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Introduction to Microsoft Design Principles
Windows UI style design has a set of five guiding principles to help you make the best choices when designing your app. These principles are the foundation for building great Windows Store apps. Consider these principles as you plan your app, and always ensure your design and development choices live...
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Expression Blend for designing Windows Store apps using HTML5
Embrace the Windows 8 design principles by taking full advantage of the rich feature sets offered by both Blend and Visual Studio. Learn how to start from scratch and have a fully functioning (and visually appealing!) application that highlights how to work with styles, controls, data sources, layout,...
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Designing for Touch
Windows 8 provides a concise set of touch interactions used consistently throughout the system. Applying this language consistently makes your app feel familiar to what users already know. This increases user confidence by making your app easier to learn and use. In this session, we will discuss how...
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Designing the Process with Talk, a Real-World Windows 8 App
As you know, there is a difference between theory and actually designing and building an app. This session will discuss how Macadamian built the Talk app which lets you watch Ted talks on your Windows 8 device. We will also discuss the design process we used, how our designers interact with our developers...
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Design Anti-Patterns for Windows 8 Apps
Anti-Patterns are always lurking around the corner when designing apps. In fact, sometimes a well-intentioned pattern on one device or platform may not be a good fit for another. In this session we will discuss the anti-patters you may find lurking about while designing Windows 8 apps and how to identify...
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Hands-on Windows 8 App Design with Paper Prototyping
You have all the tools at your disposal to design and build great quality Windows Store apps, so how do you start? Surprisingly it is simple, with paper and pencil. Sketching is a way to iterate through design ideas without committing resources inefficiently and will hopefully remove roadblocks early...