C# is a solidly static programming language, and proudly so. Many objects in the world are more dynamic though, whether originating from COM, JavaScript, Python or other places. Interacting with that world from C# used to be painful and error prone, but C# 4.0 takes the plunge and provides deep integration of dynamic binding into the language. What are we doing, why do we do it like that, and why is it still safe? Come and see!
Comment on this Session
Already have a Channel 9 account? Please sign in