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	<itunes:summary>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</itunes:summary>
	<itunes:author>Microsoft</itunes:author>
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	<description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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	<pubDate>Mon, 13 Feb 2012 22:35:36 GMT</pubDate>
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			<title>Static If I Had a Hammer</title>
			<description><![CDATA[<p>All right, the C&#43;&#43;11 Standard is done. Can we go home? Definitely not - progress waits for no one.</p><p>For all its might, C&#43;&#43;11 is not addressing a few basic needs in template programming. For example, you'd hate to have to define a new function or indeed a whole new class wherever you need an &quot;if&quot; statement; yet, this is exactly what we do for template code. Also, conditional overloading using the likes of std::enable_if is syntactically bulky and semantically ham-fisted (as is visible with constructors and other special functions).</p><p>This talk describes a new proposal (joint work with Herb Sutter and Walter Bright): a &quot;static if&quot; construct that works much like &quot;if&quot;, just during compilation. It's reminiscent of #if, just done copiously right.<br><br>With &quot;static if&quot; a lot of generic code becomes radically simpler, which in turn enables idioms that today are too complex to be usable. This proposal for C&#43;&#43; benefits from a large body of experience within the D programming language.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.sessionid=Session:RSSView:046c6a823d47416ba22e9fd4012bf5e4">]]></description>
			<comments>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Static-If-I-Had-a-Hammer</comments>
			<itunes:summary>All right, the C&amp;#43;&amp;#43;11 Standard is done. Can we go home? Definitely not - progress waits for no one.For all its might, C&amp;#43;&amp;#43;11 is not addressing a few basic needs in template programming. For example, you&#39;d hate to have to define a new function or indeed a whole new class wherever you need an &amp;quot;if&amp;quot; statement; yet, this is exactly what we do for template code. Also, conditional overloading using the likes of std::enable_if is syntactically bulky and semantically ham-fisted (as is visible with constructors and other special functions).This talk describes a new proposal (joint work with Herb Sutter and Walter Bright): a &amp;quot;static if&amp;quot; construct that works much like &amp;quot;if&amp;quot;, just during compilation. It&#39;s reminiscent of #if, just done copiously right.With &amp;quot;static if&amp;quot; a lot of generic code becomes radically simpler, which in turn enables idioms that today are too complex to be usable. This proposal for C&amp;#43;&amp;#43; benefits from a large body of experience within the D programming language.</itunes:summary>
			<itunes:duration>3630</itunes:duration>
			<link>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Static-If-I-Had-a-Hammer</link>
			<pubDate>Sun, 15 Jan 2012 19:34:00 GMT</pubDate>
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			<dc:creator>Andrei Alexandrescu</dc:creator>
			<itunes:author>Andrei Alexandrescu</itunes:author>
			<slash:comments>10</slash:comments>
			<category>C++11</category>
			<category>C++</category>
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	<item>
			<title>TWC9: Windows 8, C++ Amp, NuGet, Mouse Mischief and more</title>
			<description><![CDATA[<p>This week on Channel 9, Dan and Duncan discuss the week's top developer news, including:</p><ul><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=39s" target="_blank">[0:39]</a>&nbsp;<a href="https://twitter.com/#!/Microsoft/status/167368580294385667" target="_blank">Mark your calendar: We are hosting a Windows 8 Consumer Preview event on Feb 29 in Barcelona!</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=1m52s" target="_blank">[1:52]</a>&nbsp;<a href="http://blogs.msdn.com/b/somasegar/archive/2012/02/03/c-amp-open-specification.aspx" target="_blank">C&#43;&#43; AMP Open Specification</a> (S.Somasegar) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=4m8s" target="_blank">[4:08]</a>&nbsp;<a href="http://geekswithblogs.net/mikebmcl/archive/2012/02/02/c-to-c-ndash-a-somewhat-short-guide.aspx">C# to C&#43;&#43; – A Somewhat Short Guide</a> (Michael B. McLaughlin) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=5m40s" target="_blank">[5:40]</a>&nbsp;<a href="http://www.hanselman.com/blog/OneASPNETSneakPeekElegantWebFormsAndSnowballsInHell.aspx">One ASP.NET Sneak Peek: Elegant Web Forms and Snowballs in Hell</a> (Scott Hanselman) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=7m11s" target="_blank">[7:11]</a>&nbsp;<a href="http://blogs.msdn.com/b/thebeebs/archive/2012/02/08/10-myths-holding-html5-back.aspx">10 myths holding HTML5 back</a> (Martin Beeby) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=9m11s" target="_blank">[9:11]</a>&nbsp;<a href="http://blogs.msdn.com/b/interoperability/archive/2012/01/20/beta-of-aws-sdk-for-windows-phone-released.aspx">Beta of Amazon Web Services SDK for Windows Phone released</a> (Adalberto Foresti), <a href="http://blogs.msdn.com/b/uk_faculty_connection/archive/2012/01/30/beta-release-of-the-amazon-web-services-aws-sdk-for-windows-phone.aspx">Beta release of the Amazon Web Services (AWS) SDK for Windows Phone</a> ( Lee Stott) [Found Via: Mary-Jo Foley, <a href="http://www.zdnet.com/blog/microsoft/microsoft-delivers-developer-kit-for-linking-amazon-web-services-to-windows-phone/11769">Microsoft delivers developer kit for linking Amazon web services to Windows Phone</a>] </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=10m27s" target="_blank">[10:27]</a>&nbsp;<a href="http://magenic.com/Blog/ExtensionMeSerializeWithEncryption.aspx">Extension Me Serialize: With Encryption!</a> (Caleb McElrath) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=12m53s" target="_blank">[12:53]</a>&nbsp;<a href="http://visualstudiomagazine.com/articles/2012/02/07/intellitrace-in-production.aspx">IntelliTrace Moves Beyond Development in Visual Studio 11</a> (Mickey Gousset) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=14m13s" target="_blank">[14:13]</a>&nbsp;<a href="http://www.infoq.com/news/2012/02/MapReducePatterns">MapReduce Patterns, Algorithms, and Use Cases </a>(Boris Lublinsky) , <a href="http://highlyscalable.wordpress.com/2012/02/01/mapreduce-patterns/">&quot;MapReduce Patterns, Algorithms, and Use Case&quot;</a> (Ilya Katsov) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=16m8s" target="_blank">[16:08]</a>&nbsp;<a href="http://haacked.com/archive/2012/02/08/the-state-of-nuget.aspx">The State of NuGet</a> (Phil Haack) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=18m0s" target="_blank">[18:04]</a>&nbsp;<a href="http://www.codecapers.com/post/How-to-Set-Up-a-Local-NuGet-Gallery.aspx">How to Set Up a Local NuGet Gallery</a> (Michael Ceranski), [MSDN Magazine] <a href="http://msdn.microsoft.com/en-us/magazine/hh781026.aspx">Creating a NuGet Gallery</a> (Clark Sell,Mark Nichols) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=19m17s" target="_blank">[19:17]</a>&nbsp;<a href="http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Interactive-Panel-The-Importance-of-Being-Native">Going Native: Interactive Panel: The Importance of Being Native</a> (Herb Sutter , Bjarne Stroustrup , Andrei Alexandrescu , Stephan T. Lavavej , Hans Boehm) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=20m7s" target="_blank">[20:07]</a>&nbsp;<a href="http://www.microsoft.com/multipoint/mouse-mischief/en-us/default.aspx">Microsoft Mouse Mischief</a> [Found Via: <a href="http://microsoftfeed.com/">MicrosoftFeed</a> - <a href="http://microsoftfeed.com/2012/download-microsoft-mouse-mischief-and-enter-the-new-generation-of-learning-solutions/">Download Microsoft Mouse Mischief and Enter the New Generation of Learning Solutions</a>] </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Duncan's Pick of the Week! <a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=22m14s" target="_blank">[22:14]</a>&nbsp;<a href="http://channel9.msdn.com/Shows/The-Defrag-Show">The Defrag Show</a>, <a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File" target="_blank">Defrag: Change Pinned Sites Icons, Laptop WiFi Router, Full Path for File</a> </li><li>Dan's Pick of the Week! <a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Feb-10-2012#time=24m25s" target="_blank">[24:25]</a>&nbsp;<a href="http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/C-11-VC-11-and-Beyond" target="_blank">Day 2 Keynote - Herb Sutter: C&#43;&#43;11, VC&#43;&#43;11 and Beyond</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:5c4b9ffa249c4de3809f9ff4002d5a0d">]]></description>
			<comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-Windows-8-C-Amp-NuGet-Mouse-Mischief-and-more</comments>
			<itunes:summary>This week on Channel 9, Dan and Duncan discuss the week&#39;s top developer news, including:[0:39]&amp;nbsp;Mark your calendar: We are hosting a Windows 8 Consumer Preview event on Feb 29 in Barcelona! [1:52]&amp;nbsp;C&amp;#43;&amp;#43; AMP Open Specification (S.Somasegar) [4:08]&amp;nbsp;C# to C&amp;#43;&amp;#43; – A Somewhat Short Guide (Michael B. McLaughlin) [5:40]&amp;nbsp;One ASP.NET Sneak Peek: Elegant Web Forms and Snowballs in Hell (Scott Hanselman) [7:11]&amp;nbsp;10 myths holding HTML5 back (Martin Beeby) [9:11]&amp;nbsp;Beta of Amazon Web Services SDK for Windows Phone released (Adalberto Foresti), Beta release of the Amazon Web Services (AWS) SDK for Windows Phone ( Lee Stott) [Found Via: Mary-Jo Foley, Microsoft delivers developer kit for linking Amazon web services to Windows Phone] [10:27]&amp;nbsp;Extension Me Serialize: With Encryption! (Caleb McElrath) [12:53]&amp;nbsp;IntelliTrace Moves Beyond Development in Visual Studio 11 (Mickey Gousset) [14:13]&amp;nbsp;MapReduce Patterns, Algorithms, and Use Cases (Boris Lublinsky) , &amp;quot;MapReduce Patterns, Algorithms, and Use Case&amp;quot; (Ilya Katsov) [16:08]&amp;nbsp;The State of NuGet (Phil Haack) [18:04]&amp;nbsp;How to Set Up a Local NuGet Gallery (Michael Ceranski), [MSDN Magazine] Creating a NuGet Gallery (Clark Sell,Mark Nichols) [19:17]&amp;nbsp;Going Native: Interactive Panel: The Importance of Being Native (Herb Sutter , Bjarne Stroustrup , Andrei Alexandrescu , Stephan T. Lavavej , Hans Boehm) [20:07]&amp;nbsp;Microsoft Mouse Mischief [Found Via: MicrosoftFeed - Download Microsoft Mouse Mischief and Enter the New Generation of Learning Solutions] Picks of the Week!Duncan&#39;s Pick of the Week! [22:14]&amp;nbsp;The Defrag Show, Defrag: Change Pinned Sites Icons, Laptop WiFi Router, Full Path for File Dan&#39;s Pick of the Week! [24:25]&amp;nbsp;Day 2 Keynote - Herb Sutter: C&amp;#43;&amp;#43;11, VC&amp;#43;&amp;#43;11 and Beyond </itunes:summary>
			<itunes:duration>1572</itunes:duration>
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			<pubDate>Sat, 11 Feb 2012 19:58:48 GMT</pubDate>
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			<dc:creator>Dan Fernandez, Duncan Mackenzie, Greg Duncan</dc:creator>
			<itunes:author>Dan Fernandez, Duncan Mackenzie, Greg Duncan</itunes:author>
			<slash:comments>0</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-Windows-8-C-Amp-NuGet-Mouse-Mischief-and-more/RSS</wfw:commentRss>
			<category>C++</category>
			<category>HTML5</category>
			<category>Windows Phone</category>
			<category>NuGet</category>
			<category>Windows 8</category>
	</item>
	<item>
			<title>Episode 70 - Windows Azure Demos with Steve Marx</title>
			<description><![CDATA[<p><span>Join<span class="Apple-converted-space">&nbsp;</span></span><a href="http://www.wadewegner.com/">Wade</a><span><span class="Apple-converted-space">&nbsp;</span>and<span class="Apple-converted-space">&nbsp;</span></span>Steve<span>&nbsp;each week as they cover the Windows Azure platform. You can follow and interact with the show at<span class="Apple-converted-space">&nbsp;</span></span><a href="http://twitter.com/cloudcovershow">@CloudCoverShow</a><span>.</span></p><p>In this episode, we are very sad to bid Steve Marx farewell as he looks for new challenges outside of Microsoft. Fortunately, we're able to share some of his best moments on the Cloud Cover show and review some of the best demos he's built over the years.</p><ul><li><a href="http://devoxx.cloudapp.net/">http://devoxx.cloudapp.net/</a> </li><li><a href="http://netflixpivot.cloudapp.net/">http://netflixpivot.cloudapp.net/</a> </li><li><a href="http://ssplayer.cloudapp.net/">http://ssplayer.cloudapp.net/</a> </li><li><a href="http://www.twoenglishes.com/">http://www.twoenglishes.com/</a> </li><li><a href="http://www.flatterist.com/">http://www.flatterist.com/</a> </li></ul><p>In the news:</p><ul><li><a href="http://blogs.msdn.com/b/peterlau/archive/2012/02/01/get-started-with-node-js-windows-azure-resources.aspx">Get Started with Node.js &#43; Windows Azure: Resources</a> </li><li><a href="http://blog.ntotten.com/2012/01/26/windows-azure-toolkit-for-social-games-version-1-2-2-released/">Windows Azure Toolkit for Social Games Version 1.2.2 Released</a> </li><li><a href="http://wordament.com/2012/01/24/welcome-to-wordament-on-windows-azure/">Welcome to Wordament on Windows Azure</a> </li></ul><p>You can stay in touch with Steve Marx through his blog at <a href="http://blog.smarx.com/">http://blog.smarx.com/</a>.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:1622c1c9e40a409290709ff300337f90">]]></description>
			<comments>http://channel9.msdn.com/Shows/Cloud+Cover/Episode-70-Windows-Azure-Demos-with-Steve-Marx</comments>
			<itunes:summary>Join&amp;nbsp;Wade&amp;nbsp;and&amp;nbsp;Steve&amp;nbsp;each week as they cover the Windows Azure platform. You can follow and interact with the show at&amp;nbsp;@CloudCoverShow.In this episode, we are very sad to bid Steve Marx farewell as he looks for new challenges outside of Microsoft. Fortunately, we&#39;re able to share some of his best moments on the Cloud Cover show and review some of the best demos he&#39;s built over the years.http://devoxx.cloudapp.net/ http://netflixpivot.cloudapp.net/ http://ssplayer.cloudapp.net/ http://www.twoenglishes.com/ http://www.flatterist.com/ In the news:Get Started with Node.js &amp;#43; Windows Azure: Resources Windows Azure Toolkit for Social Games Version 1.2.2 Released Welcome to Wordament on Windows Azure You can stay in touch with Steve Marx through his blog at http://blog.smarx.com/.</itunes:summary>
			<itunes:duration>2459</itunes:duration>
			<link>http://channel9.msdn.com/Shows/Cloud+Cover/Episode-70-Windows-Azure-Demos-with-Steve-Marx</link>
			<pubDate>Fri, 10 Feb 2012 16:45:00 GMT</pubDate>
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			<dc:creator>Wade Wegner</dc:creator>
			<itunes:author>Wade Wegner</itunes:author>
			<slash:comments>3</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Shows/Cloud+Cover/Episode-70-Windows-Azure-Demos-with-Steve-Marx/RSS</wfw:commentRss>
			<category>Steve Marx</category>
			<category>Windows Azure</category>
			<category>demos</category>
			<category>techmeme</category>
	</item>
	<item>
			<title>Interactive Panel: The Importance of Being Native</title>
			<description><![CDATA[<p><span>In 2011, we saw a resurgence of interest in native code - in C&#43;&#43; in 2011 and in C&#43;&#43;11.&nbsp;Is this&nbsp;&quot;C&#43;&#43; Renaissance&quot; a flash in the pan? Is it a&nbsp;long-term trend? <br><br>This is an interactive panel. This means you, the attendee in the room or online, will be first class members of the conversation - you drive it. You ask the questions. The theme has been provided. Where do you want to take it? It's up to you. </span></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.sessionid=Session:RSSView:4c406d5069f744009d409fd50010aeff">]]></description>
			<comments>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Interactive-Panel-The-Importance-of-Being-Native</comments>
			<itunes:summary>In 2011, we saw a resurgence of interest in native code - in C&amp;#43;&amp;#43; in 2011 and in C&amp;#43;&amp;#43;11.&amp;nbsp;Is this&amp;nbsp;&amp;quot;C&amp;#43;&amp;#43; Renaissance&amp;quot; a flash in the pan? Is it a&amp;nbsp;long-term trend? This is an interactive panel. This means you, the attendee in the room or online, will be first class members of the conversation - you drive it. You ask the questions. The theme has been provided. Where do you want to take it? It&#39;s up to you. </itunes:summary>
			<itunes:duration>4617</itunes:duration>
			<link>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Interactive-Panel-The-Importance-of-Being-Native</link>
			<pubDate>Thu, 12 Jan 2012 02:22:00 GMT</pubDate>
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			<dc:creator>Herb Sutter, Bjarne Stroustrup, Andrei Alexandrescu, Stephan T. Lavavej, Hans Boehm</dc:creator>
			<itunes:author>Herb Sutter, Bjarne Stroustrup, Andrei Alexandrescu, Stephan T. Lavavej, Hans Boehm</itunes:author>
			<slash:comments>27</slash:comments>
			<category>C++11</category>
			<category>C++</category>
	</item>
	<item>
			<title>Skeletal Tracking Fundamentals</title>
			<description><![CDATA[<p>In the skeletal tracking Quickstart series video, we'll discuss:</p><ul><li>How skeleton data retrieves joint information for 20 joints (head, hands, hip center, etc) </li><li>How skeletal tracking works and how you can choose what skeletons to track using tracking IDs. </li><li>How you can tweak TransformSmoothParameters based on your applications needs (responsiveness versus smoothness) </li><li>How you can use the built-in depth mapping methods to map a skeletal joint’s position into depth and color space </li><li>How you can use the <a href="http://c4fkinect.codeplex.com">Coding4Fun Toolkit</a> to scale the skeletal joint value to make it easier for users of your application to not have to extend their reach when using your hand as a cursor </li><li>How to use the SkeletonViewer to visualize all joints returned by Kinect including whether those joints are not tracked. </li></ul><h3>Resources</h3><ul><li><a href="http://www.kinectforwindows.org">Download the Kinect for Windows SDK</a> </li><li>Download the <a href="http://files.ch9.ms/coding4fun/KinectforWindowsSDKV1.zip">Quickstart slides and samples</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c2943395cca64601a4939fea003de017">]]></description>
			<comments>http://channel9.msdn.com/Series/KinectQuickstart/Skeletal-Tracking-Fundamentals</comments>
			<itunes:summary>In the skeletal tracking Quickstart series video, we&#39;ll discuss:How skeleton data retrieves joint information for 20 joints (head, hands, hip center, etc) How skeletal tracking works and how you can choose what skeletons to track using tracking IDs. How you can tweak TransformSmoothParameters based on your applications needs (responsiveness versus smoothness) How you can use the built-in depth mapping methods to map a skeletal joint’s position into depth and color space How you can use the Coding4Fun Toolkit to scale the skeletal joint value to make it easier for users of your application to not have to extend their reach when using your hand as a cursor How to use the SkeletonViewer to visualize all joints returned by Kinect including whether those joints are not tracked. ResourcesDownload the Kinect for Windows SDK Download the Quickstart slides and samples </itunes:summary>
			<itunes:duration>949</itunes:duration>
			<link>http://channel9.msdn.com/Series/KinectQuickstart/Skeletal-Tracking-Fundamentals</link>
			<pubDate>Wed, 01 Feb 2012 13:46:21 GMT</pubDate>
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			<dc:creator>Dan Fernandez</dc:creator>
			<itunes:author>Dan Fernandez</itunes:author>
			<slash:comments>7</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Series/KinectQuickstart/Skeletal-Tracking-Fundamentals/RSS</wfw:commentRss>
			<category>KinectSDK</category>
	</item>
	<item>
			<title>Day 2 Keynote - Herb Sutter: C++11, VC++11 and Beyond</title>
			<description><![CDATA[<div><span>This talk will cover:<br></span></div><ul><li><span>Which key features in C&#43;&#43;11 will most change the way you write code: the features that directly affect C&#43;&#43; style, coding idioms, and the guidance in pre-C&#43;&#43;11 books and articles that most needs to be updated.</span> </li><li><span>Specific guidance on each of those key features: how each one changes your code; tips on using it well; and a pitfall or two to avoid (and how).</span> </li><li><span>Status update on C&#43;&#43;11 adoption: how compilers, books, and programmers are doing, plus a few updates and projections.</span> </li><li><span>What's next for C&#43;&#43;: what's top of mind for the near future of Standard C&#43;&#43;, and why?</span> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.sessionid=Session:RSSView:9869496b58294f2a9ba79fe70007f84d">]]></description>
			<comments>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/C-11-VC-11-and-Beyond</comments>
			<itunes:summary>This talk will cover:Which key features in C&amp;#43;&amp;#43;11 will most change the way you write code: the features that directly affect C&amp;#43;&amp;#43; style, coding idioms, and the guidance in pre-C&amp;#43;&amp;#43;11 books and articles that most needs to be updated. Specific guidance on each of those key features: how each one changes your code; tips on using it well; and a pitfall or two to avoid (and how). Status update on C&amp;#43;&amp;#43;11 adoption: how compilers, books, and programmers are doing, plus a few updates and projections. What&#39;s next for C&amp;#43;&amp;#43;: what&#39;s top of mind for the near future of Standard C&amp;#43;&amp;#43;, and why? </itunes:summary>
			<itunes:duration>5520</itunes:duration>
			<link>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/C-11-VC-11-and-Beyond</link>
			<pubDate>Sun, 29 Jan 2012 00:31:00 GMT</pubDate>
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			<dc:creator>Herb Sutter</dc:creator>
			<itunes:author>Herb Sutter</itunes:author>
			<slash:comments>24</slash:comments>
			<category>C++11</category>
			<category>C++</category>
	</item>
	<item>
			<title>Students, now is your chance to join the Kinect Effect!</title>
			<description><![CDATA[<p>Student? Teacher? Excited about the Kinect? Want a chance to win cool stuff and compete with your peers from around the world? Think you have an idea that, with the Kinect, will change the world?</p><h2>Join the Kinect Effect</h2><blockquote><p>The Imagine Cup 2012 Kinect Fun Labs Challenge asks students to think about entertainment with a social conscience and brings the Imagine Cup into the living room. It is a unique opportunity for students to develop applications that change the world with the Fun Labs area of Xbox 360 and Xbox LIVE. The Imagine Cup Kinect Fun Labs Challenge will test your Team’s ability to build a prototype which leverages natural user interface (NUI) features such as skeletal tracking, speech recognition, face recognition, and gestures. For this Challenge, we will provide you with state-of-the-art tools to develop Kinect Fun Labs style applications on your PC. <strong>And… the top 100 Teams that advance to Round 2 will receive a free Kinect for Windows sensor!</strong> <a href="http://www.imaginecup.com/Competition/#1">Get started building your solution today. </a></p><p><strong>Get your questions ready!</strong> Join Kinect Fun Labs Challenge Captain Dan Waters on <a href="https://www.livemeeting.com/cc/zaaz1com/meet/T7SQZW">14 February at 16:00 </a>or <a href="https://www.livemeeting.com/cc/zaaz1com/meet/N956QG">23:30 GMT </a>via Live Meeting and ask him about competing in the Kinect Fun Labs Challenge. <a href="http://www.imaginecup.com/Downloads/DownloadableDocuments/Joining%20a%20Live%20Meeting.pdf">Follow these instructions </a>to join the Live Meeting. The Live Meeting sessions will be recorded and posted on this page under the Helpful Links. <a href="http://www.timeanddate.com/worldclock/">Find out what time </a>these meetings take place in your country/region.</p><h5>Ready to Get Started?</h5>We know you are excited, but before you join the Kinect Effect, take a few minutes to read the <a href="http://www.imaginecup.com/Downloads/DownloadableDocuments/Kinect Challenge/Imagine_Cup_2012_Kinect_Fun_Labs_Challenge_Rules.pdf">Kinect Fun Labs Challenge Rules</a> and the <a href="http://www.imaginecup.com/Downloads/DownloadableDocuments/Official Rules and Regs/Imagine_Cup_2012_Official_Rules.pdf">Imagine Cup Official Rules and Regulations</a>. <p><strong>Next:</strong> <a href="http://www.imaginecup.com/Registration/Default.aspx">Register</a> and sign up to compete in the Imagine Cup 2012 student technology competition, using the steps on this page.<strong></strong></p><p><strong>Returning to Imagine Cup?</strong> You can skip Step 1 and sign in now at the top of the page with your email address and password from last year. You still need to sign up for the Kinect Fun Labs Challenge through your My Profile page. Read the <a href="http://www.imaginecup.com/Downloads/DownloadableDocuments/Kinect Challenge/Imagine_Cup_2012_Kinect_Fun_Labs_Challenge_Rules.pdf">Kinect Fun Labs Challenge Rules </a>first but if you want to get started now, take a look below at what is required for <a href="http://www.imaginecup.com/Competition/#2">Round 1.</a></p><p><strong>New to Imagine Cup?</strong> Follow these four steps and you are on your way!</p><p><strong>Step 1.</strong> <a href="http://www.imaginecup.com/Registration/Default.aspx">Register</a>. We need some basic information from you before you can get started.</p><p><strong>Step 2.</strong> Sign up to compete in the Kinect Fun Labs Challenge through your My Profile page.</p><p><strong>Step 3.</strong> Read the <a href="http://www.imaginecup.com/Downloads/DownloadableDocuments/Kinect Challenge/Imagine_Cup_2012_Kinect_Fun_Labs_Challenge_Rules.pdf">Kinect Fun Labs Challenge Rules </a>before you begin your project.</p><p><strong>Step 4.</strong> Start building your solution!</p><hr><p>Round 1<br>Create a Team!</p><p>It can be a team of one, but that isn’t very much fun. Grab up to three of your smartest friends and challenge yourselves. All teams are required to complete and submit a <a href="http://www.imaginecup.com/Downloads/DownloadableDocuments/Kinect Challenge/IC12KinectChallengeR1ProjectPlanTemplate.doc">Project Plan </a>that describes your team’s gadget, the intent of your gadget, and details of the unique gadget features and how your gadget aligns to the Imagine Cup 2012 Theme - <em>Imagine a world where technology helps solve the toughest problems</em>. Round 1 submissions are due by 23:59 PM GMT on 06 March 2012. Find out <a href="http://www.timeanddate.com/worldclock/">what time this deadline</a> is in your country/region.</p><p><strong>Meet Kinect Fun Labs Challenge Captain,</strong> <strong>Dan Waters</strong>. Dan is a Producer at Microsoft Studios (formerly Microsoft Game Studios), building technology to help create living room entertainment experiences for the Xbox 360 and Kinect. Dan has been involved with the Imagine Cup since 2007, most recently in 2011, where he served as the Windows Phone Challenge Captain. Dan’s areas of expertise include software development, XNA, mobile applications and games.</p><p>Listen to Captain Dan Waters talk about competing in the Imagine Cup 2012 Kinect Fun Labs Challenge.</p><p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/3dBdFblDy2A&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/3dBdFblDy2A&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p><p>...</p></blockquote><p><strong>Project Information URL:</strong> <a title="http://www.imaginecup.com/Competition/mycompetitionportal.aspx?competitionId=68" href="http://www.imaginecup.com/Competition/mycompetitionportal.aspx?competitionId=68">http://www.imaginecup.com/Competition/mycompetitionportal.aspx?competitionId=68</a></p><p>Contact Information:</p><ul><li>Blog: <a title="http://www.imaginecup.com/blogs/imagine_cup_finals/default.aspx" href="http://www.imaginecup.com/blogs/imagine_cup_finals/default.aspx">http://www.imaginecup.com/blogs/imagine_cup_finals/default.aspx</a> </li><li>Twitter: <a href="https://twitter.com/#!/imaginecup" target="_blank">@imaginecup</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c7e11302ff7246c7b70e9ff401488128">]]></description>
			<comments>http://channel9.msdn.com/coding4fun/kinect/Students-now-is-your-chance-to-join-the-Kinect-Effect</comments>
			<itunes:summary>Student? Teacher? Excited about the Kinect? Want a chance to win cool stuff and compete with your peers from around the world? Think you have an idea that, with the Kinect, will change the world?Join the Kinect EffectThe Imagine Cup 2012 Kinect Fun Labs Challenge asks students to think about entertainment with a social conscience and brings the Imagine Cup into the living room. It is a unique opportunity for students to develop applications that change the world with the Fun Labs area of Xbox 360 and Xbox LIVE. The Imagine Cup Kinect Fun Labs Challenge will test your Team’s ability to build a prototype which leverages natural user interface (NUI) features such as skeletal tracking, speech recognition, face recognition, and gestures. For this Challenge, we will provide you with state-of-the-art tools to develop Kinect Fun Labs style applications on your PC. And… the top 100 Teams that advance to Round 2 will receive a free Kinect for Windows sensor! Get started building your solution today. Get your questions ready! Join Kinect Fun Labs Challenge Captain Dan Waters on 14 February at 16:00 or 23:30 GMT via Live Meeting and ask him about competing in the Kinect Fun Labs Challenge. Follow these instructions to join the Live Meeting. The Live Meeting sessions will be recorded and posted on this page under the Helpful Links. Find out what time these meetings take place in your country/region.Ready to Get Started?We know you are excited, but before you join the Kinect Effect, take a few minutes to read the Kinect Fun Labs Challenge Rules and the Imagine Cup Official Rules and Regulations. Next: Register and sign up to compete in the Imagine Cup 2012 student technology competition, using the steps on this page.Returning to Imagine Cup? You can skip Step 1 and sign in now at the top of the page with your email address and password from last year. You still need to sign up for the Kinect Fun Labs Challenge through your My Profile page. Read the Kinect Fun Labs Challenge Rules</itunes:summary>
			<link>http://channel9.msdn.com/coding4fun/kinect/Students-now-is-your-chance-to-join-the-Kinect-Effect</link>
			<pubDate>Mon, 13 Feb 2012 14:00:00 GMT</pubDate>
			<guid isPermaLink="false">http://channel9.msdn.com/coding4fun/kinect/Students-now-is-your-chance-to-join-the-Kinect-Effect</guid>
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			<dc:creator>Greg Duncan</dc:creator>
			<itunes:author>Greg Duncan</itunes:author>
			<slash:comments>0</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/coding4fun/kinect/Students-now-is-your-chance-to-join-the-Kinect-Effect/RSS</wfw:commentRss>
			<category>Coding4Fun</category>
			<category>Imagine Cup</category>
			<category>Kinect</category>
	</item>
	<item>
			<title>Hot Apps: Krashlander, NFL Pro &#39;12, MixTapes, Weave, Network Dashboard</title>
			<description><![CDATA[<p>Hot Apps will feature 5 of the hottest apps each week for the Windows Phone 7. In this episode Laura takes a look at 5 of the winning apps from the &quot;Your APP here&quot; monthly contest:</p><ul><li><a href="https://www.windowsphone.com/en-US/apps/3c263f61-4d3b-e011-854c-00237de2db9e/ValidatePurchase/654a5524-2c3f-4bab-b2c3-493a55890694?appType=Regular&amp;purchaseFlowStart=App">KrashLander</a> </li><li><a href="https://www.windowsphone.com/en-US/apps/9660e249-3093-4ae1-80c0-ad02eab691e6/ValidatePurchase/4d324eb0-c3c0-433d-8e8d-302d852254db?appType=Regular&amp;purchaseFlowStart=App">NFL Pro '12</a> </li><li><a href="https://www.windowsphone.com/en-US/apps/a059e6b8-c3c8-4131-a198-737bb5314a3a/ValidatePurchase/d0f9e671-5c97-4da8-aaeb-fd0edf03da85?appType=Regular&amp;purchaseFlowStart=App">MixTapes</a> </li><li><a href="https://www.windowsphone.com/en-US/apps/25f7c2fa-ca89-49a7-9937-c7347be73fec/ValidatePurchase/58840023-850a-47f0-87fb-cf6c0a98e085?appType=Regular&amp;purchaseFlowStart=App">Weave</a> </li><li><a href="https://www.windowsphone.com/en-US/apps/96e6649a-5582-45a3-9c5b-a71881e18334/ValidatePurchase/e170d1d1-9183-4551-85f8-2b069dd20aff?appType=Regular&amp;purchaseFlowStart=App">Network Dashboard</a> </li></ul><p>&nbsp;</p><p>Please leave suggestions for hot apps that should be featured in the comments section, thanks!</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:8c5b0a98b4ab4232b56d9feb014e1e1d">]]></description>
			<comments>http://channel9.msdn.com/Shows/Hot-Apps/Hot-Apps-Krashlander-NFL-Pro-12-MixTapes-Weave-Network-Dashboard</comments>
			<itunes:summary>Hot Apps will feature 5 of the hottest apps each week for the Windows Phone 7. In this episode Laura takes a look at 5 of the winning apps from the &amp;quot;Your APP here&amp;quot; monthly contest:KrashLander NFL Pro &#39;12 MixTapes Weave Network Dashboard &amp;nbsp;Please leave suggestions for hot apps that should be featured in the comments section, thanks!</itunes:summary>
			<itunes:duration>196</itunes:duration>
			<link>http://channel9.msdn.com/Shows/Hot-Apps/Hot-Apps-Krashlander-NFL-Pro-12-MixTapes-Weave-Network-Dashboard</link>
			<pubDate>Tue, 07 Feb 2012 22:52:36 GMT</pubDate>
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				<media:content url="http://video.ch9.ms/ch9/1e1d/8c5b0a98-b4ab-4232-b56d-9feb014e1e1d/HAwinners_high_ch9.mp4" expression="full" duration="196" fileSize="52838209" type="video/mp4" medium="video"/>
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				<media:content url="http://video.ch9.ms/ch9/1e1d/8c5b0a98-b4ab-4232-b56d-9feb014e1e1d/HAwinners_med_ch9.mp4" expression="full" duration="196" fileSize="40590419" type="video/mp4" medium="video"/>
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			<dc:creator>Laura Foy</dc:creator>
			<itunes:author>Laura Foy</itunes:author>
			<slash:comments>5</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Shows/Hot-Apps/Hot-Apps-Krashlander-NFL-Pro-12-MixTapes-Weave-Network-Dashboard/RSS</wfw:commentRss>
			<category>Windows Phone</category>
			<category>WP7</category>
			<category>Apps</category>
	</item>
	<item>
			<title>Working with Depth Data</title>
			<description><![CDATA[<p>In the working with depth data Quickstart video, we'll cover:</p><ul><li>An overview of how depth data represents the distance and player for every pixel </li><li>An overview of Default and Near Mode and what features are supported in both </li><li>An explanation of what distance data the Kinect returns including knowing when you are too near, too far, or the distance is unknown </li><li>The formulas for calculating depth and player information </li><li>How to visualize depth and player data, including a monochrome histogram and player colorization </li><li>How to use the WPF DepthViewer control to understand depth data returned from the Kinect </li></ul><h3>Resources</h3><ul><li><a href="http://www.kinectforwindows.org">Download the Kinect for Windows SDK</a> </li><li>Download the <a href="http://files.ch9.ms/coding4fun/KinectforWindowsSDKV1.zip">Quickstart slides and samples</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2d3efed026034be994609fea003d11fe">]]></description>
			<comments>http://channel9.msdn.com/Series/KinectQuickstart/Working-with-Depth-Data</comments>
			<itunes:summary>In the working with depth data Quickstart video, we&#39;ll cover:An overview of how depth data represents the distance and player for every pixel An overview of Default and Near Mode and what features are supported in both An explanation of what distance data the Kinect returns including knowing when you are too near, too far, or the distance is unknown The formulas for calculating depth and player information How to visualize depth and player data, including a monochrome histogram and player colorization How to use the WPF DepthViewer control to understand depth data returned from the Kinect ResourcesDownload the Kinect for Windows SDK Download the Quickstart slides and samples </itunes:summary>
			<itunes:duration>1142</itunes:duration>
			<link>http://channel9.msdn.com/Series/KinectQuickstart/Working-with-Depth-Data</link>
			<pubDate>Wed, 01 Feb 2012 13:43:07 GMT</pubDate>
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			<dc:creator>Dan Fernandez</dc:creator>
			<itunes:author>Dan Fernandez</itunes:author>
			<slash:comments>8</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Series/KinectQuickstart/Working-with-Depth-Data/RSS</wfw:commentRss>
			<category>KinectSDK</category>
	</item>
	<item>
			<title>Clang: Defending C++ from Murphy&#39;s Million Monkeys</title>
			<description><![CDATA[<div>Were we to craft a Lenox Globe of programming languages, C&#43;&#43; might be followed by a famous cautionary phrase: Here Be Dragons. The language can be complex and daunting to programmers who are often shouldered with the task of writing large, complex programs. Those millions of code monkeys need help to resist Murphy's siren song and navigate C&#43;&#43;'s treacherous waters of memory corruption and concurrency bugs.</div><div>&nbsp;</div><div>Clang is a C&#43;&#43; compiler platform that tries to address these challenges (among others) across the spectrum of development activities. It provides fantastic diagnostics, static and dynamic program analysis, advanced rewriting and refactoring functionality, and language extensibility. Together with improvements to the language in C&#43;&#43;11 these help programmers cope with today's code and write better code tomorrow. Clang also makes it easier than ever before to evolve and evaluate new language features and extensions to make C&#43;&#43; itself better.</div><div>&nbsp;</div><div>Through this talk I'll give some background on the Clang compiler, what it does today to make writing C&#43;&#43; better, and how we're using it to help shape the C&#43;&#43; language going forward.</div> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.sessionid=Session:RSSView:11183d5455a643e69a0e9fd7015b8457">]]></description>
			<comments>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Clang-Defending-C-from-Murphy-s-Million-Monkeys</comments>
			<itunes:summary>Were we to craft a Lenox Globe of programming languages, C&amp;#43;&amp;#43; might be followed by a famous cautionary phrase: Here Be Dragons. The language can be complex and daunting to programmers who are often shouldered with the task of writing large, complex programs. Those millions of code monkeys need help to resist Murphy&#39;s siren song and navigate C&amp;#43;&amp;#43;&#39;s treacherous waters of memory corruption and concurrency bugs.&amp;nbsp;Clang is a C&amp;#43;&amp;#43; compiler platform that tries to address these challenges (among others) across the spectrum of development activities. It provides fantastic diagnostics, static and dynamic program analysis, advanced rewriting and refactoring functionality, and language extensibility. Together with improvements to the language in C&amp;#43;&amp;#43;11 these help programmers cope with today&#39;s code and write better code tomorrow. Clang also makes it easier than ever before to evolve and evaluate new language features and extensions to make C&amp;#43;&amp;#43; itself better.&amp;nbsp;Through this talk I&#39;ll give some background on the Clang compiler, what it does today to make writing C&amp;#43;&amp;#43; better, and how we&#39;re using it to help shape the C&amp;#43;&amp;#43; language going forward.</itunes:summary>
			<itunes:duration>3657</itunes:duration>
			<link>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Clang-Defending-C-from-Murphy-s-Million-Monkeys</link>
			<pubDate>Tue, 17 Jan 2012 16:36:00 GMT</pubDate>
			<guid isPermaLink="false">http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Clang-Defending-C-from-Murphy-s-Million-Monkeys</guid>
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			<dc:creator>Chandler Carruth</dc:creator>
			<itunes:author>Chandler Carruth</itunes:author>
			<slash:comments>11</slash:comments>
			<category>C++11</category>
			<category>C++</category>
	</item>
	<item>
			<title>Peter Heldens - Creating Scripts with TouchDevelop</title>
			<description><![CDATA[<p><a href="http://twitter.com/peterheldens">Peter Heldens</a>, a manager at <a href="http://www.microsoft.nl/microsoftuniversity">Microsoft University</a> in the Netherlands,&nbsp;recently visited the <a href="https://www.touchdevelop.com/">touchdevelop</a> team in Redmond, WA. Peter wrote My Online Meetings, the popular script that allows users to join a conference call in a single script using touchdevelop. Great to meet you, Peter!</p><ul><li>Take a look at the <a href="https://www.touchdevelop.com/mpuj">'My Online Meetings</a>' script for touchdevelop. </li></ul><p><a href="http://research.microsoft.com/rise"><em>The </em><em>Research in Software Engineering team</em><em> (RiSE)</em></a><em> coordinates Microsoft's research in Software Engineering in Redmond, USA.</em></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:9b2959216a2d4e75b97a9ff0017c21e9">]]></description>
			<comments>http://channel9.msdn.com/Blogs/Peli/Peter-Heldens-Creating-Scripts-with-TouchDevelop</comments>
			<itunes:summary>Peter Heldens, a manager at Microsoft University in the Netherlands,&amp;nbsp;recently visited the touchdevelop team in Redmond, WA. Peter wrote My Online Meetings, the popular script that allows users to join a conference call in a single script using touchdevelop. Great to meet you, Peter!Take a look at the &#39;My Online Meetings&#39; script for touchdevelop. The Research in Software Engineering team (RiSE) coordinates Microsoft&#39;s research in Software Engineering in Redmond, USA.</itunes:summary>
			<itunes:duration>167</itunes:duration>
			<link>http://channel9.msdn.com/Blogs/Peli/Peter-Heldens-Creating-Scripts-with-TouchDevelop</link>
			<pubDate>Thu, 09 Feb 2012 18:19:22 GMT</pubDate>
			<guid isPermaLink="false">http://channel9.msdn.com/Blogs/Peli/Peter-Heldens-Creating-Scripts-with-TouchDevelop</guid>
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				<media:content url="http://video.ch9.ms/ch9/21e9/9b295921-6a2d-4e75-b97a-9ff0017c21e9/phtd_med_ch9.mp4" expression="full" duration="167" fileSize="34817361" type="video/mp4" medium="video"/>
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			<dc:creator>Peli de Halleux</dc:creator>
			<itunes:author>Peli de Halleux</itunes:author>
			<slash:comments>1</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Blogs/Peli/Peter-Heldens-Creating-Scripts-with-TouchDevelop/RSS</wfw:commentRss>
			<category>RiSE</category>
			<category>Windows Phone</category>
			<category>WP7</category>
	</item>
	<item>
			<title>Variadic Templates are Funadic</title>
			<description><![CDATA[<p>Variadic templates are arguably the most profound change in the core language brought about by C&#43;&#43;11. Curiously, however, the C&#43;&#43; community still tiptoes carefully around them: variadic templates enjoyed less coverage than features such as &quot;auto&quot; or lambdas. Part of the reason is that more popular features simplify expression of existing designs, which makes said features easier to understand and use.<br><br>Variadic templates, however, not only simplify design and use of advanced libraries such as Boost MPL, but also enable a host of new uses.<br><br>This talk provides a solid coverage of variadic fundamentals, including typelists, the archetypal &quot;safe printf&quot; mechanics, and tuple construction and access. It also discusses more advanced uses, such as structured argument lists.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.sessionid=Session:RSSView:7feb4b38591d478f83419fd4012d5174">]]></description>
			<comments>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Variadic-Templates-are-Funadic</comments>
			<itunes:summary>Variadic templates are arguably the most profound change in the core language brought about by C&amp;#43;&amp;#43;11. Curiously, however, the C&amp;#43;&amp;#43; community still tiptoes carefully around them: variadic templates enjoyed less coverage than features such as &amp;quot;auto&amp;quot; or lambdas. Part of the reason is that more popular features simplify expression of existing designs, which makes said features easier to understand and use.Variadic templates, however, not only simplify design and use of advanced libraries such as Boost MPL, but also enable a host of new uses.This talk provides a solid coverage of variadic fundamentals, including typelists, the archetypal &amp;quot;safe printf&amp;quot; mechanics, and tuple construction and access. It also discusses more advanced uses, such as structured argument lists.</itunes:summary>
			<itunes:duration>3634</itunes:duration>
			<link>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Variadic-Templates-are-Funadic</link>
			<pubDate>Wed, 11 Jan 2012 00:43:00 GMT</pubDate>
			<guid isPermaLink="false">http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Variadic-Templates-are-Funadic</guid>
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			<dc:creator>Andrei Alexandrescu</dc:creator>
			<itunes:author>Andrei Alexandrescu</itunes:author>
			<slash:comments>20</slash:comments>
			<category>C++11</category>
			<category>C++</category>
	</item>
	<item>
			<title>STL11: Magic &amp;&amp; Secrets</title>
			<description><![CDATA[<p>The C&#43;&#43; Standard Library expanded and evolved massively between C&#43;&#43;98/03 and C&#43;&#43;11.&nbsp; It's easy to forget the magnitude of these changes, because they happened gradually and sometimes invisibly.&nbsp; Some things (like shared_ptr, regex, and function) were developed in Boost in the early 2000s, before making their way into TR1 in 2005 and then C&#43;&#43;11.&nbsp; Other things, like container move semantics, automatically improve programs without human intervention.&nbsp; Sometimes I can hardly believe that programmers used to live without non-intrusive deterministically reference-counted smart pointers!&nbsp; We are fortunate to live in such an advanced and enlightened age.<br><br>In this presentation, I'll explore how some of the C&#43;&#43;11 Standard Library's magic works, including how the Standardization Committee fixed pair's constructors (I bet you think that pair is the simplest type in the world - ha! wrong!) and how I saved a million zillion bytes of memory across all the programs using VC10&#43;'s make_shared&lt;T&gt;().<br><br>Oh, and I will also reveal a secret that has never been announced before.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.sessionid=Session:RSSView:e5f3aeb9591742ee85d99fd4012da855">]]></description>
			<comments>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/STL11-Magic-Secrets</comments>
			<itunes:summary>The C&amp;#43;&amp;#43; Standard Library expanded and evolved massively between C&amp;#43;&amp;#43;98/03 and C&amp;#43;&amp;#43;11.&amp;nbsp; It&#39;s easy to forget the magnitude of these changes, because they happened gradually and sometimes invisibly.&amp;nbsp; Some things (like shared_ptr, regex, and function) were developed in Boost in the early 2000s, before making their way into TR1 in 2005 and then C&amp;#43;&amp;#43;11.&amp;nbsp; Other things, like container move semantics, automatically improve programs without human intervention.&amp;nbsp; Sometimes I can hardly believe that programmers used to live without non-intrusive deterministically reference-counted smart pointers!&amp;nbsp; We are fortunate to live in such an advanced and enlightened age.In this presentation, I&#39;ll explore how some of the C&amp;#43;&amp;#43;11 Standard Library&#39;s magic works, including how the Standardization Committee fixed pair&#39;s constructors (I bet you think that pair is the simplest type in the world - ha! wrong!) and how I saved a million zillion bytes of memory across all the programs using VC10&amp;#43;&#39;s make_shared&amp;lt;T&amp;gt;().Oh, and I will also reveal a secret that has never been announced before.</itunes:summary>
			<itunes:duration>3547</itunes:duration>
			<link>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/STL11-Magic-Secrets</link>
			<pubDate>Wed, 11 Jan 2012 00:44:00 GMT</pubDate>
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			<dc:creator>Stephan T. Lavavej</dc:creator>
			<itunes:author>Stephan T. Lavavej</itunes:author>
			<slash:comments>20</slash:comments>
			<category>C++11</category>
			<category>C++</category>
	</item>
	<item>
			<title>Camera Fundamentals</title>
			<description><![CDATA[<p>In the Camera Fundamentals Quickstart video, you’ll learn:</p><ul><li>How to leverage the AllFramesReady event to synchronize data between the color, depth, and skeletal frames </li><li>The supported resolutions for the color and depth cameras </li><li>How to read the color byte array from the ColorImageFrame event and how to dynamically build a Bitmapsource to display the color image </li><li>How to use the KinectColorViewer user control to display the Kinect’s color image simply by databinding the Kinect property to the KinectSensorChooser user control </li><li>How to tilt the Kinect camera and how it determines it’s current angle </li></ul><h3>Resources</h3><ul><li><a href="http://www.kinectforwindows.org">Download the Kinect for Windows SDK</a> </li><li>Download the <a href="http://files.ch9.ms/coding4fun/KinectforWindowsSDKV1.zip">Quickstart slides and samples</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:9f79c23c03c447d189869fea003cd369">]]></description>
			<comments>http://channel9.msdn.com/Series/KinectQuickstart/Camera-Fundamentals</comments>
			<itunes:summary>In the Camera Fundamentals Quickstart video, you’ll learn:How to leverage the AllFramesReady event to synchronize data between the color, depth, and skeletal frames The supported resolutions for the color and depth cameras How to read the color byte array from the ColorImageFrame event and how to dynamically build a Bitmapsource to display the color image How to use the KinectColorViewer user control to display the Kinect’s color image simply by databinding the Kinect property to the KinectSensorChooser user control How to tilt the Kinect camera and how it determines it’s current angle ResourcesDownload the Kinect for Windows SDK Download the Quickstart slides and samples </itunes:summary>
			<itunes:duration>882</itunes:duration>
			<link>http://channel9.msdn.com/Series/KinectQuickstart/Camera-Fundamentals</link>
			<pubDate>Wed, 01 Feb 2012 13:41:07 GMT</pubDate>
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			<dc:creator>Dan Fernandez</dc:creator>
			<itunes:author>Dan Fernandez</itunes:author>
			<slash:comments>3</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Series/KinectQuickstart/Camera-Fundamentals/RSS</wfw:commentRss>
			<category>KinectSDK</category>
	</item>
	<item>
			<title>Defrag: Change Pinned Sites Icons, Laptop WiFi Router, Full Path for File</title>
			<description><![CDATA[<p>Microsoft tech troubleshooter extraordinaire Gov Maharaj and I help walk you through troubleshooting solutions to your tech support problems. If you have a problem you want to send us, you can use the Problem Step Recorder in Windows 7 (<a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-003-Win7-Shutdown-Slowdowns-Prob-Step-Recorder-MSI-Failures#time=06m30s">see this</a> for details on how) and send us the zip file to <a>DefragShow@microsoft.com</a>. We will also be checking comments for problems, but the email address will let us contact you if needed.</p><p><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=01m40s">[01:40]</a> - Using D2D with Windows 7 on restore. <br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=04m36s">[04:36]</a> - Closed laptop during updates, now PC hangs. <br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=07m38s">[07:38]</a> - Are RAM cleaners helpful or unneeded? <br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=09m37s">[09:37]</a> - Silverlight in a nutshell. [mentioned <a href="http://channel9.msdn.com/Blogs/LarryLarsen/Countdown-to-PDC09-Developers-Go-3D">link</a>]<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=12m26s">[12:26]</a> - Getting the full path for a given file. <br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=13m35s">[13:35]</a> - Can you change the icon for a TaskBar pinned site. <br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=17m47s">[17:47]</a> - Using a laptop as a WiFi router. <br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=20m09s">[20:09]</a> - Showing custom wallpaper on lock screen.* [Gov notes below]<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=21m35s">[21:35]</a> - How to rotate screen easily. <br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=27m00s">[27:00]</a> - Admin rights for removing icons in Start Menu. <br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=29m35s">[29:35]</a> - Pick of the Week: <a href="http://channel9.msdn.com/achievements/visualstudio">Visual Studio Achievements</a>. <br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File#time=32m17s">[32:17]</a> - Pick of the Week: Privacy Day [<a href="http://www.pcmag.com/article2/0,2817,2399289,00.asp">link</a>]<br><br>* Following are Gov's First of all, create a DWORD value named OEMBackground in the HKLM\Software\Microsoft\Windows\CurrentVersion\Authentication\LogonUI\Background key, and set its value to 1 (You can delete the value if you want to restore the settings). Then, create a folder named backgrounds in the path %windir%\system32\oobe\info.<br>At last, copy the JPG files according to your monitor's resolution. For example,<br>&nbsp;&nbsp; backgroundDefault.jpg (MUST-HAVE)<br>&nbsp;&nbsp; background1024×1280.jpg<br>&nbsp;&nbsp; background1280×1024.jpg<br>&nbsp;&nbsp; background1024×768.jpg<br>&nbsp;&nbsp; background1280×960.jpg<br>&nbsp;&nbsp; background1600×1200.jpg<br>&nbsp;&nbsp; background1440×900.jpg<br>&nbsp;&nbsp; background1920×1200.jpg<br>&nbsp;&nbsp; background1280×768.jpg<br>&nbsp;&nbsp; background1360×768.jpg<br>All the images must be less than 256kb in size. If you are using a resolution that is not provided in the image file, system will display backgroundDefault.jpg.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:60c4e4088b564d2eae0d9feb0134e884">]]></description>
			<comments>http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File</comments>
			<itunes:summary>Microsoft tech troubleshooter extraordinaire Gov Maharaj and I help walk you through troubleshooting solutions to your tech support problems. If you have a problem you want to send us, you can use the Problem Step Recorder in Windows 7 (see this for details on how) and send us the zip file to DefragShow@microsoft.com. We will also be checking comments for problems, but the email address will let us contact you if needed.[01:40] - Using D2D with Windows 7 on restore. [04:36] - Closed laptop during updates, now PC hangs. [07:38] - Are RAM cleaners helpful or unneeded? [09:37] - Silverlight in a nutshell. [mentioned link][12:26] - Getting the full path for a given file. [13:35] - Can you change the icon for a TaskBar pinned site. [17:47] - Using a laptop as a WiFi router. [20:09] - Showing custom wallpaper on lock screen.* [Gov notes below][21:35] - How to rotate screen easily. [27:00] - Admin rights for removing icons in Start Menu. [29:35] - Pick of the Week: Visual Studio Achievements. [32:17] - Pick of the Week: Privacy Day [link]* Following are Gov&#39;s First of all, create a DWORD value named OEMBackground in the HKLM\Software\Microsoft\Windows\CurrentVersion\Authentication\LogonUI\Background key, and set its value to 1 (You can delete the value if you want to restore the settings). Then, create a folder named backgrounds in the path %windir%\system32\oobe\info.At last, copy the JPG files according to your monitor&#39;s resolution. For example,&amp;nbsp;&amp;nbsp; backgroundDefault.jpg (MUST-HAVE)&amp;nbsp;&amp;nbsp; background1024&#215;1280.jpg&amp;nbsp;&amp;nbsp; background1280&#215;1024.jpg&amp;nbsp;&amp;nbsp; background1024&#215;768.jpg&amp;nbsp;&amp;nbsp; background1280&#215;960.jpg&amp;nbsp;&amp;nbsp; background1600&#215;1200.jpg&amp;nbsp;&amp;nbsp; background1440&#215;900.jpg&amp;nbsp;&amp;nbsp; background1920&#215;1200.jpg&amp;nbsp;&amp;nbsp; background1280&#215;768.jpg&amp;nbsp;&amp;nbsp; background1360&#215;768.jpgAll the images must be less than 256kb in size. If you are using a resolution that is not provided in the image file, system will display backgroundDefault.jpg.</itunes:summary>
			<itunes:duration>2178</itunes:duration>
			<link>http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Change-Pinned-Sites-Icons-Laptop-WiFi-Router-Full-Path-for-File</link>
			<pubDate>Mon, 06 Feb 2012 20:57:07 GMT</pubDate>
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			<dc:creator>Larry Larsen</dc:creator>
			<itunes:author>Larry Larsen</itunes:author>
			<slash:comments>10</slash:comments>
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			<category>tech support</category>
	</item>
	<item>
			<title>Day 1 Keynote - Bjarne Stroustrup: C++11 Style</title>
			<description><![CDATA[<p>We know how to write bad code: litter our programs with casts, macros, pointers, naked new and deletes, and complicated control structures. Alternatively (or additionally), we could obscure every design decision in a mess of deeply nested abstractions using the latest object-oriented programming and generic programming tricks. Then, for good measure, we might complicate our algorithms with interesting special cases. Such code is incomprehensible, unmaintainable, usually inefficient, and not uncommon.</p><p>But how do we write good code? What principles, techniques, and idioms can we exploit to make it easier to produce quality code? In this presentation, I make an argument for type-rich interfaces, compact data structures, integrated resource management and error handling, and highly-structured algorithmic code. I illustrate my ideas and guidelines with a few idiomatic code examples.</p><p>I use C&#43;&#43;11 freely. Examples include auto, general constant expressions, uniform initialization, type aliases, type safe threading, and user-defined literals. C&#43;&#43;11 features are only just starting to appear in production compilers, so some of my suggestions are conjecture. Developing a &quot;modern style,&quot; however, is essential if we don't want to maintain newly-written 1970s and 1980s style code in 2020.</p><p>This presentation reflects my thoughts on what &quot;Modern C&#43;&#43;&quot; should mean in the 2010s: a language for programming based on light-weight abstraction with direct and efficient mapping to hardware, suitable for infrastructure code.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.sessionid=Session:RSSView:ed5c3dc33335493b9e2c9fd00012252f">]]></description>
			<comments>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Keynote-Bjarne-Stroustrup-Cpp11-Style</comments>
			<itunes:summary>We know how to write bad code: litter our programs with casts, macros, pointers, naked new and deletes, and complicated control structures. Alternatively (or additionally), we could obscure every design decision in a mess of deeply nested abstractions using the latest object-oriented programming and generic programming tricks. Then, for good measure, we might complicate our algorithms with interesting special cases. Such code is incomprehensible, unmaintainable, usually inefficient, and not uncommon.But how do we write good code? What principles, techniques, and idioms can we exploit to make it easier to produce quality code? In this presentation, I make an argument for type-rich interfaces, compact data structures, integrated resource management and error handling, and highly-structured algorithmic code. I illustrate my ideas and guidelines with a few idiomatic code examples.I use C&amp;#43;&amp;#43;11 freely. Examples include auto, general constant expressions, uniform initialization, type aliases, type safe threading, and user-defined literals. C&amp;#43;&amp;#43;11 features are only just starting to appear in production compilers, so some of my suggestions are conjecture. Developing a &amp;quot;modern style,&amp;quot; however, is essential if we don&#39;t want to maintain newly-written 1970s and 1980s style code in 2020.This presentation reflects my thoughts on what &amp;quot;Modern C&amp;#43;&amp;#43;&amp;quot; should mean in the 2010s: a language for programming based on light-weight abstraction with direct and efficient mapping to hardware, suitable for infrastructure code.</itunes:summary>
			<itunes:duration>5388</itunes:duration>
			<link>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Keynote-Bjarne-Stroustrup-Cpp11-Style</link>
			<pubDate>Tue, 10 Jan 2012 00:41:00 GMT</pubDate>
			<guid isPermaLink="false">http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Keynote-Bjarne-Stroustrup-Cpp11-Style</guid>
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			<dc:creator>Bjarne Stroustrup</dc:creator>
			<itunes:author>Bjarne Stroustrup</itunes:author>
			<slash:comments>46</slash:comments>
			<category>C++11</category>
			<category>C++</category>
	</item>
	<item>
			<title>Expert Panel Q&amp;A featuring Scott Guthrie, Dave Campbell, and Mark Russinovich</title>
			<description><![CDATA[<p>Submit your questions over Twitter with the #WindowsAzure hashtag and have them answered live during the event by senior Microsoft engineering leaders.</p><p>If you watched this session, please help us by taking <a href="http://www.zoomerang.com/Survey/WEB22E63G5NHRA">this short survey</a>.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.sessionid=Session:RSSView:02e94bc1f80c423b924e9fb90010b742">]]></description>
			<comments>http://channel9.msdn.com/Events/windowsazure/learn/Expert-Panel-Q-A-featuring-Scott-Guthrie-Dave-Campbell-and-Mark-Russinovich</comments>
			<itunes:summary>Submit your questions over Twitter with the #WindowsAzure hashtag and have them answered live during the event by senior Microsoft engineering leaders.If you watched this session, please help us by taking this short survey.</itunes:summary>
			<itunes:duration>3571</itunes:duration>
			<link>http://channel9.msdn.com/Events/windowsazure/learn/Expert-Panel-Q-A-featuring-Scott-Guthrie-Dave-Campbell-and-Mark-Russinovich</link>
			<pubDate>Fri, 16 Dec 2011 09:19:00 GMT</pubDate>
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			<dc:creator>Scott Guthrie, Mark Russinovich, Dave Campbell</dc:creator>
			<itunes:author>Scott Guthrie, Mark Russinovich, Dave Campbell</itunes:author>
			<slash:comments>5</slash:comments>
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