Hi all!
Does anyone know if GDI+ uses some sort of DOM tree in the current Windows versions like Longhorn will use in its Avalon/XAML?
/G.
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hi goran, as far as i know it doesn't. i believe the gdi+ metafiles store sequential drawing instructions as opposed to trees of graphics primitives.
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GDI+ is pretty much just plain ole' GDI (the same one that's been around since time immemorial), plus some new features (like support for JPEG, heh....) and some simplified API's. In other words, there is no "tree".
Where you will find tree-like implementations are on the next level above GDI: the UI frameworks. MFC, Windows Forms, and most third-party frameworks use a tree structure to hold UI elements.
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Can anyone tell me what will happen to Windows Forms in Avalon! Will GDI+ plus improve to make it more extensible(or will it get completely replaced..??), like extending scrollbars to support skinning, as of now we have to make use of unmanaged code in .NET to achieve such kind of functionality? will this scenario change?
It would be nice to achieve all GDI functionality in GDI+,
like capturing snapshots of the screen!
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