JasonOlson wrote:I went ahead and forwarded this thread to David Weller. He said that he'll make sure the right people get a look at it.
Cool, when the xna xbox developer thing was released I started to look at it and said "stick it" the xbox controler move was one of the pain points. why for the love of good they put together a new input system that leaves all the current pc controlers out of the picture I do not understand.
for example I can't use a pc game pad on my pc with xna express !
I hope MSFT is not planning on shiping this way... if I see that a game will not work with my joystick and game pad it had darn well better be the most amazing game ever made!
sure use the xbox 360 pad, support it, even make it the defualt but if the game is a pc game using the xna stack it better support my hardware!