Sven Groot said:Bas said:*snip*Ok, I made a Quest for Glory 2 video:
The difference in the music isn't as extreme as with Police Quest 2 I think, but the MT-32 is still obviously better. Also note that with the Sound Blaster, the genie's laugh at the beginning was digitized. The MT-32 lacks this effect, because it can't do digitized sound. This is typical of games that use Sierra's SCI0 engine, because they can't use the MT-32 in combination with anything else. But SCI0 games typically use very little digital sound (I wouldn't be surprised if that laugh is the only digital sound in the entire game), so it's not a major problem.
The later SCI1 engine, which was used for games like Police Quest 3, King's Quest 5 and Space Quest 1 VGA would have an option in the installer for "Roland MT-32 with CMS Sound Blaster" so you could use the MT-32 for music and the Sound Blaster for digital sound. SCI1.1 and later completely separated the selection of music and digital sound hardware, so they were even more flexible (most of the games using the SCI1.1 and SCI2 engines have "talkie" CD-ROM versions so it was really important that you could use digital sound even when using an MT-32 or General MIDI device for music).
Incredibly awesome. I still play a lot of these old Sierra games regularly... I'm sorta half tempted to pick one of these up myself if I come across one. That, and a Disney Sound System. I think I'm going to need a retro desk for all this stuff.
Thanks for the videos!