I took two communication design courses and have quite some experience in web design (both good and bad).
My advice would be to list down on a piece of paper the elements you claim are important to show on the page. Then, highlight the most important items within that list. Across several sheets of paper, make some mockups/wireframes based off of that list of
what the barebones structure of the page should look like (keep it just lines and simple shapes).
For example, you might have a larger box for the "log in" form, a long rectangle on the side for "sidebar" with some smaller squares for "related links" and "watched items." Find the mockup that realistically represents how you want visitors to view your
page. What should they see first, next, last, etc (the big items are eyegrabbers) and how should their eyes travel.
Take this mockup and head over to Photoshop (or Paint). Replace the "boxes" with example content (real content, no lorem ipsum). Find a good font to use. Usually, a serif for body text and nonserif for headers is good, but it does not always have to be that
way. You just have to avoid body text fonts that have hard to distinguish letters (like round fonts).
Start with everything the same font size. Let this be the base size for your body text. Then slowly bump up the font size of the headers (and/or decrease font size of nonessential text pieces like copyright items). Note, you might only need to bold the header
instead of change its size. Try to keep the different text sizes down to two or three, and make the difference in size very obvious. As an alternative to changing the bolding or font size of an item, you can adjust its margin, pulling it a bit out of the central
content to create a grabber.
Once you have typography set, start to play around with color. I like to use Adobe's
Kuler for color schemes.
Note: A Black and White site can accomplish what you need, provided you attend to the basics above.
Try to stick to at most two/three colors, unless you have a color scheme that's very bold and differentiated.
Now that you have the paint, start thinking about the trimmings and the moldings. Maybe spice up the borders, change the bullets, box in some items for emphasis, add some background texture, etc. To find inspiration, think of the site's content - if you're
selling soil, soil is rough, it crumples, it washes out. A subtle texture for some of the elements could be rough and grainy. The logo can crumple. The background color can wash out.
When I was designing a site for an Indian dance school, my inspiration for the design came from looking at different Indian saris. My color scheme came from the bold and constrasting thread colors, and the edges of the saris with the beautiful trims became
the wavy borders of the site.
It's probably not the best idea to go straight to photoshop, unless you're jamie and a page design just pops into your head. Think of design like building a house. First figure out the rooms and how they relate to each other. Then, once all the rooms are
there, place the items that belong in each room and adjust those items. Paint the walls appropriately to match those items and to be consistent with the overall feeling of the house. Then figure out molding, carpet color, placement of Mona Lisa, marble vs
cement counters, etc.
In summary, start with the basics of dimension and placement of items. Then move onto typography. Follow through with color, and last with decor and imagery.
If you need some additional help, my school published
open courseware for one of our communication design classes.
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