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	<title>Channel 9 Forums - Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
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		<title>Channel 9 Forums - Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
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	<pubDate>Sat, 25 May 2013 18:44:38 GMT</pubDate>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>This is incredible - <a href="http://www.youtube.com/watch?v=eg8Bh5iI2WY">http://www.youtube.com/watch?v=eg8Bh5iI2WY</a></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/5d03332faa2c46dab04c9f8700532a68#5d03332faa2c46dab04c9f8700532a68</link>
		<pubDate>Tue, 25 Oct 2011 05:02:47 GMT</pubDate>
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		<dc:creator>Zeo</dc:creator>
		<slash:comments>14</slash:comments>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>Yes, I saw it on TV last night. &nbsp;Pretty impressive.</p><p>Herbie</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/e831b4abf60a4d319ce59f87008060e5#e831b4abf60a4d319ce59f87008060e5</link>
		<pubDate>Tue, 25 Oct 2011 07:47:24 GMT</pubDate>
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		<dc:creator>Herbie Smith</dc:creator>
		<slash:comments>14</slash:comments>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>Although the aiming pad, ambient, and only front projection are redundant. Especially the front projection is redundant&nbsp;because they can make it completely 360 degree similar to how Forza can do 3 screens, just need two more. Since we can have 360 degree view easily, the ambient is redundant. And the gun can have build-in wifi and accelerometer easy.</p><p>The moving floor is cool though. I am sure it is not natural feeling as&nbsp;I am sure we can feel the&nbsp;floor is moving based on the momentum. But, still&nbsp;better than nothing.</p><p>The virtual paint&nbsp;ball thing is awesome.&nbsp;Better to have&nbsp;direct input from game though.&nbsp;</p><p>Should use Kinect for walking, running, turning, and jumping. The floor is only to move player back to center.</p><p>Well, based on what they have, it is still amazing. Just need polish.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/f5c556a81150427fab029f870082cf64#f5c556a81150427fab029f870082cf64</link>
		<pubDate>Tue, 25 Oct 2011 07:56:15 GMT</pubDate>
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		<dc:creator>magicalclick</dc:creator>
		<slash:comments>14</slash:comments>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>Awesome, though the game had better be good to warrant getting blasted with paintballs.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/9d8462dcaac34f979edd9f8700f0fc4f#9d8462dcaac34f979edd9f8700f0fc4f</link>
		<pubDate>Tue, 25 Oct 2011 14:37:24 GMT</pubDate>
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		<dc:creator>Scott</dc:creator>
		<slash:comments>14</slash:comments>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>Very cool.&nbsp; I can't imagine how much pain I'd be in after an hour playing an FPS ... black and blue all over. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/3513082f5745440890cf9f8701193341#3513082f5745440890cf9f8701193341</link>
		<pubDate>Tue, 25 Oct 2011 17:03:49 GMT</pubDate>
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		<dc:creator>Richard Anthony Hein</dc:creator>
		<slash:comments>14</slash:comments>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>It's <strong>so awesome!</strong></p><p>I'd want something a little less painful than a paintball gun shooting me, primarily since I suck at FPS games <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/7d6b3f7f194147c3a5e19f87013907d3#7d6b3f7f194147c3a5e19f87013907d3</link>
		<pubDate>Tue, 25 Oct 2011 18:59:42 GMT</pubDate>
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		<dc:creator>Dan Fernandez</dc:creator>
		<slash:comments>14</slash:comments>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>They bringing SAS guest to test their toy seemed to me especially&nbsp;cringeworthy. I wrote a long rant about how this simulator could be done properly, but then realized that for what it is the implementation is okay - it's a way to play BF3 and not a proper combat simulator. Still, the amount of faked&nbsp;enthusiasm and marketing&nbsp;pretence&nbsp;is at the same level as I've seen in shows like <a href="http://en.wikipedia.org/wiki/Space_Cadets_(television_hoax)">Space Cadets</a>&nbsp;- the simulator is not that&nbsp;awesome, no need to jump up and down.</p>]]></description>
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		<pubDate>Wed, 26 Oct 2011 03:36:57 GMT</pubDate>
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		<dc:creator>RoyalSchrubber</dc:creator>
		<slash:comments>14</slash:comments>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>It looked pretty awesome to me.&nbsp; There is a definitive difference between playing in a real life paintball type game and playing on a console.&nbsp; This kind of blurs the edges a bit.&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/83c9be3160fd4cad9d129f8800b0697e#83c9be3160fd4cad9d129f8800b0697e</link>
		<pubDate>Wed, 26 Oct 2011 10:42:17 GMT</pubDate>
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		<dc:creator>Ian Walker</dc:creator>
		<slash:comments>14</slash:comments>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>It's pretty cool, especially when you consider that they're basically just hacking together bits of existing kit to a standard PC game to get it working.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/229b20252cb94114a4599f8800cb1f66#229b20252cb94114a4599f8800cb1f66</link>
		<pubDate>Wed, 26 Oct 2011 12:19:32 GMT</pubDate>
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		<dc:creator>AndyC</dc:creator>
		<slash:comments>14</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/AndyC/Discussions/RSS</wfw:commentRss>
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	<item>
		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test#c229b20252cb94114a4599f8800cb1f66">reply to post</a>: (AndyC) &nbsp;Yes, it was more of a 'mashup' than a custom build. &nbsp;This was why they could only show the front half of the environment (the pre-release version of the game they had would only show the front view, I have no idea if the final version will enable surround views) and had to hack together a method to get the projectors to turn to match the users physical orientation and then hack the ambient lighting so that the lighting behind the player matched the mood of the screen.</p><p>I though the paintball guns were a bit over the top, but I guess they added to the tension for the player.</p><p>Herbie</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/7d885caf6aae40bc8bb79f8800d37b75#7d885caf6aae40bc8bb79f8800d37b75</link>
		<pubDate>Wed, 26 Oct 2011 12:49:59 GMT</pubDate>
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		<dc:creator>Herbie Smith</dc:creator>
		<slash:comments>14</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/Dr Herbie/Discussions/RSS</wfw:commentRss>
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		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p>That's awesome. They kind of thing should be more available (eg, in high end arcades?)</p><p>Is the wireframe they were showing part of the MSR Kinect SDK?</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/fcb8c0a27960488b83319f8801269b2f#fcb8c0a27960488b83319f8801269b2f</link>
		<pubDate>Wed, 26 Oct 2011 17:52:37 GMT</pubDate>
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		<dc:creator>Bass</dc:creator>
		<slash:comments>14</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/Bass/Discussions/RSS</wfw:commentRss>
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	<item>
		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p></p><blockquote><div class="quoteText"><p></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/fcb8c0a27960488b83319f8801269b2f">40 minutes&nbsp;ago</a>, <a href="/Niners/Bass">Bass</a> wrote</p><p>That's awesome. They kind of thing should be more available (eg, in high end arcades?)</p><p>Is the wireframe they were showing part of the MSR Kinect SDK?</p><p></p></div></blockquote><p></p><p>They demonstrated it on a MacBook Pro running OS X. Somehow I doubt that's official Microsoft code running there.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/65b638b37acf4b8a99529f8801320bc3#65b638b37acf4b8a99529f8801320bc3</link>
		<pubDate>Wed, 26 Oct 2011 18:34:16 GMT</pubDate>
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		<dc:creator>W3bbo</dc:creator>
		<slash:comments>14</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/W3bbo/Discussions/RSS</wfw:commentRss>
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	<item>
		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p></p><blockquote><div class="quoteText"><p></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/65b638b37acf4b8a99529f8801320bc3">1 hour&nbsp;ago</a>, <a href="/Niners/W3bbo">W3bbo</a> wrote</p><p>*snip*</p><p>They demonstrated it on a MacBook Pro running OS X. Somehow I doubt that's official Microsoft code running there.</p><p></p></div></blockquote><p></p><p>Battlefield 3 runs on OSX?</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/515064f35b4f40be90419f88014d9a02#515064f35b4f40be90419f88014d9a02</link>
		<pubDate>Wed, 26 Oct 2011 20:14:36 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/515064f35b4f40be90419f88014d9a02#515064f35b4f40be90419f88014d9a02</guid>
		<dc:creator>cbae</dc:creator>
		<slash:comments>14</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/cbae/Discussions/RSS</wfw:commentRss>
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	<item>
		<title>Coffeehouse - Best use of a Kinect ever - Ultimate Battlefield 3 Simulator - Build &amp; Test </title>
		<description><![CDATA[<p></p><blockquote><div class="quoteText"><p></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/515064f35b4f40be90419f88014d9a02">4 hours&nbsp;ago</a>, <a href="/Niners/cbae">cbae</a> wrote</p><p>*snip*</p><p>Battlefield 3 runs on OSX?</p><p></p></div></blockquote><p></p><p>The Kinect code could be running on a Mac and sends commands to a proxy input-interface on the Windows computer.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Best-use-of-a-Kinect-ever-Ultimate-Battlefield-3-Simulator-Build--Test/96079bf9c611467d84ba9f89000b0ac8#96079bf9c611467d84ba9f89000b0ac8</link>
		<pubDate>Thu, 27 Oct 2011 00:40:12 GMT</pubDate>
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		<dc:creator>W3bbo</dc:creator>
		<slash:comments>14</slash:comments>
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