to developers?
Hey all, I'm a UNLV student working on a XNA game which I hope to port to Windows Phone once it's done. As part of a project for a Software Engineering course, we're required to pitch a working app that is done in three weeks' time to our class. Then we may move on to another app or keep working on it and present it in the senior design presentations.
The only problem with my idea is that I don't have a smartphone, nor the money to get one. So far the game has been developed with Windows in mind using the Reach profile for easy WP porting, but since mobile programming is the in-thing right now, getting it working on the phone would be a big plus and since XNA makes it so easy, it shouldn't be a problem.
You can check the entire source code of our app right here (it is a work-in-progress):
https://github.com/Ernesto01/applesgame
The MS documentation for XNA has been of great help, since we're a team of three coders, we know little of making art assets, so we've been using MS samples' art assets. We've been learning C#/XNA on our own, since our school has no course that touches C# or XNA, actually the only non-open source tech that is taught is Objective-C and Xcode for iphone programming, our curriculum is mostly based on C++ and Java.
I know of Dreamspark and MSDNAA for software, and I heard something about MS giving some phones to devs under special circumstances but I am not aware of the details or even if it still exists. Any light on this would be appreciated.
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