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	<title>Channel 9 Forums - Coffeehouse - Google &quot;maps&quot; the human body</title>
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		<title>Channel 9 Forums - Coffeehouse - Google &quot;maps&quot; the human body</title>
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	<pubDate>Wed, 22 May 2013 21:47:07 GMT</pubDate>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>A new WebGL/HTML5 app from Google, designed to be Google Maps but for the human body:</p><p><a href="<a href="http://bodybrowser.googlelabs.com">http&#58;&#47;&#47;bodybrowser.googlelabs.com</a>/"><a href="http://bodybrowser.googlelabs.com">http&#58;&#47;&#47;bodybrowser.googlelabs.com</a></a></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/523b84a3d16944a6b3f49e500125e582#523b84a3d16944a6b3f49e500125e582</link>
		<pubDate>Sat, 18 Dec 2010 17:50:02 GMT</pubDate>
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		<dc:creator>Bass</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>Ha, think of the pain the developers had to suffer, the horror. I would have done it in 1/6 the time and cost with silverlight. Standards, shmandards</p><p>Just joking. BTW I have nothing against SL and fans EXCEPT that it's not a standard, not open and it's patent encumbered.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/15bc156f566d478ebe3b9e50013831ce#15bc156f566d478ebe3b9e50013831ce</link>
		<pubDate>Sat, 18 Dec 2010 18:56:39 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/15bc156f566d478ebe3b9e50013831ce#15bc156f566d478ebe3b9e50013831ce</guid>
		<dc:creator>fanbaby</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>I though WebGL wasn't a standard either, and that it is just a thin wrapper around OpenGL ES. OpenGL was never designed as a web-based API to begin with, but as a native API.</p><p>Wasn't MS berated for not following true standards in the past? Just curious...</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/0494c47ca96d4d3697ab9e50014e0d80#0494c47ca96d4d3697ab9e50014e0d80</link>
		<pubDate>Sat, 18 Dec 2010 20:16:14 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/0494c47ca96d4d3697ab9e50014e0d80#0494c47ca96d4d3697ab9e50014e0d80</guid>
		<dc:creator>BitFlipper</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>I didn't really want this to turn into another Silverlight vs Web technologies war, but I suppose that would be silly of me to consider.&nbsp;</p><p>WebGL is a standard defined by the Khronos Group, a very large industry wide consortium&nbsp;(that Microsoft strangely isn't a member of) that defines varies graphics standards including OpenGL.&nbsp;There is also an effort to turn WebGL into a W3C standard as well.&nbsp;</p><p>The resemblence to OpenGL is intentional - it allows the same skillsets people have in OpenGL, as well as many of the algorithms to be reused on the web with little to no effort. OpenGL is a standard graphics API to draw 2D and 3D objects onto a screen in a cross-platform manner, it has bindings to a hilarious number of languages and frameworks (including C#). Of course, calling it a &quot;native&quot; API is meaningless.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/b9814e43632a4fd9a31d9e51000d7bc5#b9814e43632a4fd9a31d9e51000d7bc5</link>
		<pubDate>Sun, 19 Dec 2010 00:49:05 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/b9814e43632a4fd9a31d9e51000d7bc5#b9814e43632a4fd9a31d9e51000d7bc5</guid>
		<dc:creator>Bass</dc:creator>
		<slash:comments>15</slash:comments>
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	<item>
		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>Sorry @Bass for having brought Silverlight into this thread, I just thought i'd mention it since I saw a <a href="http://www.youtube.com/watch?v=RDIeijJkV14">human body demo</a> (a lame mockup) done in Silverlight. IF it was similar to Google's it would have been nice, but read my views below.</p><p>Also, let me change my statement on SL a bit: &quot;I have nothing against Silverlight and its fans, BUT i hate it when they hide the fact that it's not a standard, not open and it's patent encumbered, oh and i hate it when they try to make it look like its x-platform. IT IS NOT WEB(tm).&quot;</p><p>WebGL &gt;&gt; Silverlight (yes, yes, i know they're different, i'm talking openess)</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/615a2c2022044a4a8ccd9e51007c3e53#615a2c2022044a4a8ccd9e51007c3e53</link>
		<pubDate>Sun, 19 Dec 2010 07:32:21 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/615a2c2022044a4a8ccd9e51007c3e53#615a2c2022044a4a8ccd9e51007c3e53</guid>
		<dc:creator>fanbaby</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/Google-maps-the-human-body#c523b84a3d16944a6b3f49e500125e582">Bass</a>: I think it's a cool app. While I was rotating the model, I thought: &quot;This would be so much cooler if it had a search-function&quot;. And then I noticed the Search-box in the upper-right corner. If they could now only create localized versions, this would be perfect to teach kids all over the world about the human body.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/2980b853326849f2b3b09e5100ae18a5#2980b853326849f2b3b09e5100ae18a5</link>
		<pubDate>Sun, 19 Dec 2010 10:33:51 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/2980b853326849f2b3b09e5100ae18a5#2980b853326849f2b3b09e5100ae18a5</guid>
		<dc:creator>Tommy Carlier</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p><blockquote><div class="quoteText"><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/Google-maps-the-human-body/b9814e43632a4fd9a31d9e51000d7bc5">12 hours&nbsp;ago</a>, <a href="/Niners/Bass">Bass</a> wrote</p><p>I didn't really want this to turn into another Silverlight vs Web technologies war<br></div></blockquote></p><p>Of course you didn't.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/adad7d86e9564924b0249e5100d74ee1#adad7d86e9564924b0249e5100d74ee1</link>
		<pubDate>Sun, 19 Dec 2010 13:03:54 GMT</pubDate>
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		<dc:creator>Bas</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p><blockquote><div class="quoteText"> </p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/Google-maps-the-human-body/adad7d86e9564924b0249e5100d74ee1">2 hours&nbsp;ago</a>, <a href="/Niners/Bas">Bas</a> wrote</p>*snip* <p>Of course you didn't.</p><p></p><p></div></blockquote></p><p>Correct.&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/b481a35c25dd4669ba5e9e5100ffd2dd#b481a35c25dd4669ba5e9e5100ffd2dd</link>
		<pubDate>Sun, 19 Dec 2010 15:31:25 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/b481a35c25dd4669ba5e9e5100ffd2dd#b481a35c25dd4669ba5e9e5100ffd2dd</guid>
		<dc:creator>Bass</dc:creator>
		<slash:comments>15</slash:comments>
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	<item>
		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/Google-maps-the-human-body#cb481a35c25dd4669ba5e9e5100ffd2dd">Bass</a>:</p><p>Pretty much every post from you has an its signature anti-MS message, whether direct or indirect. This thread is about MS not supporting something that isn't a web standard.</p><p>Why would this time be any different than all the other times? At least be honest about the fact that you posted this knowing it can't work in IE <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-5.gif?v=c9' alt='Wink' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/50a704817b774ba4bb409e51012c1b40#50a704817b774ba4bb409e51012c1b40</link>
		<pubDate>Sun, 19 Dec 2010 18:12:39 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/50a704817b774ba4bb409e51012c1b40#50a704817b774ba4bb409e51012c1b40</guid>
		<dc:creator>BitFlipper</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>Guys, I mentioned Silverlight first, not @Bass, so flame me instead. Sorry for all the trouble.....</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/55d82e624e5b4c058c399e510135ce12#55d82e624e5b4c058c399e510135ce12</link>
		<pubDate>Sun, 19 Dec 2010 18:47:57 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/55d82e624e5b4c058c399e510135ce12#55d82e624e5b4c058c399e510135ce12</guid>
		<dc:creator>fanbaby</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>Let me pour some more oil (yes, i said i'm sory, but this just springed into my mind, couldn't help it):</p><p>Google: creates Human 3D Browser to promote the (arguably) open WebGL (maybe even the model is open, i don't know)</p><p>Microsoft (rather BillG): Buys the Feynmann lectures to promote Silverlight&nbsp; </p><p>Right there is the difference....&nbsp; <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-6.gif?v=c9' alt='Sad' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/56a2b42315874692a1009e510138b49f#56a2b42315874692a1009e510138b49f</link>
		<pubDate>Sun, 19 Dec 2010 18:58:31 GMT</pubDate>
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		<dc:creator>fanbaby</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>Native library shims don't belong on the web no matter how cool the tech demos may seem.&nbsp; They have a great opportunity to make a sensible 3D web platform that considers the skillset of the web development community, the methodologies already in use, need for security, and other requirements, that's the high bar.&nbsp;But instead they just throw some shim over a 20 year old graphics library and call it a day, that's the low bar.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/a625fbec26724b938d459e52003f809f#a625fbec26724b938d459e52003f809f</link>
		<pubDate>Mon, 20 Dec 2010 03:51:12 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/a625fbec26724b938d459e52003f809f#a625fbec26724b938d459e52003f809f</guid>
		<dc:creator>CreamFilling512</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/Google-maps-the-human-body#ca625fbec26724b938d459e52003f809f">CreamFilling512</a>: It was tried with VRML already. I personally think the WebGL approach is better, because it represents how people ACTUALLY write 3D apps and doesn't add multiple layers of abstraction in the picture.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/d3288dac408541c885319e520126ae56#d3288dac408541c885319e520126ae56</link>
		<pubDate>Mon, 20 Dec 2010 17:52:54 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/d3288dac408541c885319e520126ae56#d3288dac408541c885319e520126ae56</guid>
		<dc:creator>Bass</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/Google-maps-the-human-body#c50a704817b774ba4bb409e51012c1b40">BitFlipper</a>:<br><br>So you know that I think IE is an inferior web browser, and a lot of Microsoft technologies are garbage. That might be &quot;anti-Microsoft&quot; (debatable, but who cares).</p><p>However, this is just a cool demo that has nothing to with IE or Microsoft (gasp!). Major difference.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/fec1632c0bcb46e09ed09e5201289afb#fec1632c0bcb46e09ed09e5201289afb</link>
		<pubDate>Mon, 20 Dec 2010 17:59:54 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/fec1632c0bcb46e09ed09e5201289afb#fec1632c0bcb46e09ed09e5201289afb</guid>
		<dc:creator>Bass</dc:creator>
		<slash:comments>15</slash:comments>
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		<title>Coffeehouse - Google &quot;maps&quot; the human body</title>
		<description><![CDATA[<p>native library shims are great, because you can wrap them with the higher-level abstraction of your choice and are not limited to a single language/framework/whatever. I hope this and Google's Native Client catch on, we could even port Silverlight/Moonlight to it!</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Google-maps-the-human-body/cb8b0a90d290484a93349e52015ff45b#cb8b0a90d290484a93349e52015ff45b</link>
		<pubDate>Mon, 20 Dec 2010 21:21:25 GMT</pubDate>
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		<dc:creator>contextfree</dc:creator>
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