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	<title>Channel 9 Forums - Coffeehouse - I love you, Kinect.</title>
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		<title>Channel 9 Forums - Coffeehouse - I love you, Kinect.</title>
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	<description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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	<pubDate>Wed, 19 Jun 2013 14:59:14 GMT</pubDate>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/2N6Hyl5ePPw&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/2N6Hyl5ePPw&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p><p>Fact: using multiple pixel shaders&nbsp;in WPF is harder than tracking a freaking skeleton in three dimensions.</p><p>Edit: source code provided below.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/1eb66d8f52f541559e899f0b0068ab1b#1eb66d8f52f541559e899f0b0068ab1b</link>
		<pubDate>Thu, 23 Jun 2011 06:21:05 GMT</pubDate>
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		<dc:creator>Bas</dc:creator>
		<slash:comments>44</slash:comments>
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	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Sweet, how did you get the water to stick to the screen?</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/d57e124039134c11a49f9f0b0077813b#d57e124039134c11a49f9f0b0077813b</link>
		<pubDate>Thu, 23 Jun 2011 07:15:06 GMT</pubDate>
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		<dc:creator>Ian Walker</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Cool. &nbsp;I haven't made a start on the Kinect yet (I'm having RSI/Carpal problems at the moment so no coding after work for a while).</p><p>But now everyone knows what you really look like .... <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-2.gif?v=c9' alt='Big Smile' /></p><p>Herbie</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/8741a8f7de2f4e838d9e9f0b00846cfc#8741a8f7de2f4e838d9e9f0b00846cfc</link>
		<pubDate>Thu, 23 Jun 2011 08:02:08 GMT</pubDate>
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		<dc:creator>Herbie Smith</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/Dr Herbie/Discussions/RSS</wfw:commentRss>
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	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p><blockquote><div class="quoteText">But now everyone knows what you really look like .... <img src="http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-2.gif?v=c9" alt="Big Smile"></div></blockquote></p><p>And that he has exactly the same Ikea chair as I do. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/74e8128068774d5e9e529f0b00b7cb56#74e8128068774d5e9e529f0b00b7cb56</link>
		<pubDate>Thu, 23 Jun 2011 11:09:10 GMT</pubDate>
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		<dc:creator>Sven Groot</dc:creator>
		<slash:comments>44</slash:comments>
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	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Warp speed mister Crusher!</p><p>Aye captain!</p><p><a href="http://scifimafia.com/wp-content/uploads/2010/04/recursive_wheaton.jpg" rel="lightbox"><img src="http://scifimafia.com/wp-content/uploads/2010/04/recursive_wheaton.jpg" alt=""></a></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/f0eb55e038ef4034afc99f0b00bf0452#f0eb55e038ef4034afc99f0b00bf0452</link>
		<pubDate>Thu, 23 Jun 2011 11:35:28 GMT</pubDate>
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		<dc:creator>Maddus Mattus</dc:creator>
		<slash:comments>44</slash:comments>
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	</item>
	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p><blockquote><div class="quoteText"></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/I-love-you-Kinect/1eb66d8f52f541559e899f0b0068ab1b">7 hours&nbsp;ago</a>, <a href="/Niners/Bas">Bas</a> wrote</p><p></p><p>Fact: using multiple pixel shaders&nbsp;in WPF is harder than tracking a freaking skeleton in three dimensions.</p><p></div></blockquote></p><p>Which Kinect library are you using? And is the RGB video from the Kinect device exposed as a DirectShow stream or something else?</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/396e0ef8b1f549daa69a9f0b00e6174f#396e0ef8b1f549daa69a9f0b00e6174f</link>
		<pubDate>Thu, 23 Jun 2011 13:57:44 GMT</pubDate>
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		<dc:creator>W3bbo</dc:creator>
		<slash:comments>44</slash:comments>
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	</item>
	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Ha, good stuff.&nbsp; <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' />&nbsp; A friend of mine from work and I are planning on spending Saturday going through the Kinect quickstarts ... I can't wait.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/1bc6a28220c04b49b0639f0b00eccc37#1bc6a28220c04b49b0639f0b00eccc37</link>
		<pubDate>Thu, 23 Jun 2011 14:22:09 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/1bc6a28220c04b49b0639f0b00eccc37#1bc6a28220c04b49b0639f0b00eccc37</guid>
		<dc:creator>Richard Anthony Hein</dc:creator>
		<slash:comments>44</slash:comments>
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	</item>
	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c1eb66d8f52f541559e899f0b0068ab1b">Bas</a>: That's great. Are you going to release it to the public any time soon?<br>Now that I have a Kinect (thanks to Laura Foy and Paul M.) I've been looking around for interesting demos to try out.</p><p>So far all the MIDI controller apps use OpenNI and some of the earlier &quot;hacks&quot; so I haven't been able to do a whole lot with it. Of course I've only had it for 3 days <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/0264a5d52314447a8d2f9f0b00edfe21#0264a5d52314447a8d2f9f0b00edfe21</link>
		<pubDate>Thu, 23 Jun 2011 14:26:30 GMT</pubDate>
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		<dc:creator>dentaku</dc:creator>
		<slash:comments>44</slash:comments>
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	</item>
	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>cool stuff, i got an extra kinect for hacking this week so hopefully i'll have something to show next week.. im probably going to go down the xna route though <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/93ff81c9bca9412883ec9f0b00ef36c0#93ff81c9bca9412883ec9f0b00ef36c0</link>
		<pubDate>Thu, 23 Jun 2011 14:30:57 GMT</pubDate>
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		<dc:creator>Allan Lindqvist</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/aL_/Discussions/RSS</wfw:commentRss>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Nom nom nom.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/bf4fb151556f4663af629f0b00f6f1c6#bf4fb151556f4663af629f0b00f6f1c6</link>
		<pubDate>Thu, 23 Jun 2011 14:59:05 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/bf4fb151556f4663af629f0b00f6f1c6#bf4fb151556f4663af629f0b00f6f1c6</guid>
		<dc:creator>cbae</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/cbae/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p><img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-5.gif?v=c9' alt='Wink' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/e46f5252613048a88f069f0b00f6f346#e46f5252613048a88f069f0b00f6f346</link>
		<pubDate>Thu, 23 Jun 2011 14:59:07 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/e46f5252613048a88f069f0b00f6f346#e46f5252613048a88f069f0b00f6f346</guid>
		<dc:creator>cbae</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/cbae/Discussions/RSS</wfw:commentRss>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Right on, Bas! <br>C</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/1a0ffa1de50a46c8bef09f0b010109b5#1a0ffa1de50a46c8bef09f0b010109b5</link>
		<pubDate>Thu, 23 Jun 2011 15:35:50 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/1a0ffa1de50a46c8bef09f0b010109b5#1a0ffa1de50a46c8bef09f0b010109b5</guid>
		<dc:creator>Charles</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/Charles/Discussions/RSS</wfw:commentRss>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Woah, awesome! Can you give us some info on how you put it together (for those of us who aren't familiar with gfx programming)?</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/b30710d378084b81bc229f0b01065669#b30710d378084b81bc229f0b01065669</link>
		<pubDate>Thu, 23 Jun 2011 15:55:08 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/b30710d378084b81bc229f0b01065669#b30710d378084b81bc229f0b01065669</guid>
		<dc:creator>System.UnauthorizedException: selected Species does not have access to target resource &#39;name&#39;.</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/MasterPie/Discussions/RSS</wfw:commentRss>
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	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#cd57e124039134c11a49f9f0b0077813b">Ian2</a>:&nbsp;sheer force of will.</p><p>@Sven: heh, I've seen that chair in so many places. When I first got my Roomba it got stuck on the legs, so I figured that seeing how many of those chairs I've seen, there must be someone else out there with a Roomba/Poäng combination, and sure enough as soon as I had typed &quot;Roomba poa&quot; in&nbsp;Google&nbsp;a whole bunch of threads about the problem rolled out. I love IKEA.</p><p>@Maddus: that's so uncanny! When I saw it I thought &quot;hey, I don't remember this picture at OH MY GOD!&quot;</p><p>@W3bbo: I'm using the official Kinect SDK. The RGB video is exposed as a bunch of PlanarImage objects for each frame, that you can poll or subscribe to an event that returns one as soon as it's ready. The PlanarImage isn't specific to any framework, but you can get to the bits and other data easily and convert it to whatever image format you need. It's not entirely convenient, but an extension method is easily written and it's still pretty versatile this way.</p><p>@dentaku: I still want to clean up the code a bit, and I'm too busy this weekend,&nbsp;but with a bit of luck I can post something later tonight. Otherwise probably monday.</p><p>@cbae: disco!</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/e0fd619ce5444ecf90e89f0b0106cef1#e0fd619ce5444ecf90e89f0b0106cef1</link>
		<pubDate>Thu, 23 Jun 2011 15:56:51 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/e0fd619ce5444ecf90e89f0b0106cef1#e0fd619ce5444ecf90e89f0b0106cef1</guid>
		<dc:creator>Bas</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/Bas/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#cb30710d378084b81bc229f0b01065669">MasterPie</a>:I'll post some info on how it works when I post the code, but in short it's a bunch of pixel shaders (that I grabbed from the awesome <a href="http://www.shazzam-tool.com/">Shazzam</a>) that I applied to the RGB image from the Kinect.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/a9346acbacaf4ab584889f0b0109883f#a9346acbacaf4ab584889f0b0109883f</link>
		<pubDate>Thu, 23 Jun 2011 16:06:46 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/a9346acbacaf4ab584889f0b0109883f#a9346acbacaf4ab584889f0b0109883f</guid>
		<dc:creator>Bas</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/Bas/Discussions/RSS</wfw:commentRss>
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	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p><blockquote><div class="quoteText"></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/I-love-you-Kinect/e0fd619ce5444ecf90e89f0b0106cef1">9 minutes&nbsp;ago</a>, <a href="/Niners/Bas">Bas</a> wrote</p><p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#cd57e124039134c11a49f9f0b0077813b">Ian2</a>:&nbsp;sheer force of will.</p><p>@Sven: heh, I've seen that chair in so many places. When I first got my Roomba it got stuck on the legs, so I figured that seeing how many of those chairs I've seen, there must be someone else out there with a Roomba/Poäng combination, and sure enough as soon as I had typed &quot;Roomba poa&quot; in&nbsp;Google&nbsp;a whole bunch of threads about the problem rolled out. I love IKEA.</p><p></div></blockquote></p><p>Poäng? Hey, I think I have that chair too!</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/ffaae25bbfb144569fb19f0b010b3ae9#ffaae25bbfb144569fb19f0b010b3ae9</link>
		<pubDate>Thu, 23 Jun 2011 16:12:57 GMT</pubDate>
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		<dc:creator>cbae</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/cbae/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p><blockquote><div class="quoteText"></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/I-love-you-Kinect/e0fd619ce5444ecf90e89f0b0106cef1">16 minutes&nbsp;ago</a>, <a href="/Niners/Bas">Bas</a> wrote</p><p>@W3bbo: I'm using the official Kinect SDK. The RGB video is exposed as a bunch of PlanarImage objects for each frame, that you can poll or subscribe to an event that returns one as soon as it's ready. The PlanarImage isn't specific to any framework, but you can get to the bits and other data easily and convert it to whatever image format you need. It's not entirely convenient, but an extension method is easily written and it's still pretty versatile this way.</p><p></div></blockquote></p><p>Did you use the Coding4Fun libraries? I think I remember seeing some extension methods to simplify some of that stuff being demonstrated in Dan Fernandez's videos.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/1218263ccc0640c3b5f79f0b010c8ff9#1218263ccc0640c3b5f79f0b010c8ff9</link>
		<pubDate>Thu, 23 Jun 2011 16:17:48 GMT</pubDate>
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		<dc:creator>cbae</dc:creator>
		<slash:comments>44</slash:comments>
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	<item>
		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Alright, if this public Skydrive folder thing works, here's the source in KinectRipplelicious.zip: <a href="https://skydrive.live.com/redir.aspx?cid=62971dd1548e5f8d&amp;page=play&amp;resid=62971DD1548E5F8D!212">https://skydrive.live.com/redir.aspx?cid=62971dd1548e5f8d&amp;page=play&amp;resid=62971DD1548E5F8D!212</a></p><p>The way the application works is that it displays&nbsp;whatever the&nbsp;RGB camera sees, and&nbsp;tracks the skeletons of up to two people in the frame, and checks which of their joints are closer than a certain distance to the Kinect sensor. Those joints should cause a ripple in the video image, so the joints 3D coordinates are converted to 2D pixel coordinates corresponding to the joint's position in the video image.</p><p>At these 2D coordinates, a ripple pixel shader effect is displayed.&nbsp;Pixel shaders are small C procedures that run on the GPU, and I have no idea how they work exactly, so&nbsp;I downloaded Shazzam and let it generate a nice C# wrapper class for me. Shazza also allows you to test the shaders, so I&nbsp;played around with the provided Ripple pixel shader's properties. I decided that each ripple effect would start with a certain frequency (the number of ripples in the effect) that would over time decrease to a frequency of zero meaning no ripples. This would give the impression of the ripples calming down again.</p><p>Each ripple effect also has an amplitude, which deterines how 'deep' the ripples are. A light touch should cause a light ripple and a deep punch should cause a wild, deep ripple, so the closer the joint is to the sensor, the higher the ripple's amplitude.</p><p>The biggest problem was applying multiple pixel shader effects to the same image. The WPF Image control, like many others, has an Effect property, but that only takes a single&nbsp;pixel shader effect. The only way I could find to apply two or more pixel shaders to the image was by wrapping the Image in a container (I chose a border but I guess it could be&nbsp; a Canvas or whatever) and setting the Effect property of that container. Then, when another ripple needs to be added, we create another border to wrap the first border (which wraps the Image), set the new border's Effect, and so on. This results in a deep nested tree of borders, the very deepest of which cointains the Image control. As soon as a ripple animation as finished, I remove the border it was applied to. The application stays remarkably performant, despite the fact that, if you go crazy waving your arms and legs, it can contain up to 50 nested borders, each with animating pixel shader,&nbsp;wrapping the single image of you in front of&nbsp;the Kinect.</p><p>I haven't had time to clean up the code yet, I basically wrote it from scratch&nbsp;non-stop in one evening, so some bits are kind of dodgy, but it still works. If anyone has any further questions, let me know.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/6425590b232040768fb39f0b0176bd53#6425590b232040768fb39f0b0176bd53</link>
		<pubDate>Thu, 23 Jun 2011 22:44:23 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/6425590b232040768fb39f0b0176bd53#6425590b232040768fb39f0b0176bd53</guid>
		<dc:creator>Bas</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Very cool. I hope to be getting a Kinect (and Xbox) soon.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/6e69d00586cb4b0297d29f0b018b2df1#6e69d00586cb4b0297d29f0b018b2df1</link>
		<pubDate>Thu, 23 Jun 2011 23:58:48 GMT</pubDate>
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		<dc:creator>Bass</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>That works quite well except the framerate drops considerably when lots of rippling is happening but considering it's just a test I think it's quite good.</p><p>By the way. If I install VS2010 Express will it mess with the Windows Phone 7 tools I already have installed. Any stories of incompatibilities?</p><p>I'm guessing it's VS2010Express1.iso that you install?</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/2285699935f144c5ad4f9f0c0031fc0e#2285699935f144c5ad4f9f0c0031fc0e</link>
		<pubDate>Fri, 24 Jun 2011 03:01:59 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/2285699935f144c5ad4f9f0c0031fc0e#2285699935f144c5ad4f9f0c0031fc0e</guid>
		<dc:creator>dentaku</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@Bass: Thanks.</p><p>@dentaku: Performance kind of depends on where you run it, I suppose. The pixel shaders run on the GPU so it kind of depends on what kind of graphics card you have. It&nbsp;doesn't slow down noticably on my desktop, but I kind of see a drop on my laptop. You&nbsp;can mess with the maxRipples constant in MainWindow to decrease the number of ripples (and thus the number of nested Border elements, which I think are the main culprit) on the screen at one time and see if that helps. You can also increase minRippleDistance but I feel that it gets kind of noticable if you force them to be more than five pixels apart from each other.</p><p>Installing VC# Express shouldn't mess with the Windows phone tools, I have both running on my laptop. No idea which iso though, I always just download it from <a href="http://www.microsoft.com/express">http://www.microsoft.com/express</a>.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/24f0106d0b0640ea97f39f0c00777509#24f0106d0b0640ea97f39f0c00777509</link>
		<pubDate>Fri, 24 Jun 2011 07:14:55 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/24f0106d0b0640ea97f39f0c00777509#24f0106d0b0640ea97f39f0c00777509</guid>
		<dc:creator>Bas</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p><blockquote><div class="quoteText"></p><p>Installing VC# Express shouldn't mess with the Windows phone tools, I have both running on my laptop. No idea which iso though, I always just download it from <a href="http://www.microsoft.com/express">http://www.microsoft.com/express</a>.</p><p></div></blockquote></p><p>OK, it's just that the webpage has a bunch of downloads listed on it. <a href="http://www.microsoft.com/visualstudio/en-us/products/2010-editions/express">http://www.microsoft.com/visualstudio/en-us/products/2010-editions/express</a><br>The bottom link is an .ISO with everything included in it.</p><p>I have a Geforce 8800 GTS and a Core 2 Duo 6800 so I'm not running it on ancient hardware<br><em>It plays Portal 2 with 8x anti-aliasing at 1680X1050 just fine for example</em>.<br>Once I have VS Express installed I'll mess with it a bit and see what effect lowering the ripples has.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/ae13e30eba1343a7a2109f0c00ca88fd#ae13e30eba1343a7a2109f0c00ca88fd</link>
		<pubDate>Fri, 24 Jun 2011 12:17:24 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/ae13e30eba1343a7a2109f0c00ca88fd#ae13e30eba1343a7a2109f0c00ca88fd</guid>
		<dc:creator>dentaku</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c24f0106d0b0640ea97f39f0c00777509">Bas</a>:Ok, I&nbsp;mounted the ISO and installed Visual C# Express then modified the ripple settings and it made no difference to the performance. What I DID notice is that every time any rippling happens my harddrive goes crazy (<em>I have 3 so I'm not sure if it's C:\ but I'm assuming it is</em>). There's constant drive activity. The second I move back and the rippling stops the drive/drives settle down.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/16eaeaa4aaf248c9962c9f0c011e4a70#16eaeaa4aaf248c9962c9f0c011e4a70</link>
		<pubDate>Fri, 24 Jun 2011 17:22:21 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/16eaeaa4aaf248c9962c9f0c011e4a70#16eaeaa4aaf248c9962c9f0c011e4a70</guid>
		<dc:creator>dentaku</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c16eaeaa4aaf248c9962c9f0c011e4a70">dentaku</a>:Looks like you do not have enough RAM and the Hard Drive is used to extend it? Or you have a bad video driver.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/1c123bafaebc449a9e729f0c0120a076#1c123bafaebc449a9e729f0c0120a076</link>
		<pubDate>Fri, 24 Jun 2011 17:30:51 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/1c123bafaebc449a9e729f0c0120a076#1c123bafaebc449a9e729f0c0120a076</guid>
		<dc:creator>CKurt</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>I doubt I'm running out of ram (I've got 4GB) but yes, it sounds like when software uses the HD for &quot;swap space&quot;.</p><p>I haven't updated my nvidia drivers in forever. Maybe I'll try that.</p><p></p><blockquote><div class="quoteText"><p></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/I-love-you-Kinect/1c123bafaebc449a9e729f0c0120a076">1 hour&nbsp;ago</a>,<a href="/Niners/CKurt">CKurt</a> wrote</p><p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c16eaeaa4aaf248c9962c9f0c011e4a70">dentaku</a>:Looks like you do not have enough RAM and the Hard Drive is used to extend it? Or you have a bad video driver.</p><p></p></div></blockquote><p></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/e2b8631f905f4d0f82629f0c0137039a#e2b8631f905f4d0f82629f0c0137039a</link>
		<pubDate>Fri, 24 Jun 2011 18:52:22 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/e2b8631f905f4d0f82629f0c0137039a#e2b8631f905f4d0f82629f0c0137039a</guid>
		<dc:creator>dentaku</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c1c123bafaebc449a9e729f0c0120a076">CKurt</a>:Just updated my nvidia drivers for the first time since Win7 came out and it mode no difference. It's weird but at least the demo still works.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/9eb876cf15bb42a5b0c09f0d011c64ba#9eb876cf15bb42a5b0c09f0d011c64ba</link>
		<pubDate>Sat, 25 Jun 2011 17:15:26 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/9eb876cf15bb42a5b0c09f0d011c64ba#9eb876cf15bb42a5b0c09f0d011c64ba</guid>
		<dc:creator>dentaku</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c9eb876cf15bb42a5b0c09f0d011c64ba">dentaku</a>: I'm wondering why there might be so much hard disk activity. The activity is only when the effect needs to be applied, not when the app is running normally?</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/c53cd8995e5d4eb8aa279f0d012a5896#c53cd8995e5d4eb8aa279f0d012a5896</link>
		<pubDate>Sat, 25 Jun 2011 18:06:14 GMT</pubDate>
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		<dc:creator>CKurt</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>thanks for the code bas, cool stuff <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/9c960fd68070498cba3d9f0d0132e5b1#9c960fd68070498cba3d9f0d0132e5b1</link>
		<pubDate>Sat, 25 Jun 2011 18:37:22 GMT</pubDate>
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		<dc:creator>Allan Lindqvist</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>It only happens when the rippling is happening. It stops instantly when he rippling stops. No other demos have caused this to happen.</p><p>I wonder if it's my C,F,G or H drive that's doing it?</p><p></p><blockquote><div class="quoteText"><p></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/I-love-you-Kinect/c53cd8995e5d4eb8aa279f0d012a5896">20 hours&nbsp;ago</a>,<a href="/Niners/CKurt">CKurt</a> wrote</p><p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c9eb876cf15bb42a5b0c09f0d011c64ba">dentaku</a>: I'm wondering why there might be so much hard disk activity. The activity is only when the effect needs to be applied, not when the app is running normally?</p><p>&nbsp;</p><p></p></div></blockquote><p></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/3e45bc51430b4e0694909f0e00ec3762#3e45bc51430b4e0694909f0e00ec3762</link>
		<pubDate>Sun, 26 Jun 2011 14:20:02 GMT</pubDate>
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		<dc:creator>dentaku</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c3e45bc51430b4e0694909f0e00ec3762">dentaku</a>: You could use the Disk tab on the Resource Monitor to see which process is accessing which files when it happens. If it is swapping you should see lots of activity on pagefile.sys</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/d98c30352288413b80529f0e00fbefcb#d98c30352288413b80529f0e00fbefcb</link>
		<pubDate>Sun, 26 Jun 2011 15:17:16 GMT</pubDate>
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		<dc:creator>Sven Groot</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#cd98c30352288413b80529f0e00fbefcb">Sven Groot</a>:Hmmm. I'm not sure how to interpret the data from Resource Monitor but the pagefile doesn't seem to be accessed much at all (sometimes never). I have noticed the the Readyboost cache on I:\ was getting written to allot but removing that drive didn't change anything.</p><p>C:\$LogFile (NTFS Volume Log) gets written to allot while the drives are going. That's the only consistent thing.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/696fd749fe784037a7149f0e010b1d07#696fd749fe784037a7149f0e010b1d07</link>
		<pubDate>Sun, 26 Jun 2011 16:12:31 GMT</pubDate>
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		<dc:creator>dentaku</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Great! Love it. I did a similar demo a few months ago using NITE. Not nearly as nice as this though. Checking out the code now...</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/930fab8e8d3b4c31ba9a9f0f007e3c5b#930fab8e8d3b4c31ba9a9f0f007e3c5b</link>
		<pubDate>Mon, 27 Jun 2011 07:39:36 GMT</pubDate>
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		<dc:creator>Rymix</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>Looks like my own Kinect project <a href="http://www.engadget.com/2011/06/26/kinectnui-enables-minority-report-style-interaction-in-windows-s/">made it onto Engadget</a>. &nbsp;Unfortunately they took the video I made for Chris Pirillo and not one of my own... but oh well.</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/481ddfb25bf04c2e886f9f0f00906586#481ddfb25bf04c2e886f9f0f00906586</link>
		<pubDate>Mon, 27 Jun 2011 08:45:43 GMT</pubDate>
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		<dc:creator>tsilb</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c481ddfb25bf04c2e886f9f0f00906586">SlackmasterK</a>: Congrats on the exposure. &nbsp;I saw Kinnect NUI on Codeplex but haven't given it a whirl yet. Can you get a version that works when the user is sitting at the desktop? I want to use by PC as normal, but having the Kinect as an <em>augmentation</em> to keyboard and mouse while I'm sitting there (e.g. wave away a notification).</p><p>Herbie</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/c369764ea6fd409891269f0f009bce46#c369764ea6fd409891269f0f009bce46</link>
		<pubDate>Mon, 27 Jun 2011 09:27:16 GMT</pubDate>
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		<dc:creator>Herbie Smith</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p></p><blockquote><div class="quoteText"><p></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/I-love-you-Kinect/c369764ea6fd409891269f0f009bce46">13 minutes&nbsp;ago</a>,<a href="/Niners/Dr%20Herbie">Dr&nbsp;Herbie</a> wrote</p><p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c481ddfb25bf04c2e886f9f0f00906586">SlackmasterK</a>: Congrats on the exposure. &nbsp;I saw Kinnect NUI on Codeplex but haven't given it a whirl yet. Can you get a version that works when the user is sitting at the desktop? I want to use by PC as normal, but having the Kinect as an <em>augmentation</em> to keyboard and mouse while I'm sitting there (e.g. wave away a notification).</p><p>Herbie</p><p></p></div></blockquote><p></p><p>uhh, maybe? &nbsp;The project relies on the SDK and Kinect to provide skeletal information, and it tends to go all wonky when you sit down. Especially with a desk blocking you. &nbsp;Haven't tried it without a desk in the way.</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/237c13a04b4c4aa7b2759f0f009ff776#237c13a04b4c4aa7b2759f0f009ff776</link>
		<pubDate>Mon, 27 Jun 2011 09:42:25 GMT</pubDate>
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		<dc:creator>tsilb</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>I've found that it works reasonably well if you sit down, but only when it has seen you stand before.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/575ef95247dc462fb1939f0f00a6605e#575ef95247dc462fb1939f0f00a6605e</link>
		<pubDate>Mon, 27 Jun 2011 10:05:45 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/575ef95247dc462fb1939f0f00a6605e#575ef95247dc462fb1939f0f00a6605e</guid>
		<dc:creator>Bas</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/Bas/Discussions/RSS</wfw:commentRss>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p></p><blockquote><div class="quoteText"><p></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/I-love-you-Kinect/575ef95247dc462fb1939f0f00a6605e">1 hour&nbsp;ago</a>,<a href="/Niners/Bas">Bas</a> wrote</p><p>I've found that it works reasonably well if you sit down, but only when it has seen you stand before.</p><p></p></div></blockquote><p></p><p>I think the problem is it needs to see the whole skeleton before it can see the skeleton.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/878b4e5699404d168a949f0f00c1c953#878b4e5699404d168a949f0f00c1c953</link>
		<pubDate>Mon, 27 Jun 2011 11:45:33 GMT</pubDate>
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		<dc:creator>tsilb</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/SlackmasterK/Discussions/RSS</wfw:commentRss>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>At least the upper body/hips part. It always recognizes me even when my legs are obscured by the desk, but I have to step away far enough for it to see my general waist area.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/15af376913634fe1b38c9f0f00c98f84#15af376913634fe1b38c9f0f00c98f84</link>
		<pubDate>Mon, 27 Jun 2011 12:13:51 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/15af376913634fe1b38c9f0f00c98f84#15af376913634fe1b38c9f0f00c98f84</guid>
		<dc:creator>Bas</dc:creator>
		<slash:comments>44</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/Bas/Discussions/RSS</wfw:commentRss>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c15af376913634fe1b38c9f0f00c98f84">Bas</a>:I've also found that as long as you move back far enough that you can move your arms without going out of the frame &nbsp;it will pick you up correctly but obviously it's only good if it's an app that only cares about the head and arms.<br>I've seen that there's an adapter that makes the lens even wider angled than it already is.<br><a href="http://www.tomsguide.com/us/Kinect-Nyko-Zoom,news-11449.html">http://www.tomsguide.com/us/Kinect-Nyko-Zoom,news-11449.html</a></p><p>Come to think of it, this gadget might my useful for SlackmmasterK's workspace.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/ac0c5ce53e7347a0a5169f0f00cda59b#ac0c5ce53e7347a0a5169f0f00cda59b</link>
		<pubDate>Mon, 27 Jun 2011 12:28:44 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/ac0c5ce53e7347a0a5169f0f00cda59b#ac0c5ce53e7347a0a5169f0f00cda59b</guid>
		<dc:creator>dentaku</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p></p><blockquote><div class="quoteText"><p></p><p><a class="permalink" title="Post Permalink" href="/Forums/Coffeehouse/I-love-you-Kinect/481ddfb25bf04c2e886f9f0f00906586">4 hours&nbsp;ago</a>,<a href="/Niners/SlackmasterK">SlackmasterK</a> wrote</p><p>Looks like my own Kinect project <a href="http://www.engadget.com/2011/06/26/kinectnui-enables-minority-report-style-interaction-in-windows-s/">made it onto Engadget</a>. &nbsp;Unfortunately they took the video I made for Chris Pirillo and not one of my own... but oh well.</p><p></p></div></blockquote><p></p><p>That link no goes directly to the Engadget home page ... I don't see your video on there. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-6.gif?v=c9' alt='Sad' />&nbsp; I have checked out your<a href="http://www.youtube.com/user/tsilb?blend=1&amp;ob=5" target="_blank">YouTube videos</a>, however, and am subscribed.&nbsp; Good work so far.&nbsp; Can't wait to see what's coming.&nbsp; <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-2.gif?v=c9' alt='Big Smile' /></p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/a6e31acfb9124a008e9c9f0f00d4bfed#a6e31acfb9124a008e9c9f0f00d4bfed</link>
		<pubDate>Mon, 27 Jun 2011 12:54:35 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/a6e31acfb9124a008e9c9f0f00d4bfed#a6e31acfb9124a008e9c9f0f00d4bfed</guid>
		<dc:creator>Richard Anthony Hein</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#ca6e31acfb9124a008e9c9f0f00d4bfed">Richard.Hein</a>:They changed the pubdate.&nbsp;</p><p>&nbsp;</p><p><a href="http://www.engadget.com/2011/06/27/kinectnui-enables-minority-report-style-interaction-in-windows-s/">http://www.engadget.com/2011/06/27/kinectnui-enables-minority-report-style-interaction-in-windows-s/</a></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/b39410a0a7c84d9f93d59f0f00d7cf2f#b39410a0a7c84d9f93d59f0f00d7cf2f</link>
		<pubDate>Mon, 27 Jun 2011 13:05:44 GMT</pubDate>
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		<dc:creator>tsilb</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c51e06cfd51c0429884df9f100065625d">meizitang</a>: Spamilicious!</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/bb953848522640d7b7c09f1000713866#bb953848522640d7b7c09f1000713866</link>
		<pubDate>Tue, 28 Jun 2011 06:52:13 GMT</pubDate>
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		<dc:creator>cbae</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c74907a3a69f845b5b4b69f1000897a6f">meizitang</a>:Well,&nbsp;obviously&nbsp;'yes'.</p><p>Herbie</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/22053b0ff1b74ccebc459f100092ee2d#22053b0ff1b74ccebc459f100092ee2d</link>
		<pubDate>Tue, 28 Jun 2011 08:54:57 GMT</pubDate>
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		<dc:creator>Herbie Smith</dc:creator>
		<slash:comments>44</slash:comments>
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		<title>Coffeehouse - I love you, Kinect.</title>
		<description><![CDATA[<p>really not sure if&nbsp;@<a href="/Forums/Coffeehouse/I-love-you-Kinect#c111774294c56435cb6889f1000ac0cfd">meizitang</a>&nbsp;is a bot or not <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' /></p><p>maybe a&nbsp;kinect that has become self aware :O</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/I-love-you-Kinect/8ab419eb7a0f420ca6eb9f10011c4c35#8ab419eb7a0f420ca6eb9f10011c4c35</link>
		<pubDate>Tue, 28 Jun 2011 17:15:05 GMT</pubDate>
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		<dc:creator>Allan Lindqvist</dc:creator>
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