@Bass: You know that WebGL is a relative  of OpenGL? That means that some developers here would rather program in JavaScript (oh, the horror) then learn/say something nice about WebGL Wink

XAML, DirectX FTW...

PS: I'm not oblivious to the fact that the gaming industry is mostly DirectX these days. But it can/will change fast, with the 2 leading mobile platforms using a variant - OpenGL/ES.