, jalfd wrote

Most of the time, you can/should use something like unique_ptr, which is, well, optimal. There is literally no overhead to using it.

How does unique_ptr work?   Why do you have to use the move function when assigning 1 unique_ptr to another?

  unique_ptr<wstring> pMsg(new wstring) ;  *pMsg = L"The unique_ptr class supersedes auto_ptr" ;  ::OutputDebugString(pMsg->c_str( )) ;//  auto pMsg3 = pMsg ;  // compile error.  auto pMsg3 = move(pMsg) ;  ::OutputDebugString(pMsg3->c_str( )) ;

and how to build a collection of unique_ptr?

  vector<unique_ptr<wstring>> msgList;  msgList.push_back(pMsg3) ;  // compile error.

 

http://msdn.microsoft.com/en-us/library/dd293668.aspx
http://msdn.microsoft.com/en-us/library/ee410601.aspx#2