One thing to keep in mind... Games never sample inputs every frame. Networked games with the builtin latency don't need to sample inputs that frequently. I remember reading something like 10 or 20 a sec only. So who really need single digit latency?
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One thing to keep in mind... Games never sample inputs every frame. Networked games with the builtin latency don't need to sample inputs that frequently. I remember reading something like 10 or 20 a sec only. So who really need single digit latency?